go: include vendored modules

RHEL requires the source code for dependencies to be included in the
srpm. The spec file already expects that, but we've only included the
vendored modules (i.e., the `vendor` directory) in the `rhel-8.2.`
branch. Move vendoring to master, so that we can build RHEL packages
from it as well.

This commit is the result of running `go mod vendor`, which includes the
vendored sources and updates go.mod and go.sum files.

Fedora requires the opposite: dependencies should not be vendored. The
spec file already ignores the `vendor` directory by default.
This commit is contained in:
Lars Karlitski 2020-02-14 13:20:54 +01:00
parent 4f2ac6a687
commit 6703055925
468 changed files with 268066 additions and 0 deletions

3
vendor/golang.org/x/net/AUTHORS generated vendored Normal file
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# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

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vendor/golang.org/x/net/CONTRIBUTORS generated vendored Normal file
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# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

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vendor/golang.org/x/net/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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vendor/golang.org/x/net/PATENTS generated vendored Normal file
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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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vendor/golang.org/x/net/http/httpproxy/proxy.go generated vendored Normal file
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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package httpproxy provides support for HTTP proxy determination
// based on environment variables, as provided by net/http's
// ProxyFromEnvironment function.
//
// The API is not subject to the Go 1 compatibility promise and may change at
// any time.
package httpproxy
import (
"errors"
"fmt"
"net"
"net/url"
"os"
"strings"
"unicode/utf8"
"golang.org/x/net/idna"
)
// Config holds configuration for HTTP proxy settings. See
// FromEnvironment for details.
type Config struct {
// HTTPProxy represents the value of the HTTP_PROXY or
// http_proxy environment variable. It will be used as the proxy
// URL for HTTP requests and HTTPS requests unless overridden by
// HTTPSProxy or NoProxy.
HTTPProxy string
// HTTPSProxy represents the HTTPS_PROXY or https_proxy
// environment variable. It will be used as the proxy URL for
// HTTPS requests unless overridden by NoProxy.
HTTPSProxy string
// NoProxy represents the NO_PROXY or no_proxy environment
// variable. It specifies a string that contains comma-separated values
// specifying hosts that should be excluded from proxying. Each value is
// represented by an IP address prefix (1.2.3.4), an IP address prefix in
// CIDR notation (1.2.3.4/8), a domain name, or a special DNS label (*).
// An IP address prefix and domain name can also include a literal port
// number (1.2.3.4:80).
// A domain name matches that name and all subdomains. A domain name with
// a leading "." matches subdomains only. For example "foo.com" matches
// "foo.com" and "bar.foo.com"; ".y.com" matches "x.y.com" but not "y.com".
// A single asterisk (*) indicates that no proxying should be done.
// A best effort is made to parse the string and errors are
// ignored.
NoProxy string
// CGI holds whether the current process is running
// as a CGI handler (FromEnvironment infers this from the
// presence of a REQUEST_METHOD environment variable).
// When this is set, ProxyForURL will return an error
// when HTTPProxy applies, because a client could be
// setting HTTP_PROXY maliciously. See https://golang.org/s/cgihttpproxy.
CGI bool
}
// config holds the parsed configuration for HTTP proxy settings.
type config struct {
// Config represents the original configuration as defined above.
Config
// httpsProxy is the parsed URL of the HTTPSProxy if defined.
httpsProxy *url.URL
// httpProxy is the parsed URL of the HTTPProxy if defined.
httpProxy *url.URL
// ipMatchers represent all values in the NoProxy that are IP address
// prefixes or an IP address in CIDR notation.
ipMatchers []matcher
// domainMatchers represent all values in the NoProxy that are a domain
// name or hostname & domain name
domainMatchers []matcher
}
// FromEnvironment returns a Config instance populated from the
// environment variables HTTP_PROXY, HTTPS_PROXY and NO_PROXY (or the
// lowercase versions thereof). HTTPS_PROXY takes precedence over
// HTTP_PROXY for https requests.
//
// The environment values may be either a complete URL or a
// "host[:port]", in which case the "http" scheme is assumed. An error
// is returned if the value is a different form.
func FromEnvironment() *Config {
return &Config{
HTTPProxy: getEnvAny("HTTP_PROXY", "http_proxy"),
HTTPSProxy: getEnvAny("HTTPS_PROXY", "https_proxy"),
NoProxy: getEnvAny("NO_PROXY", "no_proxy"),
CGI: os.Getenv("REQUEST_METHOD") != "",
}
}
func getEnvAny(names ...string) string {
for _, n := range names {
if val := os.Getenv(n); val != "" {
return val
}
}
return ""
}
// ProxyFunc returns a function that determines the proxy URL to use for
// a given request URL. Changing the contents of cfg will not affect
// proxy functions created earlier.
//
// A nil URL and nil error are returned if no proxy is defined in the
// environment, or a proxy should not be used for the given request, as
// defined by NO_PROXY.
//
// As a special case, if req.URL.Host is "localhost" (with or without a
// port number), then a nil URL and nil error will be returned.
func (cfg *Config) ProxyFunc() func(reqURL *url.URL) (*url.URL, error) {
// Preprocess the Config settings for more efficient evaluation.
cfg1 := &config{
Config: *cfg,
}
cfg1.init()
return cfg1.proxyForURL
}
func (cfg *config) proxyForURL(reqURL *url.URL) (*url.URL, error) {
var proxy *url.URL
if reqURL.Scheme == "https" {
proxy = cfg.httpsProxy
}
if proxy == nil {
proxy = cfg.httpProxy
if proxy != nil && cfg.CGI {
return nil, errors.New("refusing to use HTTP_PROXY value in CGI environment; see golang.org/s/cgihttpproxy")
}
}
if proxy == nil {
return nil, nil
}
if !cfg.useProxy(canonicalAddr(reqURL)) {
return nil, nil
}
return proxy, nil
}
func parseProxy(proxy string) (*url.URL, error) {
if proxy == "" {
return nil, nil
}
proxyURL, err := url.Parse(proxy)
if err != nil ||
(proxyURL.Scheme != "http" &&
proxyURL.Scheme != "https" &&
proxyURL.Scheme != "socks5") {
// proxy was bogus. Try prepending "http://" to it and
// see if that parses correctly. If not, we fall
// through and complain about the original one.
if proxyURL, err := url.Parse("http://" + proxy); err == nil {
return proxyURL, nil
}
}
if err != nil {
return nil, fmt.Errorf("invalid proxy address %q: %v", proxy, err)
}
return proxyURL, nil
}
// useProxy reports whether requests to addr should use a proxy,
// according to the NO_PROXY or no_proxy environment variable.
// addr is always a canonicalAddr with a host and port.
func (cfg *config) useProxy(addr string) bool {
if len(addr) == 0 {
return true
}
host, port, err := net.SplitHostPort(addr)
if err != nil {
return false
}
if host == "localhost" {
return false
}
ip := net.ParseIP(host)
if ip != nil {
if ip.IsLoopback() {
return false
}
}
addr = strings.ToLower(strings.TrimSpace(host))
if ip != nil {
for _, m := range cfg.ipMatchers {
if m.match(addr, port, ip) {
return false
}
}
}
for _, m := range cfg.domainMatchers {
if m.match(addr, port, ip) {
return false
}
}
return true
}
func (c *config) init() {
if parsed, err := parseProxy(c.HTTPProxy); err == nil {
c.httpProxy = parsed
}
if parsed, err := parseProxy(c.HTTPSProxy); err == nil {
c.httpsProxy = parsed
}
for _, p := range strings.Split(c.NoProxy, ",") {
p = strings.ToLower(strings.TrimSpace(p))
if len(p) == 0 {
continue
}
if p == "*" {
c.ipMatchers = []matcher{allMatch{}}
c.domainMatchers = []matcher{allMatch{}}
return
}
// IPv4/CIDR, IPv6/CIDR
if _, pnet, err := net.ParseCIDR(p); err == nil {
c.ipMatchers = append(c.ipMatchers, cidrMatch{cidr: pnet})
continue
}
// IPv4:port, [IPv6]:port
phost, pport, err := net.SplitHostPort(p)
if err == nil {
if len(phost) == 0 {
// There is no host part, likely the entry is malformed; ignore.
continue
}
if phost[0] == '[' && phost[len(phost)-1] == ']' {
phost = phost[1 : len(phost)-1]
}
} else {
phost = p
}
// IPv4, IPv6
if pip := net.ParseIP(phost); pip != nil {
c.ipMatchers = append(c.ipMatchers, ipMatch{ip: pip, port: pport})
continue
}
if len(phost) == 0 {
// There is no host part, likely the entry is malformed; ignore.
continue
}
// domain.com or domain.com:80
// foo.com matches bar.foo.com
// .domain.com or .domain.com:port
// *.domain.com or *.domain.com:port
if strings.HasPrefix(phost, "*.") {
phost = phost[1:]
}
matchHost := false
if phost[0] != '.' {
matchHost = true
phost = "." + phost
}
c.domainMatchers = append(c.domainMatchers, domainMatch{host: phost, port: pport, matchHost: matchHost})
}
}
var portMap = map[string]string{
"http": "80",
"https": "443",
"socks5": "1080",
}
// canonicalAddr returns url.Host but always with a ":port" suffix
func canonicalAddr(url *url.URL) string {
addr := url.Hostname()
if v, err := idnaASCII(addr); err == nil {
addr = v
}
port := url.Port()
if port == "" {
port = portMap[url.Scheme]
}
return net.JoinHostPort(addr, port)
}
// Given a string of the form "host", "host:port", or "[ipv6::address]:port",
// return true if the string includes a port.
func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") }
func idnaASCII(v string) (string, error) {
// TODO: Consider removing this check after verifying performance is okay.
// Right now punycode verification, length checks, context checks, and the
// permissible character tests are all omitted. It also prevents the ToASCII
// call from salvaging an invalid IDN, when possible. As a result it may be
// possible to have two IDNs that appear identical to the user where the
// ASCII-only version causes an error downstream whereas the non-ASCII
// version does not.
// Note that for correct ASCII IDNs ToASCII will only do considerably more
// work, but it will not cause an allocation.
if isASCII(v) {
return v, nil
}
return idna.Lookup.ToASCII(v)
}
func isASCII(s string) bool {
for i := 0; i < len(s); i++ {
if s[i] >= utf8.RuneSelf {
return false
}
}
return true
}
// matcher represents the matching rule for a given value in the NO_PROXY list
type matcher interface {
// match returns true if the host and optional port or ip and optional port
// are allowed
match(host, port string, ip net.IP) bool
}
// allMatch matches on all possible inputs
type allMatch struct{}
func (a allMatch) match(host, port string, ip net.IP) bool {
return true
}
type cidrMatch struct {
cidr *net.IPNet
}
func (m cidrMatch) match(host, port string, ip net.IP) bool {
return m.cidr.Contains(ip)
}
type ipMatch struct {
ip net.IP
port string
}
func (m ipMatch) match(host, port string, ip net.IP) bool {
if m.ip.Equal(ip) {
return m.port == "" || m.port == port
}
return false
}
type domainMatch struct {
host string
port string
matchHost bool
}
func (m domainMatch) match(host, port string, ip net.IP) bool {
if strings.HasSuffix(host, m.host) || (m.matchHost && host == m.host[1:]) {
return m.port == "" || m.port == port
}
return false
}

