store: move adding the local target to weldr
The automatic local target is only needed when accessing the API via weldr. In the store, the target was only added when `stateDir` was not `nil`. This is only used for testing which doesn't exercise the branch in weldr. Thus, the same check is not needed there.
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parent
7594cb262e
commit
3544590036
3 changed files with 30 additions and 16 deletions
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@ -1407,11 +1407,18 @@ func (api *API) composeHandler(writer http.ResponseWriter, request *http.Request
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return
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}
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var uploadTarget *target.Target
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var targets []*target.Target
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if isRequestVersionAtLeast(params, 1) && cr.Upload != nil {
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uploadTarget = uploadRequestToTarget(*cr.Upload, imageType)
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t := uploadRequestToTarget(*cr.Upload, imageType)
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targets = append(targets, t)
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}
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targets = append(targets, target.NewLocalTarget(
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&target.LocalTargetOptions{
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Filename: imageType.Filename(),
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},
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))
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bp := api.store.GetBlueprintCommitted(cr.BlueprintName)
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if bp == nil {
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errors := responseError{
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@ -1437,7 +1444,7 @@ func (api *API) composeHandler(writer http.ResponseWriter, request *http.Request
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Status: true,
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}
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err = api.store.PushCompose(api.distro, api.arch, imageType, reply.BuildID, bp, api.repos, packages, buildPackages, cr.Size, uploadTarget)
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err = api.store.PushCompose(api.distro, api.arch, imageType, reply.BuildID, bp, api.repos, packages, buildPackages, cr.Size, targets)
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// TODO: we should probably do some kind of blueprint validation in future
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// for now, let's just 500 and bail out
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