fix linter errors

#261 was created before the introduction of the linter, therefore it wasn't
approved by it. This commit fixes all the introduced linter violations.
This commit is contained in:
Ondřej Budai 2020-03-03 13:05:45 +01:00 committed by David Rheinsberg
parent cdcb6c2f84
commit 284e9b9e53
2 changed files with 34 additions and 31 deletions

View file

@ -210,7 +210,10 @@ func TestMain(m *testing.M) {
defer server.Close() defer server.Close()
go func() { go func() {
server.Serve(ln) err := server.Serve(ln)
if err != nil {
panic(err)
}
}() }()
// Run the tests // Run the tests

View file

@ -77,7 +77,7 @@ func (c *checkBlueprintsV0) CheckPostTOML() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -103,7 +103,7 @@ func (c *checkBlueprintsV0) CheckPostJSON() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -136,7 +136,7 @@ func (c *checkBlueprintsV0) CheckPostTOMLWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -162,7 +162,7 @@ func (c *checkBlueprintsV0) CheckPostJSONWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -189,7 +189,7 @@ func (c *checkBlueprintsV0) CheckDelete() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -200,7 +200,7 @@ func (c *checkBlueprintsV0) CheckDelete() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -228,7 +228,7 @@ func (c *checkBlueprintsV0) CheckDeleteNewWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -239,7 +239,7 @@ func (c *checkBlueprintsV0) CheckDeleteNewWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -267,7 +267,7 @@ func (c *checkBlueprintsV0) CheckDeleteChangesWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -287,7 +287,7 @@ func (c *checkBlueprintsV0) CheckDeleteChangesWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -323,7 +323,7 @@ func (c *checkBlueprintsV0) CheckDeleteChangesWS() bool {
return false return false
} }
if info.Changes[0].Changed != true { if !info.Changes[0].Changed {
log.Printf("FAIL: %s failed: wrong change state returned (false)", name) log.Printf("FAIL: %s failed: wrong change state returned (false)", name)
return false return false
} }
@ -339,7 +339,7 @@ func (c *checkBlueprintsV0) CheckDeleteChangesWS() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -375,7 +375,7 @@ func (c *checkBlueprintsV0) CheckDeleteChangesWS() bool {
return false return false
} }
if info.Changes[0].Changed != false { if info.Changes[0].Changed {
log.Printf("FAIL: %s failed: wrong change state returned (true)", name) log.Printf("FAIL: %s failed: wrong change state returned (true)", name)
return false return false
} }
@ -416,7 +416,7 @@ func (c *checkBlueprintsV0) CheckList() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -463,7 +463,7 @@ func (c *checkBlueprintsV0) CheckGetTOML() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -513,7 +513,7 @@ func (c *checkBlueprintsV0) CheckGetJSON() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -549,7 +549,7 @@ func (c *checkBlueprintsV0) CheckGetJSON() bool {
return false return false
} }
if info.Changes[0].Changed != false { if info.Changes[0].Changed {
log.Printf("FAIL: %s failed: unexpected changes", name) log.Printf("FAIL: %s failed: unexpected changes", name)
return false return false
} }
@ -590,7 +590,7 @@ func (c *checkBlueprintsV0) CheckBumpVersion() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -602,7 +602,7 @@ func (c *checkBlueprintsV0) CheckBumpVersion() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -613,7 +613,7 @@ func (c *checkBlueprintsV0) CheckBumpVersion() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -683,7 +683,7 @@ func (c *checkBlueprintsV0) CheckBlueprintChangesV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -746,7 +746,7 @@ func (c *checkBlueprintsV0) CheckUndoBlueprintV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -784,7 +784,7 @@ func (c *checkBlueprintsV0) CheckUndoBlueprintV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -823,7 +823,7 @@ func (c *checkBlueprintsV0) CheckUndoBlueprintV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s failed: %s", name, resp) log.Printf("FAIL: %s failed: %s", name, resp)
return false return false
} }
@ -889,7 +889,7 @@ func (c *checkBlueprintsV0) CheckBlueprintTagV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s POST failed: %s", name, resp) log.Printf("FAIL: %s POST failed: %s", name, resp)
return false return false
} }
@ -900,7 +900,7 @@ func (c *checkBlueprintsV0) CheckBlueprintTagV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if tagResp.Status != true { if !tagResp.Status {
log.Printf("FAIL: %s Tag failed: %s", name, tagResp) log.Printf("FAIL: %s Tag failed: %s", name, tagResp)
return false return false
} }
@ -938,7 +938,7 @@ func (c *checkBlueprintsV0) CheckBlueprintTagV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s POST failed: %s", name, resp) log.Printf("FAIL: %s POST failed: %s", name, resp)
return false return false
} }
@ -949,7 +949,7 @@ func (c *checkBlueprintsV0) CheckBlueprintTagV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if tagResp.Status != true { if !tagResp.Status {
log.Printf("FAIL: %s Tag failed: %s", name, tagResp) log.Printf("FAIL: %s Tag failed: %s", name, tagResp)
return false return false
} }
@ -1003,7 +1003,7 @@ func (c *checkBlueprintsV0) CheckBlueprintDepsolveV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s POST failed: %s", name, resp) log.Printf("FAIL: %s POST failed: %s", name, resp)
return false return false
} }
@ -1054,7 +1054,7 @@ func (c *checkBlueprintsV0) CheckBlueprintFreezeV0() bool {
log.Printf("FAIL: %s failed with a client error: %s", name, err) log.Printf("FAIL: %s failed with a client error: %s", name, err)
return false return false
} }
if resp.Status != true { if !resp.Status {
log.Printf("FAIL: %s POST failed: %s", name, resp) log.Printf("FAIL: %s POST failed: %s", name, resp)
return false return false
} }