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vendor/golang.org/x/net/idna/idna10.0.0.go generated vendored Normal file
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// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.10
// Package idna implements IDNA2008 using the compatibility processing
// defined by UTS (Unicode Technical Standard) #46, which defines a standard to
// deal with the transition from IDNA2003.
//
// IDNA2008 (Internationalized Domain Names for Applications), is defined in RFC
// 5890, RFC 5891, RFC 5892, RFC 5893 and RFC 5894.
// UTS #46 is defined in https://www.unicode.org/reports/tr46.
// See https://unicode.org/cldr/utility/idna.jsp for a visualization of the
// differences between these two standards.
package idna // import "golang.org/x/net/idna"
import (
"fmt"
"strings"
"unicode/utf8"
"golang.org/x/text/secure/bidirule"
"golang.org/x/text/unicode/bidi"
"golang.org/x/text/unicode/norm"
)
// NOTE: Unlike common practice in Go APIs, the functions will return a
// sanitized domain name in case of errors. Browsers sometimes use a partially
// evaluated string as lookup.
// TODO: the current error handling is, in my opinion, the least opinionated.
// Other strategies are also viable, though:
// Option 1) Return an empty string in case of error, but allow the user to
// specify explicitly which errors to ignore.
// Option 2) Return the partially evaluated string if it is itself a valid
// string, otherwise return the empty string in case of error.
// Option 3) Option 1 and 2.
// Option 4) Always return an empty string for now and implement Option 1 as
// needed, and document that the return string may not be empty in case of
// error in the future.
// I think Option 1 is best, but it is quite opinionated.
// ToASCII is a wrapper for Punycode.ToASCII.
func ToASCII(s string) (string, error) {
return Punycode.process(s, true)
}
// ToUnicode is a wrapper for Punycode.ToUnicode.
func ToUnicode(s string) (string, error) {
return Punycode.process(s, false)
}
// An Option configures a Profile at creation time.
type Option func(*options)
// Transitional sets a Profile to use the Transitional mapping as defined in UTS
// #46. This will cause, for example, "ß" to be mapped to "ss". Using the
// transitional mapping provides a compromise between IDNA2003 and IDNA2008
// compatibility. It is used by most browsers when resolving domain names. This
// option is only meaningful if combined with MapForLookup.
func Transitional(transitional bool) Option {
return func(o *options) { o.transitional = true }
}
// VerifyDNSLength sets whether a Profile should fail if any of the IDN parts
// are longer than allowed by the RFC.
func VerifyDNSLength(verify bool) Option {
return func(o *options) { o.verifyDNSLength = verify }
}
// RemoveLeadingDots removes leading label separators. Leading runes that map to
// dots, such as U+3002 IDEOGRAPHIC FULL STOP, are removed as well.
//
// This is the behavior suggested by the UTS #46 and is adopted by some
// browsers.
func RemoveLeadingDots(remove bool) Option {
return func(o *options) { o.removeLeadingDots = remove }
}
// ValidateLabels sets whether to check the mandatory label validation criteria
// as defined in Section 5.4 of RFC 5891. This includes testing for correct use
// of hyphens ('-'), normalization, validity of runes, and the context rules.
func ValidateLabels(enable bool) Option {
return func(o *options) {
// Don't override existing mappings, but set one that at least checks
// normalization if it is not set.
if o.mapping == nil && enable {
o.mapping = normalize
}
o.trie = trie
o.validateLabels = enable
o.fromPuny = validateFromPunycode
}
}
// StrictDomainName limits the set of permissible ASCII characters to those
// allowed in domain names as defined in RFC 1034 (A-Z, a-z, 0-9 and the
// hyphen). This is set by default for MapForLookup and ValidateForRegistration.
//
// This option is useful, for instance, for browsers that allow characters
// outside this range, for example a '_' (U+005F LOW LINE). See
// http://www.rfc-editor.org/std/std3.txt for more details This option
// corresponds to the UseSTD3ASCIIRules option in UTS #46.
func StrictDomainName(use bool) Option {
return func(o *options) {
o.trie = trie
o.useSTD3Rules = use
o.fromPuny = validateFromPunycode
}
}
// NOTE: the following options pull in tables. The tables should not be linked
// in as long as the options are not used.
// BidiRule enables the Bidi rule as defined in RFC 5893. Any application
// that relies on proper validation of labels should include this rule.
func BidiRule() Option {
return func(o *options) { o.bidirule = bidirule.ValidString }
}
// ValidateForRegistration sets validation options to verify that a given IDN is
// properly formatted for registration as defined by Section 4 of RFC 5891.
func ValidateForRegistration() Option {
return func(o *options) {
o.mapping = validateRegistration
StrictDomainName(true)(o)
ValidateLabels(true)(o)
VerifyDNSLength(true)(o)
BidiRule()(o)
}
}
// MapForLookup sets validation and mapping options such that a given IDN is
// transformed for domain name lookup according to the requirements set out in
// Section 5 of RFC 5891. The mappings follow the recommendations of RFC 5894,
// RFC 5895 and UTS 46. It does not add the Bidi Rule. Use the BidiRule option
// to add this check.
//
// The mappings include normalization and mapping case, width and other
// compatibility mappings.
func MapForLookup() Option {
return func(o *options) {
o.mapping = validateAndMap
StrictDomainName(true)(o)
ValidateLabels(true)(o)
}
}
type options struct {
transitional bool
useSTD3Rules bool
validateLabels bool
verifyDNSLength bool
removeLeadingDots bool
trie *idnaTrie
// fromPuny calls validation rules when converting A-labels to U-labels.
fromPuny func(p *Profile, s string) error
// mapping implements a validation and mapping step as defined in RFC 5895
// or UTS 46, tailored to, for example, domain registration or lookup.
mapping func(p *Profile, s string) (mapped string, isBidi bool, err error)
// bidirule, if specified, checks whether s conforms to the Bidi Rule
// defined in RFC 5893.
bidirule func(s string) bool
}
// A Profile defines the configuration of an IDNA mapper.
type Profile struct {
options
}
func apply(o *options, opts []Option) {
for _, f := range opts {
f(o)
}
}
// New creates a new Profile.
//
// With no options, the returned Profile is the most permissive and equals the
// Punycode Profile. Options can be passed to further restrict the Profile. The
// MapForLookup and ValidateForRegistration options set a collection of options,
// for lookup and registration purposes respectively, which can be tailored by
// adding more fine-grained options, where later options override earlier
// options.
func New(o ...Option) *Profile {
p := &Profile{}
apply(&p.options, o)
return p
}
// ToASCII converts a domain or domain label to its ASCII form. For example,
// ToASCII("bücher.example.com") is "xn--bcher-kva.example.com", and
// ToASCII("golang") is "golang". If an error is encountered it will return
// an error and a (partially) processed result.
func (p *Profile) ToASCII(s string) (string, error) {
return p.process(s, true)
}
// ToUnicode converts a domain or domain label to its Unicode form. For example,
// ToUnicode("xn--bcher-kva.example.com") is "bücher.example.com", and
// ToUnicode("golang") is "golang". If an error is encountered it will return
// an error and a (partially) processed result.
func (p *Profile) ToUnicode(s string) (string, error) {
pp := *p
pp.transitional = false
return pp.process(s, false)
}
// String reports a string with a description of the profile for debugging
// purposes. The string format may change with different versions.
func (p *Profile) String() string {
s := ""
if p.transitional {
s = "Transitional"
} else {
s = "NonTransitional"
}
if p.useSTD3Rules {
s += ":UseSTD3Rules"
}
if p.validateLabels {
s += ":ValidateLabels"
}
if p.verifyDNSLength {
s += ":VerifyDNSLength"
}
return s
}
var (
// Punycode is a Profile that does raw punycode processing with a minimum
// of validation.
Punycode *Profile = punycode
// Lookup is the recommended profile for looking up domain names, according
// to Section 5 of RFC 5891. The exact configuration of this profile may
// change over time.
Lookup *Profile = lookup
// Display is the recommended profile for displaying domain names.
// The configuration of this profile may change over time.
Display *Profile = display
// Registration is the recommended profile for checking whether a given
// IDN is valid for registration, according to Section 4 of RFC 5891.
Registration *Profile = registration
punycode = &Profile{}
lookup = &Profile{options{
transitional: true,
useSTD3Rules: true,
validateLabels: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateAndMap,
bidirule: bidirule.ValidString,
}}
display = &Profile{options{
useSTD3Rules: true,
validateLabels: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateAndMap,
bidirule: bidirule.ValidString,
}}
registration = &Profile{options{
useSTD3Rules: true,
validateLabels: true,
verifyDNSLength: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateRegistration,
bidirule: bidirule.ValidString,
}}
// TODO: profiles
// Register: recommended for approving domain names: don't do any mappings
// but rather reject on invalid input. Bundle or block deviation characters.
)
type labelError struct{ label, code_ string }
func (e labelError) code() string { return e.code_ }
func (e labelError) Error() string {
