store: clean up blueprint API
Prior to this commit blueprint getters looked like C-style API with output parameters. This commit refactors them to more conventional multiple return values API.
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parent
f89a9671be
commit
24faab8c18
2 changed files with 26 additions and 34 deletions
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@ -256,17 +256,16 @@ func (s *Store) GetAllComposes() map[uuid.UUID]Compose {
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return composes
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}
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func (s *Store) GetBlueprint(name string, bp *blueprint.Blueprint, changed *bool) bool {
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func (s *Store) GetBlueprint(name string) (*blueprint.Blueprint, bool) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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var inWorkspace bool
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*bp, inWorkspace = s.Workspace[name]
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bp, inWorkspace := s.Workspace[name]
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if !inWorkspace {
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var ok bool
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*bp, ok = s.Blueprints[name]
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bp, ok = s.Blueprints[name]
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if !ok {
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return false
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return nil, false
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}
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}
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@ -284,21 +283,16 @@ func (s *Store) GetBlueprint(name string, bp *blueprint.Blueprint, changed *bool
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bp.Version = "0.0.0"
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}
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if changed != nil {
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*changed = inWorkspace
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}
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return true
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return &bp, inWorkspace
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}
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func (s *Store) GetBlueprintCommitted(name string, bp *blueprint.Blueprint) bool {
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func (s *Store) GetBlueprintCommitted(name string) *blueprint.Blueprint {
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s.mu.RLock()
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defer s.mu.RUnlock()
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var ok bool
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*bp, ok = s.Blueprints[name]
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bp, ok := s.Blueprints[name]
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if !ok {
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return false
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return nil
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}
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// cockpit-composer cannot deal with missing "packages" or "modules"
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@ -315,7 +309,7 @@ func (s *Store) GetBlueprintCommitted(name string, bp *blueprint.Blueprint) bool
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bp.Version = "0.0.0"
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}
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return true
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return &bp
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}
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func (s *Store) GetBlueprintChange(name string, commit string) *blueprint.Change {
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@ -354,7 +348,7 @@ func bumpVersion(str string) string {
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}
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}
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return fmt.Sprintf("%d.%d.%d", v[0], v[1], v[2] + 1)
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return fmt.Sprintf("%d.%d.%d", v[0], v[1], v[2]+1)
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}
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func (s *Store) PushBlueprint(bp blueprint.Blueprint, commitMsg string) {
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