return fmt.Sprintf("idna: invalid label %q", e.label)
}
type runeError rune
func (e runeError) code() string { return "P1" }
func (e runeError) Error() string {
return fmt.Sprintf("idna: disallowed rune %U", e)
}
// process implements the algorithm described in section 4 of UTS #46,
// see https://www.unicode.org/reports/tr46.
func (p *Profile) process(s string, toASCII bool) (string, error) {
var err error
var isBidi bool
if p.mapping != nil {
s, isBidi, err = p.mapping(p, s)
}
// Remove leading empty labels.
if p.removeLeadingDots {
for ; len(s) > 0 && s[0] == '.'; s = s[1:] {
}
}
// TODO: allow for a quick check of the tables data.
// It seems like we should only create this error on ToASCII, but the
// UTS 46 conformance tests suggests we should always check this.
if err == nil && p.verifyDNSLength && s == "" {
err = &labelError{s, "A4"}
}
labels := labelIter{orig: s}
for ; !labels.done(); labels.next() {
label := labels.label()
if label == "" {
// Empty labels are not okay. The label iterator skips the last
// label if it is empty.
if err == nil && p.verifyDNSLength {
err = &labelError{s, "A4"}
}
continue
}
if strings.HasPrefix(label, acePrefix) {
u, err2 := decode(label[len(acePrefix):])
if err2 != nil {
if err == nil {
err = err2
}
// Spec says keep the old label.
continue
}
isBidi = isBidi || bidirule.DirectionString(u) != bidi.LeftToRight
labels.set(u)
if err == nil && p.validateLabels {
err = p.fromPuny(p, u)
}
if err == nil {
// This should be called on NonTransitional, according to the
// spec, but that currently does not have any effect. Use the
// original profile to preserve options.
err = p.validateLabel(u)
}
} else if err == nil {
err = p.validateLabel(label)
}
}
if isBidi && p.bidirule != nil && err == nil {
for labels.reset(); !labels.done(); labels.next() {
if !p.bidirule(labels.label()) {
err = &labelError{s, "B"}
break
}
}
}
if toASCII {
for labels.reset(); !labels.done(); labels.next() {
label := labels.label()
if !ascii(label) {
a, err2 := encode(acePrefix, label)
if err == nil {
err = err2
}
label = a
labels.set(a)
}
n := len(label)
if p.verifyDNSLength && err == nil && (n == 0 || n > 63) {
err = &labelError{label, "A4"}
}
}
}
s = labels.result()
if toASCII && p.verifyDNSLength && err == nil {
// Compute the length of the domain name minus the root label and its dot.
n := len(s)
if n > 0 && s[n-1] == '.' {
n--
}
if len(s) < 1 || n > 253 {
err = &labelError{s, "A4"}
}
}
return s, err
}
func normalize(p *Profile, s string) (mapped string, isBidi bool, err error) {
// TODO: consider first doing a quick check to see if any of these checks
// need to be done. This will make it slower in the general case, but
// faster in the common case.
mapped = norm.NFC.String(s)
isBidi = bidirule.DirectionString(mapped) == bidi.RightToLeft
return mapped, isBidi, nil
}
func validateRegistration(p *Profile, s string) (idem string, bidi bool, err error) {
// TODO: filter need for normalization in loop below.
if !norm.NFC.IsNormalString(s) {
return s, false, &labelError{s, "V1"}
}
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
if sz == 0 {
return s, bidi, runeError(utf8.RuneError)
}
bidi = bidi || info(v).isBidi(s[i:])
// Copy bytes not copied so far.
switch p.simplify(info(v).category()) {
// TODO: handle the NV8 defined in the Unicode idna data set to allow
// for strict conformance to IDNA2008.
case valid, deviation:
case disallowed, mapped, unknown, ignored:
r, _ := utf8.DecodeRuneInString(s[i:])
return s, bidi, runeError(r)
}
i += sz
}
return s, bidi, nil
}
func (c info) isBidi(s string) bool {
if !c.isMapped() {
return c&attributesMask == rtl
}
// TODO: also store bidi info for mapped data. This is possible, but a bit
// cumbersome and not for the common case.
p, _ := bidi.LookupString(s)
switch p.Class() {
case bidi.R, bidi.AL, bidi.AN:
return true
}
return false
}
func validateAndMap(p *Profile, s string) (vm string, bidi bool, err error) {
var (
b []byte
k int
)
// combinedInfoBits contains the or-ed bits of all runes. We use this
// to derive the mayNeedNorm bit later. This may trigger normalization
// overeagerly, but it will not do so in the common case. The end result
// is another 10% saving on BenchmarkProfile for the common case.
var combinedInfoBits info
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
if sz == 0 {
b = append(b, s[k:i]...)
b = append(b, "\ufffd"...)
k = len(s)
if err == nil {
err = runeError(utf8.RuneError)
}
break
}
combinedInfoBits |= info(v)
bidi = bidi || info(v).isBidi(s[i:])
start := i
i += sz
// Copy bytes not copied so far.
switch p.simplify(info(v).category()) {
case valid:
continue
case disallowed:
if err == nil {
r, _ := utf8.DecodeRuneInString(s[start:])
err = runeError(r)
}
continue
case mapped, deviation:
b = append(b, s[k:start]...)
b = info(v).appendMapping(b, s[start:i])
case ignored:
b = append(b, s[k:start]...)
// drop the rune
case unknown:
b = append(b, s[k:start]...)
b = append(b, "\ufffd"...)
}
k = i
}
if k == 0 {
// No changes so far.
if combinedInfoBits&mayNeedNorm != 0 {
s = norm.NFC.String(s)
}
} else {
b = append(b, s[k:]...)
if norm.NFC.QuickSpan(b) != len(b) {
b = norm.NFC.Bytes(b)
}
// TODO: the punycode converters require strings as input.
s = string(b)
}
return s, bidi, err
}
// A labelIter allows iterating over domain name labels.
type labelIter struct {
orig string
slice []string
curStart int
curEnd int
i int
}
func (l *labelIter) reset() {
l.curStart = 0
l.curEnd = 0
l.i = 0
}
func (l *labelIter) done() bool {
return l.curStart >= len(l.orig)
}
func (l *labelIter) result() string {
if l.slice != nil {
return strings.Join(l.slice, ".")
}
return l.orig
}
func (l *labelIter) label() string {
if l.slice != nil {
return l.slice[l.i]
}
p := strings.IndexByte(l.orig[l.curStart:], '.')
l.curEnd = l.curStart + p
if p == -1 {
l.curEnd = len(l.orig)
}
return l.orig[l.curStart:l.curEnd]
}
// next sets the value to the next label. It skips the last label if it is empty.
func (l *labelIter) next() {
l.i++
if l.slice != nil {
if l.i >= len(l.slice) || l.i == len(l.slice)-1 && l.slice[l.i] == "" {
l.curStart = len(l.orig)
}
} else {
l.curStart = l.curEnd + 1
if l.curStart == len(l.orig)-1 && l.orig[l.curStart] == '.' {
l.curStart = len(l.orig)
}
}
}
func (l *labelIter) set(s string) {
if l.slice == nil {
l.slice = strings.Split(l.orig, ".")
}
l.slice[l.i] = s
}
// acePrefix is the ASCII Compatible Encoding prefix.
const acePrefix = "xn--"
func (p *Profile) simplify(cat category) category {
switch cat {
case disallowedSTD3Mapped:
if p.useSTD3Rules {
cat = disallowed
} else {
cat = mapped
}
case disallowedSTD3Valid:
if p.useSTD3Rules {
cat = disallowed
} else {
cat = valid
}
case deviation:
if !p.transitional {
cat = valid
}
case validNV8, validXV8:
// TODO: handle V2008
cat = valid
}
return cat
}
func validateFromPunycode(p *Profile, s string) error {
if !norm.NFC.IsNormalString(s) {
return &labelError{s, "V1"}
}
// TODO: detect whether string may have to be normalized in the following
// loop.
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
if sz == 0 {
return runeError(utf8.RuneError)
}
if c := p.simplify(info(v).category()); c != valid && c != deviation {
return &labelError{s, "V6"}
}
i += sz
}
return nil
}
const (
zwnj = "\u200c"
zwj = "\u200d"
)
type joinState int8
const (
stateStart joinState = iota
stateVirama
stateBefore
stateBeforeVirama
stateAfter
stateFAIL
)
var joinStates = [][numJoinTypes]joinState{
stateStart: {
joiningL: stateBefore,
joiningD: stateBefore,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateVirama,
},
stateVirama: {
joiningL: stateBefore,
joiningD: stateBefore,
},
stateBefore: {
joiningL: stateBefore,
joiningD: stateBefore,
joiningT: stateBefore,
joinZWNJ: stateAfter,
joinZWJ: stateFAIL,
joinVirama: stateBeforeVirama,
},
stateBeforeVirama: {
joiningL: stateBefore,
joiningD: stateBefore,
joiningT: stateBefore,
},
stateAfter: {
joiningL: stateFAIL,
joiningD: stateBefore,
joiningT: stateAfter,
joiningR: stateStart,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateAfter, // no-op as we can't accept joiners here
},
stateFAIL: {
0: stateFAIL,
joiningL: stateFAIL,
joiningD: stateFAIL,
joiningT: stateFAIL,
joiningR: stateFAIL,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateFAIL,
},
}
// validateLabel validates the criteria from Section 4.1. Item 1, 4, and 6 are
// already implicitly satisfied by the overall implementation.
func (p *Profile) validateLabel(s string) (err error) {
if s == "" {
if p.verifyDNSLength {
return &labelError{s, "A4"}
}
return nil
}
if !p.validateLabels {
return nil
}
trie := p.trie // p.validateLabels is only set if trie is set.
if len(s) > 4 && s[2] == '-' && s[3] == '-' {
return &labelError{s, "V2"}
}
if s[0] == '-' || s[len(s)-1] == '-' {
return &labelError{s, "V3"}
}
// TODO: merge the use of this in the trie.
v, sz := trie.lookupString(s)
x := info(v)
if x.isModifier() {
return &labelError{s, "V5"}
}
// Quickly return in the absence of zero-width (non) joiners.
if strings.Index(s, zwj) == -1 && strings.Index(s, zwnj) == -1 {
return nil
}
st := stateStart
for i := 0; ; {
jt := x.joinType()
if s[i:i+sz] == zwj {
jt = joinZWJ
} else if s[i:i+sz] == zwnj {
jt = joinZWNJ
}
st = joinStates[st][jt]
if x.isViramaModifier() {
st = joinStates[st][joinVirama]
}
if i += sz; i == len(s) {
break
}
v, sz = trie.lookupString(s[i:])
x = info(v)
}
if st == stateFAIL || st == stateAfter {
return &labelError{s, "C"}
}
return nil
}
func ascii(s string) bool {
for i := 0; i < len(s); i++ {
if s[i] >= utf8.RuneSelf {
return false
}
}
return true
}

682
vendor/golang.org/x/net/idna/idna9.0.0.go generated vendored Normal file
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@ -0,0 +1,682 @@
// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !go1.10
// Package idna implements IDNA2008 using the compatibility processing
// defined by UTS (Unicode Technical Standard) #46, which defines a standard to
// deal with the transition from IDNA2003.
//
// IDNA2008 (Internationalized Domain Names for Applications), is defined in RFC
// 5890, RFC 5891, RFC 5892, RFC 5893 and RFC 5894.
// UTS #46 is defined in https://www.unicode.org/reports/tr46.
// See https://unicode.org/cldr/utility/idna.jsp for a visualization of the
// differences between these two standards.
package idna // import "golang.org/x/net/idna"
import (
"fmt"
"strings"
"unicode/utf8"
"golang.org/x/text/secure/bidirule"
"golang.org/x/text/unicode/norm"
)
// NOTE: Unlike common practice in Go APIs, the functions will return a
// sanitized domain name in case of errors. Browsers sometimes use a partially
// evaluated string as lookup.
// TODO: the current error handling is, in my opinion, the least opinionated.
// Other strategies are also viable, though:
// Option 1) Return an empty string in case of error, but allow the user to
// specify explicitly which errors to ignore.
// Option 2) Return the partially evaluated string if it is itself a valid
// string, otherwise return the empty string in case of error.
// Option 3) Option 1 and 2.
// Option 4) Always return an empty string for now and implement Option 1 as
// needed, and document that the return string may not be empty in case of
// error in the future.
// I think Option 1 is best, but it is quite opinionated.
// ToASCII is a wrapper for Punycode.ToASCII.
func ToASCII(s string) (string, error) {
return Punycode.process(s, true)
}
// ToUnicode is a wrapper for Punycode.ToUnicode.
func ToUnicode(s string) (string, error) {
return Punycode.process(s, false)
}
// An Option configures a Profile at creation time.
type Option func(*options)
// Transitional sets a Profile to use the Transitional mapping as defined in UTS
// #46. This will cause, for example, "ß" to be mapped to "ss". Using the
// transitional mapping provides a compromise between IDNA2003 and IDNA2008
// compatibility. It is used by most browsers when resolving domain names. This
// option is only meaningful if combined with MapForLookup.
func Transitional(transitional bool) Option {
return func(o *options) { o.transitional = true }
}
// VerifyDNSLength sets whether a Profile should fail if any of the IDN parts
// are longer than allowed by the RFC.
func VerifyDNSLength(verify bool) Option {
return func(o *options) { o.verifyDNSLength = verify }
}
// RemoveLeadingDots removes leading label separators. Leading runes that map to
// dots, such as U+3002 IDEOGRAPHIC FULL STOP, are removed as well.
//
// This is the behavior suggested by the UTS #46 and is adopted by some
// browsers.
func RemoveLeadingDots(remove bool) Option {
return func(o *options) { o.removeLeadingDots = remove }
}
// ValidateLabels sets whether to check the mandatory label validation criteria
// as defined in Section 5.4 of RFC 5891. This includes testing for correct use
// of hyphens ('-'), normalization, validity of runes, and the context rules.
func ValidateLabels(enable bool) Option {
return func(o *options) {
// Don't override existing mappings, but set one that at least checks
// normalization if it is not set.
if o.mapping == nil && enable {
o.mapping = normalize
}
o.trie = trie
o.validateLabels = enable
o.fromPuny = validateFromPunycode
}
}
// StrictDomainName limits the set of permissable ASCII characters to those
// allowed in domain names as defined in RFC 1034 (A-Z, a-z, 0-9 and the
// hyphen). This is set by default for MapForLookup and ValidateForRegistration.
//
// This option is useful, for instance, for browsers that allow characters
// outside this range, for example a '_' (U+005F LOW LINE). See
// http://www.rfc-editor.org/std/std3.txt for more details This option
// corresponds to the UseSTD3ASCIIRules option in UTS #46.
func StrictDomainName(use bool) Option {
return func(o *options) {
o.trie = trie
o.useSTD3Rules = use
o.fromPuny = validateFromPunycode
}
}
// NOTE: the following options pull in tables. The tables should not be linked
// in as long as the options are not used.
// BidiRule enables the Bidi rule as defined in RFC 5893. Any application
// that relies on proper validation of labels should include this rule.
func BidiRule() Option {
return func(o *options) { o.bidirule = bidirule.ValidString }
}
// ValidateForRegistration sets validation options to verify that a given IDN is
// properly formatted for registration as defined by Section 4 of RFC 5891.
func ValidateForRegistration() Option {
return func(o *options) {
o.mapping = validateRegistration
StrictDomainName(true)(o)
ValidateLabels(true)(o)
VerifyDNSLength(true)(o)
BidiRule()(o)
}
}
// MapForLookup sets validation and mapping options such that a given IDN is
// transformed for domain name lookup according to the requirements set out in
// Section 5 of RFC 5891. The mappings follow the recommendations of RFC 5894,
// RFC 5895 and UTS 46. It does not add the Bidi Rule. Use the BidiRule option
// to add this check.
//
// The mappings include normalization and mapping case, width and other
// compatibility mappings.
func MapForLookup() Option {
return func(o *options) {
o.mapping = validateAndMap
StrictDomainName(true)(o)
ValidateLabels(true)(o)
RemoveLeadingDots(true)(o)
}
}
type options struct {
transitional bool
useSTD3Rules bool
validateLabels bool
verifyDNSLength bool
removeLeadingDots bool
trie *idnaTrie
// fromPuny calls validation rules when converting A-labels to U-labels.
fromPuny func(p *Profile, s string) error
// mapping implements a validation and mapping step as defined in RFC 5895
// or UTS 46, tailored to, for example, domain registration or lookup.
mapping func(p *Profile, s string) (string, error)
// bidirule, if specified, checks whether s conforms to the Bidi Rule
// defined in RFC 5893.
bidirule func(s string) bool
}
// A Profile defines the configuration of a IDNA mapper.
type Profile struct {
options
}
func apply(o *options, opts []Option) {
for _, f := range opts {
f(o)
}
}
// New creates a new Profile.
//
// With no options, the returned Profile is the most permissive and equals the
// Punycode Profile. Options can be passed to further restrict the Profile. The
// MapForLookup and ValidateForRegistration options set a collection of options,
// for lookup and registration purposes respectively, which can be tailored by
// adding more fine-grained options, where later options override earlier
// options.
func New(o ...Option) *Profile {
p := &Profile{}
apply(&p.options, o)
return p
}
// ToASCII converts a domain or domain label to its ASCII form. For example,
// ToASCII("bücher.example.com") is "xn--bcher-kva.example.com", and
// ToASCII("golang") is "golang". If an error is encountered it will return
// an error and a (partially) processed result.
func (p *Profile) ToASCII(s string) (string, error) {
return p.process(s, true)
}
// ToUnicode converts a domain or domain label to its Unicode form. For example,
// ToUnicode("xn--bcher-kva.example.com") is "bücher.example.com", and
// ToUnicode("golang") is "golang". If an error is encountered it will return
// an error and a (partially) processed result.
func (p *Profile) ToUnicode(s string) (string, error) {
pp := *p
pp.transitional = false
return pp.process(s, false)
}
// String reports a string with a description of the profile for debugging
// purposes. The string format may change with different versions.
func (p *Profile) String() string {
s := ""
if p.transitional {
s = "Transitional"
} else {
s = "NonTransitional"
}
if p.useSTD3Rules {
s += ":UseSTD3Rules"
}
if p.validateLabels {
s += ":ValidateLabels"
}
if p.verifyDNSLength {
s += ":VerifyDNSLength"
}
return s
}
var (
// Punycode is a Profile that does raw punycode processing with a minimum
// of validation.
Punycode *Profile = punycode
// Lookup is the recommended profile for looking up domain names, according
// to Section 5 of RFC 5891. The exact configuration of this profile may
// change over time.
Lookup *Profile = lookup
// Display is the recommended profile for displaying domain names.
// The configuration of this profile may change over time.
Display *Profile = display
// Registration is the recommended profile for checking whether a given
// IDN is valid for registration, according to Section 4 of RFC 5891.
Registration *Profile = registration
punycode = &Profile{}
lookup = &Profile{options{
transitional: true,
useSTD3Rules: true,
validateLabels: true,
removeLeadingDots: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateAndMap,
bidirule: bidirule.ValidString,
}}
display = &Profile{options{
useSTD3Rules: true,
validateLabels: true,
removeLeadingDots: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateAndMap,
bidirule: bidirule.ValidString,
}}
registration = &Profile{options{
useSTD3Rules: true,
validateLabels: true,
verifyDNSLength: true,
trie: trie,
fromPuny: validateFromPunycode,
mapping: validateRegistration,
bidirule: bidirule.ValidString,
}}
// TODO: profiles
// Register: recommended for approving domain names: don't do any mappings
// but rather reject on invalid input. Bundle or block deviation characters.
)
type labelError struct{ label, code_ string }
func (e labelError) code() string { return e.code_ }
func (e labelError) Error() string {
return fmt.Sprintf("idna: invalid label %q", e.label)
}
type runeError rune
func (e runeError) code() string { return "P1" }
func (e runeError) Error() string {
return fmt.Sprintf("idna: disallowed rune %U", e)
}
// process implements the algorithm described in section 4 of UTS #46,
// see https://www.unicode.org/reports/tr46.
func (p *Profile) process(s string, toASCII bool) (string, error) {
var err error
if p.mapping != nil {
s, err = p.mapping(p, s)
}
// Remove leading empty labels.
if p.removeLeadingDots {
for ; len(s) > 0 && s[0] == '.'; s = s[1:] {
}
}
// It seems like we should only create this error on ToASCII, but the
// UTS 46 conformance tests suggests we should always check this.
if err == nil && p.verifyDNSLength && s == "" {
err = &labelError{s, "A4"}
}
labels := labelIter{orig: s}
for ; !labels.done(); labels.next() {
label := labels.label()
if label == "" {
// Empty labels are not okay. The label iterator skips the last
// label if it is empty.
if err == nil && p.verifyDNSLength {
err = &labelError{s, "A4"}
}
continue
}
if strings.HasPrefix(label, acePrefix) {
u, err2 := decode(label[len(acePrefix):])
if err2 != nil {
if err == nil {
err = err2
}
// Spec says keep the old label.
continue
}
labels.set(u)
if err == nil && p.validateLabels {
err = p.fromPuny(p, u)
}
if err == nil {
// This should be called on NonTransitional, according to the
// spec, but that currently does not have any effect. Use the
// original profile to preserve options.
err = p.validateLabel(u)
}
} else if err == nil {
err = p.validateLabel(label)
}
}
if toASCII {
for labels.reset(); !labels.done(); labels.next() {
label := labels.label()
if !ascii(label) {
a, err2 := encode(acePrefix, label)
if err == nil {
err = err2
}
label = a
labels.set(a)
}
n := len(label)
if p.verifyDNSLength && err == nil && (n == 0 || n > 63) {
err = &labelError{label, "A4"}
}
}
}
s = labels.result()
if toASCII && p.verifyDNSLength && err == nil {
// Compute the length of the domain name minus the root label and its dot.
n := len(s)
if n > 0 && s[n-1] == '.' {
n--
}
if len(s) < 1 || n > 253 {
err = &labelError{s, "A4"}
}
}
return s, err
}
func normalize(p *Profile, s string) (string, error) {
return norm.NFC.String(s), nil
}
func validateRegistration(p *Profile, s string) (string, error) {
if !norm.NFC.IsNormalString(s) {
return s, &labelError{s, "V1"}
}
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
// Copy bytes not copied so far.
switch p.simplify(info(v).category()) {
// TODO: handle the NV8 defined in the Unicode idna data set to allow
// for strict conformance to IDNA2008.
case valid, deviation:
case disallowed, mapped, unknown, ignored:
r, _ := utf8.DecodeRuneInString(s[i:])
return s, runeError(r)
}
i += sz
}
return s, nil
}
func validateAndMap(p *Profile, s string) (string, error) {
var (
err error
b []byte
k int
)
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
start := i
i += sz
// Copy bytes not copied so far.
switch p.simplify(info(v).category()) {
case valid:
continue
case disallowed:
if err == nil {
r, _ := utf8.DecodeRuneInString(s[start:])
err = runeError(r)
}
continue
case mapped, deviation:
b = append(b, s[k:start]...)
b = info(v).appendMapping(b, s[start:i])
case ignored:
b = append(b, s[k:start]...)
// drop the rune
case unknown:
b = append(b, s[k:start]...)
b = append(b, "\ufffd"...)
}
k = i
}
if k == 0 {
// No changes so far.
s = norm.NFC.String(s)
} else {
b = append(b, s[k:]...)
if norm.NFC.QuickSpan(b) != len(b) {
b = norm.NFC.Bytes(b)
}
// TODO: the punycode converters require strings as input.
s = string(b)
}
return s, err
}
// A labelIter allows iterating over domain name labels.
type labelIter struct {
orig string
slice []string
curStart int
curEnd int
i int
}
func (l *labelIter) reset() {
l.curStart = 0
l.curEnd = 0
l.i = 0
}
func (l *labelIter) done() bool {
return l.curStart >= len(l.orig)
}
func (l *labelIter) result() string {
if l.slice != nil {
return strings.Join(l.slice, ".")
}
return l.orig
}
func (l *labelIter) label() string {
if l.slice != nil {
return l.slice[l.i]
}
p := strings.IndexByte(l.orig[l.curStart:], '.')
l.curEnd = l.curStart + p
if p == -1 {
l.curEnd = len(l.orig)
}
return l.orig[l.curStart:l.curEnd]
}
// next sets the value to the next label. It skips the last label if it is empty.
func (l *labelIter) next() {
l.i++
if l.slice != nil {
if l.i >= len(l.slice) || l.i == len(l.slice)-1 && l.slice[l.i] == "" {
l.curStart = len(l.orig)
}
} else {
l.curStart = l.curEnd + 1
if l.curStart == len(l.orig)-1 && l.orig[l.curStart] == '.' {
l.curStart = len(l.orig)
}
}
}
func (l *labelIter) set(s string) {
if l.slice == nil {
l.slice = strings.Split(l.orig, ".")
}
l.slice[l.i] = s
}
// acePrefix is the ASCII Compatible Encoding prefix.
const acePrefix = "xn--"
func (p *Profile) simplify(cat category) category {
switch cat {
case disallowedSTD3Mapped:
if p.useSTD3Rules {
cat = disallowed
} else {
cat = mapped
}
case disallowedSTD3Valid:
if p.useSTD3Rules {
cat = disallowed
} else {
cat = valid
}
case deviation:
if !p.transitional {
cat = valid
}
case validNV8, validXV8:
// TODO: handle V2008
cat = valid
}
return cat
}
func validateFromPunycode(p *Profile, s string) error {
if !norm.NFC.IsNormalString(s) {
return &labelError{s, "V1"}
}
for i := 0; i < len(s); {
v, sz := trie.lookupString(s[i:])
if c := p.simplify(info(v).category()); c != valid && c != deviation {
return &labelError{s, "V6"}
}
i += sz
}
return nil
}
const (
zwnj = "\u200c"
zwj = "\u200d"
)
type joinState int8
const (
stateStart joinState = iota
stateVirama
stateBefore
stateBeforeVirama
stateAfter
stateFAIL
)
var joinStates = [][numJoinTypes]joinState{
stateStart: {
joiningL: stateBefore,
joiningD: stateBefore,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateVirama,
},
stateVirama: {
joiningL: stateBefore,
joiningD: stateBefore,
},
stateBefore: {
joiningL: stateBefore,
joiningD: stateBefore,
joiningT: stateBefore,
joinZWNJ: stateAfter,
joinZWJ: stateFAIL,
joinVirama: stateBeforeVirama,
},
stateBeforeVirama: {
joiningL: stateBefore,
joiningD: stateBefore,
joiningT: stateBefore,
},
stateAfter: {
joiningL: stateFAIL,
joiningD: stateBefore,
joiningT: stateAfter,
joiningR: stateStart,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateAfter, // no-op as we can't accept joiners here
},
stateFAIL: {
0: stateFAIL,
joiningL: stateFAIL,
joiningD: stateFAIL,
joiningT: stateFAIL,
joiningR: stateFAIL,
joinZWNJ: stateFAIL,
joinZWJ: stateFAIL,
joinVirama: stateFAIL,
},
}
// validateLabel validates the criteria from Section 4.1. Item 1, 4, and 6 are
// already implicitly satisfied by the overall implementation.
func (p *Profile) validateLabel(s string) error {
if s == "" {
if p.verifyDNSLength {
return &labelError{s, "A4"}
}
return nil
}
if p.bidirule != nil && !p.bidirule(s) {
return &labelError{s, "B"}
}
if !p.validateLabels {
return nil
}
trie := p.trie // p.validateLabels is only set if trie is set.
if len(s) > 4 && s[2] == '-' && s[3] == '-' {
return &labelError{s, "V2"}
}
if s[0] == '-' || s[len(s)-1] == '-' {
return &labelError{s, "V3"}
}
// TODO: merge the use of this in the trie.
v, sz := trie.lookupString(s)
x := info(v)
if x.isModifier() {
return &labelError{s, "V5"}
}
// Quickly return in the absence of zero-width (non) joiners.
if strings.Index(s, zwj) == -1 && strings.Index(s, zwnj) == -1 {
return nil
}
st := stateStart
for i := 0; ; {
jt := x.joinType()
if s[i:i+sz] == zwj {
jt = joinZWJ
} else if s[i:i+sz] == zwnj {
jt = joinZWNJ
}
st = joinStates[st][jt]
if x.isViramaModifier() {
st = joinStates[st][joinVirama]
}
if i += sz; i == len(s) {
break
}
v, sz = trie.lookupString(s[i:])
x = info(v)
}
if st == stateFAIL || st == stateAfter {
return &labelError{s, "C"}
}
return nil
}
func ascii(s string) bool {
for i := 0; i < len(s); i++ {
if s[i] >= utf8.RuneSelf {
return false
}
}
return true
}

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vendor/golang.org/x/net/idna/punycode.go generated vendored Normal file
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// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package idna
// This file implements the Punycode algorithm from RFC 3492.
import (
"math"
"strings"
"unicode/utf8"
)
// These parameter values are specified in section 5.
//
// All computation is done with int32s, so that overflow behavior is identical
// regardless of whether int is 32-bit or 64-bit.
const (
base int32 = 36
damp int32 = 700
initialBias int32 = 72
initialN int32 = 128
skew int32 = 38
tmax int32 = 26
tmin int32 = 1
)
func punyError(s string) error { return &labelError{s, "A3"} }
// decode decodes a string as specified in section 6.2.
func decode(encoded string) (string, error) {
if encoded == "" {
return "", nil
}
pos := 1 + strings.LastIndex(encoded, "-")
if pos == 1 {
return "", punyError(encoded)
}
if pos == len(encoded) {
return encoded[:len(encoded)-1], nil
}
output := make([]rune, 0, len(encoded))
if pos != 0 {
for _, r := range encoded[:pos-1] {
output = append(output, r)
}
}
i, n, bias := int32(0), initialN, initialBias
for pos < len(encoded) {
oldI, w := i, int32(1)
for k := base; ; k += base {
if pos == len(encoded) {
return "", punyError(encoded)
}
digit, ok := decodeDigit(encoded[pos])
if !ok {
return "", punyError(encoded)
}
pos++
i += digit * w
if i < 0 {
return "", punyError(encoded)
}
t := k - bias
if t < tmin {
t = tmin
} else if t > tmax {
t = tmax
}
if digit < t {
break
}
w *= base - t
if w >= math.MaxInt32/base {
return "", punyError(encoded)
}
}
x := int32(len(output) + 1)
bias = adapt(i-oldI, x, oldI == 0)
n += i / x
i %= x
if n > utf8.MaxRune || len(output) >= 1024 {
return "", punyError(encoded)
}
output = append(output, 0)
copy(output[i+1:], output[i:])
output[i] = n
i++
}
return string(output), nil
}
// encode encodes a string as specified in section 6.3 and prepends prefix to
// the result.
//
// The "while h < length(input)" line in the specification becomes "for
// remaining != 0" in the Go code, because len(s) in Go is in bytes, not runes.
func encode(prefix, s string) (string, error) {
output := make([]byte, len(prefix), len(prefix)+1+2*len(s))
copy(output, prefix)
delta, n, bias := int32(0), initialN, initialBias
b, remaining := int32(0), int32(0)
for _, r := range s {
if r < 0x80 {
b++
output = append(output, byte(r))
} else {
remaining++
}
}
h := b
if b > 0 {
output = append(output, '-')
}
for remaining != 0 {
m := int32(0x7fffffff)
for _, r := range s {
if m > r && r >= n {
m = r
}
}
delta += (m - n) * (h + 1)
if delta < 0 {
return "", punyError(s)
}
n = m
for _, r := range s {
if r < n {
delta++
if delta < 0 {
return "", punyError(s)
}
continue
}
if r > n {
continue
}
q := delta
for k := base; ; k += base {
t := k - bias
if t < tmin {
t = tmin
} else if t > tmax {
t = tmax
}
if q < t {
break
}
output = append(output, encodeDigit(t+(q-t)%(base-t)))
q = (q - t) / (base - t)
}
output = append(output, encodeDigit(q))
bias = adapt(delta, h+1, h == b)
delta = 0
h++
remaining--
}
delta++
n++
}
return string(output), nil
}
func decodeDigit(x byte) (digit int32, ok bool) {
switch {
case '0' <= x && x <= '9':
return int32(x - ('0' - 26)), true
case 'A' <= x && x <= 'Z':
return int32(x - 'A'), true
case 'a' <= x && x <= 'z':
return int32(x - 'a'), true
}
return 0, false
}
func encodeDigit(digit int32) byte {
switch {
case 0 <= digit && digit < 26:
return byte(digit + 'a')
case 26 <= digit && digit < 36:
return byte(digit + ('0' - 26))
}
panic("idna: internal error in punycode encoding")
}
// adapt is the bias adaptation function specified in section 6.1.
func adapt(delta, numPoints int32, firstTime bool) int32 {
if firstTime {
delta /= damp
} else {
delta /= 2
}
delta += delta / numPoints
k := int32(0)
for delta > ((base-tmin)*tmax)/2 {
delta /= base - tmin
k += base
}
return k + (base-tmin+1)*delta/(delta+skew)
}

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vendor/golang.org/x/net/idna/tables10.0.0.go generated vendored Normal file

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vendor/golang.org/x/net/idna/tables11.0.0.go generated vendored Normal file

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vendor/golang.org/x/net/idna/tables12.00.go generated vendored Normal file

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vendor/golang.org/x/net/idna/tables9.0.0.go generated vendored Normal file

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vendor/golang.org/x/net/idna/trie.go generated vendored Normal file
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// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package idna
// appendMapping appends the mapping for the respective rune. isMapped must be
// true. A mapping is a categorization of a rune as defined in UTS #46.
func (c info) appendMapping(b []byte, s string) []byte {
index := int(c >> indexShift)
if c&xorBit == 0 {
s := mappings[index:]
return append(b, s[1:s[0]+1]...)
}
b = append(b, s...)
if c&inlineXOR == inlineXOR {
// TODO: support and handle two-byte inline masks
b[len(b)-1] ^= byte(index)
} else {
for p := len(b) - int(xorData[index]); p < len(b); p++ {
index++
b[p] ^= xorData[index]
}
}
return b
}
// Sparse block handling code.
type valueRange struct {
value uint16 // header: value:stride
lo, hi byte // header: lo:n
}
type sparseBlocks struct {
values []valueRange
offset []uint16
}
var idnaSparse = sparseBlocks{
values: idnaSparseValues[:],
offset: idnaSparseOffset[:],
}
// Don't use newIdnaTrie to avoid unconditional linking in of the table.
var trie = &idnaTrie{}
// lookup determines the type of block n and looks up the value for b.
// For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
// is a list of ranges with an accompanying value. Given a matching range r,
// the value for b is by r.value + (b - r.lo) * stride.
func (t *sparseBlocks) lookup(n uint32, b byte) uint16 {
offset := t.offset[n]
header := t.values[offset]
lo := offset + 1
hi := lo + uint16(header.lo)
for lo < hi {
m := lo + (hi-lo)/2
r := t.values[m]
if r.lo <= b && b <= r.hi {
return r.value + uint16(b-r.lo)*header.value
}
if b < r.lo {
hi = m
} else {
lo = m + 1
}
}
return 0
}

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vendor/golang.org/x/net/idna/trieval.go generated vendored Normal file
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// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
package idna
// This file contains definitions for interpreting the trie value of the idna
// trie generated by "go run gen*.go". It is shared by both the generator
// program and the resultant package. Sharing is achieved by the generator
// copying gen_trieval.go to trieval.go and changing what's above this comment.
// info holds information from the IDNA mapping table for a single rune. It is
// the value returned by a trie lookup. In most cases, all information fits in
// a 16-bit value. For mappings, this value may contain an index into a slice
// with the mapped string. Such mappings can consist of the actual mapped value
// or an XOR pattern to be applied to the bytes of the UTF8 encoding of the
// input rune. This technique is used by the cases packages and reduces the
// table size significantly.
//
// The per-rune values have the following format:
//
// if mapped {
// if inlinedXOR {
// 15..13 inline XOR marker
// 12..11 unused
// 10..3 inline XOR mask
// } else {
// 15..3 index into xor or mapping table
// }
// } else {
// 15..14 unused
// 13 mayNeedNorm
// 12..11 attributes
// 10..8 joining type
// 7..3 category type
// }
// 2 use xor pattern
// 1..0 mapped category
//
// See the definitions below for a more detailed description of the various
// bits.
type info uint16
const (
catSmallMask = 0x3
catBigMask = 0xF8
indexShift = 3
xorBit = 0x4 // interpret the index as an xor pattern
inlineXOR = 0xE000 // These bits are set if the XOR pattern is inlined.
joinShift = 8
joinMask = 0x07
// Attributes
attributesMask = 0x1800
viramaModifier = 0x1800
modifier = 0x1000
rtl = 0x0800
mayNeedNorm = 0x2000
)
// A category corresponds to a category defined in the IDNA mapping table.
type category uint16
const (
unknown category = 0 // not currently defined in unicode.
mapped category = 1
disallowedSTD3Mapped category = 2
deviation category = 3
)
const (
valid category = 0x08
validNV8 category = 0x18
validXV8 category = 0x28
disallowed category = 0x40
disallowedSTD3Valid category = 0x80
ignored category = 0xC0
)
// join types and additional rune information
const (
joiningL = (iota + 1)
joiningD
joiningT
joiningR
//the following types are derived during processing
joinZWJ
joinZWNJ
joinVirama
numJoinTypes
)
func (c info) isMapped() bool {
return c&0x3 != 0
}
func (c info) category() category {
small := c & catSmallMask
if small != 0 {
return category(small)
}
return category(c & catBigMask)
}
func (c info) joinType() info {
if c.isMapped() {
return 0
}
return (c >> joinShift) & joinMask
}
func (c info) isModifier() bool {
return c&(modifier|catSmallMask) == modifier
}
func (c info) isViramaModifier() bool {
return c&(attributesMask|catSmallMask) == viramaModifier
}

3
vendor/golang.org/x/sys/AUTHORS generated vendored Normal file
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# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/sys/CONTRIBUTORS generated vendored Normal file
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# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

27
vendor/golang.org/x/sys/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
vendor/golang.org/x/sys/PATENTS generated vendored Normal file
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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

13
vendor/golang.org/x/sys/windows/aliases.go generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build go1.9
package windows
import "syscall"
type Errno = syscall.Errno
type SysProcAttr = syscall.SysProcAttr

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vendor/golang.org/x/sys/windows/dll_windows.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"sync"
"sync/atomic"
"syscall"
"unsafe"
)
// We need to use LoadLibrary and GetProcAddress from the Go runtime, because
// the these symbols are loaded by the system linker and are required to
// dynamically load additional symbols. Note that in the Go runtime, these
// return syscall.Handle and syscall.Errno, but these are the same, in fact,
// as windows.Handle and windows.Errno, and we intend to keep these the same.
//go:linkname syscall_loadlibrary syscall.loadlibrary
func syscall_loadlibrary(filename *uint16) (handle Handle, err Errno)
//go:linkname syscall_getprocaddress syscall.getprocaddress
func syscall_getprocaddress(handle Handle, procname *uint8) (proc uintptr, err Errno)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
ObjName string
Msg string
}
func (e *DLLError) Error() string { return e.Msg }
// A DLL implements access to a single DLL.
type DLL struct {
Name string
Handle Handle
}
// LoadDLL loads DLL file into memory.
//
// Warning: using LoadDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use LazyDLL
// with System set to true, or use LoadLibraryEx directly.
func LoadDLL(name string) (dll *DLL, err error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
return nil, err
}
h, e := syscall_loadlibrary(namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to load " + name + ": " + e.Error(),
}
}
d := &DLL{
Name: name,
Handle: h,
}
return d, nil
}
// MustLoadDLL is like LoadDLL but panics if load operation failes.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
panic(e)
}
return d
}
// FindProc searches DLL d for procedure named name and returns *Proc
// if found. It returns an error if search fails.
func (d *DLL) FindProc(name string) (proc *Proc, err error) {
namep, err := BytePtrFromString(name)
if err != nil {
return nil, err
}
a, e := syscall_getprocaddress(d.Handle, namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProc is like FindProc but panics if search fails.
func (d *DLL) MustFindProc(name string) *Proc {
p, e := d.FindProc(name)
if e != nil {
panic(e)
}
return p
}
// Release unloads DLL d from memory.
func (d *DLL) Release() (err error) {
return FreeLibrary(d.Handle)
}
// A Proc implements access to a procedure inside a DLL.
type Proc struct {
Dll *DLL
Name string
addr uintptr
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *Proc) Addr() uintptr {
return p.addr
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
switch len(a) {
case 0:
return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0)
case 1:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0)
case 2:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0)
case 3:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2])
case 4:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0)
case 5:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0)
case 6:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5])
case 7:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0)
case 8:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0)
case 9:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8])
case 10:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0)
case 11:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0)
case 12:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11])
case 13:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0)
case 14:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0)
case 15:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14])
default:
panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".")
}
}
// A LazyDLL implements access to a single DLL.
// It will delay the load of the DLL until the first
// call to its Handle method or to one of its
// LazyProc's Addr method.
type LazyDLL struct {
Name string
// System determines whether the DLL must be loaded from the
// Windows System directory, bypassing the normal DLL search
// path.
System bool
mu sync.Mutex
dll *DLL // non nil once DLL is loaded
}
// Load loads DLL file d.Name into memory. It returns an error if fails.
// Load will not try to load DLL, if it is already loaded into memory.
func (d *LazyDLL) Load() error {
// Non-racy version of:
// if d.dll != nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil {
return nil
}
d.mu.Lock()
defer d.mu.Unlock()
if d.dll != nil {
return nil
}
// kernel32.dll is special, since it's where LoadLibraryEx comes from.
// The kernel already special-cases its name, so it's always
// loaded from system32.
var dll *DLL
var err error
if d.Name == "kernel32.dll" {
dll, err = LoadDLL(d.Name)
} else {
dll, err = loadLibraryEx(d.Name, d.System)
}
if err != nil {
return err
}
// Non-racy version of:
// d.dll = dll
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll))
return nil
}
// mustLoad is like Load but panics if search fails.
func (d *LazyDLL) mustLoad() {
e := d.Load()
if e != nil {
panic(e)
}
}
// Handle returns d's module handle.
func (d *LazyDLL) Handle() uintptr {
d.mustLoad()
return uintptr(d.dll.Handle)
}
// NewProc returns a LazyProc for accessing the named procedure in the DLL d.
func (d *LazyDLL) NewProc(name string) *LazyProc {
return &LazyProc{l: d, Name: name}
}
// NewLazyDLL creates new LazyDLL associated with DLL file.
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
// NewLazySystemDLL is like NewLazyDLL, but will only
// search Windows System directory for the DLL if name is
// a base name (like "advapi32.dll").
func NewLazySystemDLL(name string) *LazyDLL {
return &LazyDLL{Name: name, System: true}
}
// A LazyProc implements access to a procedure inside a LazyDLL.
// It delays the lookup until the Addr method is called.
type LazyProc struct {
Name string
mu sync.Mutex
l *LazyDLL
proc *Proc
}
// Find searches DLL for procedure named p.Name. It returns
// an error if search fails. Find will not search procedure,
// if it is already found and loaded into memory.
func (p *LazyProc) Find() error {
// Non-racy version of:
// if p.proc == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.proc == nil {
e := p.l.Load()
if e != nil {
return e
}
proc, e := p.l.dll.FindProc(p.Name)
if e != nil {
return e
}
// Non-racy version of:
// p.proc = proc
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc))
}
}
return nil
}
// mustFind is like Find but panics if search fails.
func (p *LazyProc) mustFind() {
e := p.Find()
if e != nil {
panic(e)
}
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
// It will panic if the procedure cannot be found.
func (p *LazyProc) Addr() uintptr {
p.mustFind()
return p.proc.Addr()
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied. It will also panic if the procedure cannot be found.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
p.mustFind()
return p.proc.Call(a...)
}
var canDoSearchSystem32Once struct {
sync.Once
v bool
}
func initCanDoSearchSystem32() {
// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
// systems that have KB2533623 installed. To determine whether the
// flags are available, use GetProcAddress to get the address of the
// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
// flags can be used with LoadLibraryEx."
canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil)
}
func canDoSearchSystem32() bool {
canDoSearchSystem32Once.Do(initCanDoSearchSystem32)
return canDoSearchSystem32Once.v
}
func isBaseName(name string) bool {
for _, c := range name {
if c == ':' || c == '/' || c == '\\' {
return false
}
}
return true
}
// loadLibraryEx wraps the Windows LoadLibraryEx function.
//
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx
//
// If name is not an absolute path, LoadLibraryEx searches for the DLL
// in a variety of automatic locations unless constrained by flags.
// See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx
func loadLibraryEx(name string, system bool) (*DLL, error) {
loadDLL := name
var flags uintptr
if system {
if canDoSearchSystem32() {
const LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
flags = LOAD_LIBRARY_SEARCH_SYSTEM32
} else if isBaseName(name) {
// WindowsXP or unpatched Windows machine
// trying to load "foo.dll" out of the system
// folder, but LoadLibraryEx doesn't support
// that yet on their system, so emulate it.
systemdir, err := GetSystemDirectory()
if err != nil {
return nil, err
}
loadDLL = systemdir + "\\" + name
}
}
h, err := LoadLibraryEx(loadDLL, 0, flags)
if err != nil {
return nil, err
}
return &DLL{Name: name, Handle: h}, nil
}
type errString string
func (s errString) Error() string { return string(s) }

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vendor/golang.org/x/sys/windows/empty.s generated vendored Normal file
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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !go1.12
// This file is here to allow bodyless functions with go:linkname for Go 1.11
// and earlier (see https://golang.org/issue/23311).

61
vendor/golang.org/x/sys/windows/env_windows.go generated vendored Normal file
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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows environment variables.
package windows
import (
"syscall"
"unicode/utf16"
"unsafe"
)
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}
// Returns a default environment associated with the token, rather than the current
// process. If inheritExisting is true, then this environment also inherits the
// environment of the current process.
func (token Token) Environ(inheritExisting bool) (env []string, err error) {
var block *uint16
err = CreateEnvironmentBlock(&block, token, inheritExisting)
if err != nil {
return nil, err
}
defer DestroyEnvironmentBlock(block)
blockp := uintptr(unsafe.Pointer(block))
for {
entry := (*[(1 << 30) - 1]uint16)(unsafe.Pointer(blockp))[:]
for i, v := range entry {
if v == 0 {
entry = entry[:i]
break
}
}
if len(entry) == 0 {
break
}
env = append(env, string(utf16.Decode(entry)))
blockp += 2 * (uintptr(len(entry)) + 1)
}
return env, nil
}
func Unsetenv(key string) error {
return syscall.Unsetenv(key)
}

20
vendor/golang.org/x/sys/windows/eventlog.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
EVENTLOG_SUCCESS = 0
EVENTLOG_ERROR_TYPE = 1
EVENTLOG_WARNING_TYPE = 2
EVENTLOG_INFORMATION_TYPE = 4
EVENTLOG_AUDIT_SUCCESS = 8
EVENTLOG_AUDIT_FAILURE = 16
)
//sys RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Handle, err error) [failretval==0] = advapi32.RegisterEventSourceW
//sys DeregisterEventSource(handle Handle) (err error) = advapi32.DeregisterEventSource
//sys ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrSId uintptr, numStrings uint16, dataSize uint32, strings **uint16, rawData *byte) (err error) = advapi32.ReportEventW

97
vendor/golang.org/x/sys/windows/exec_windows.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Fork, exec, wait, etc.
package windows
// EscapeArg rewrites command line argument s as prescribed
// in http://msdn.microsoft.com/en-us/library/ms880421.
// This function returns "" (2 double quotes) if s is empty.
// Alternatively, these transformations are done:
// - every back slash (\) is doubled, but only if immediately
// followed by double quote (");
// - every double quote (") is escaped by back slash (\);
// - finally, s is wrapped with double quotes (arg -> "arg"),
// but only if there is space or tab inside s.
func EscapeArg(s string) string {
if len(s) == 0 {
return "\"\""
}
n := len(s)
hasSpace := false
for i := 0; i < len(s); i++ {
switch s[i] {
case '"', '\\':
n++
case ' ', '\t':
hasSpace = true
}
}
if hasSpace {
n += 2
}
if n == len(s) {
return s
}
qs := make([]byte, n)
j := 0
if hasSpace {
qs[j] = '"'
j++
}
slashes := 0
for i := 0; i < len(s); i++ {
switch s[i] {
default:
slashes = 0
qs[j] = s[i]
case '\\':
slashes++
qs[j] = s[i]
case '"':
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '\\'
j++
qs[j] = s[i]
}
j++
}
if hasSpace {
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '"'
j++
}
return string(qs[:j])
}
func CloseOnExec(fd Handle) {
SetHandleInformation(Handle(fd), HANDLE_FLAG_INHERIT, 0)
}
// FullPath retrieves the full path of the specified file.
func FullPath(name string) (path string, err error) {
p, err := UTF16PtrFromString(name)
if err != nil {
return "", err
}
n := uint32(100)
for {
buf := make([]uint16, n)
n, err = GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n <= uint32(len(buf)) {
return UTF16ToString(buf[:n]), nil
}
}
}

26
vendor/golang.org/x/sys/windows/memory_windows.go generated vendored Normal file
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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
const (
MEM_COMMIT = 0x00001000
MEM_RESERVE = 0x00002000
MEM_DECOMMIT = 0x00004000
MEM_RELEASE = 0x00008000
MEM_RESET = 0x00080000
MEM_TOP_DOWN = 0x00100000
MEM_WRITE_WATCH = 0x00200000
MEM_PHYSICAL = 0x00400000
MEM_RESET_UNDO = 0x01000000
MEM_LARGE_PAGES = 0x20000000
PAGE_NOACCESS = 0x01
PAGE_READONLY = 0x02
PAGE_READWRITE = 0x04
PAGE_WRITECOPY = 0x08
PAGE_EXECUTE_READ = 0x20
PAGE_EXECUTE_READWRITE = 0x40
PAGE_EXECUTE_WRITECOPY = 0x80
)

63
vendor/golang.org/x/sys/windows/mkerrors.bash generated vendored Normal file
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#!/bin/bash
# Copyright 2019 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
set -e
shopt -s nullglob
winerror="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/shared/winerror.h | sort -Vr | head -n 1)"
[[ -n $winerror ]] || { echo "Unable to find winerror.h" >&2; exit 1; }
declare -A errors
{
echo "// Code generated by 'mkerrors.bash'; DO NOT EDIT."
echo
echo "package windows"
echo "import \"syscall\""
echo "const ("
while read -r line; do
unset vtype
if [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?([A-Z][A-Z0-9_]+k?)\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?((0x)?[0-9A-Fa-f]+)L?\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +\(\(([A-Z]+)\)((0x)?[0-9A-Fa-f]+)L?\) ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
else
continue
fi
[[ -n $key && -n $value ]] || continue
[[ -z ${errors["$key"]} ]] || continue
errors["$key"]="$value"
if [[ -v vtype ]]; then
if [[ $key == FACILITY_* || $key == NO_ERROR ]]; then
vtype=""
elif [[ $vtype == *HANDLE* || $vtype == *HRESULT* ]]; then
vtype="Handle"
else
vtype="syscall.Errno"
fi
last_vtype="$vtype"
else
vtype=""
if [[ $last_vtype == Handle && $value == NO_ERROR ]]; then
value="S_OK"
elif [[ $last_vtype == syscall.Errno && $value == NO_ERROR ]]; then
value="ERROR_SUCCESS"
fi
fi
echo "$key $vtype = $value"
done < "$winerror"
echo ")"
} | gofmt > "zerrors_windows.go"

27
vendor/golang.org/x/sys/windows/mkknownfolderids.bash generated vendored Normal file
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#!/bin/bash
# Copyright 2019 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
set -e
shopt -s nullglob
knownfolders="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/um/KnownFolders.h | sort -Vr | head -n 1)"
[[ -n $knownfolders ]] || { echo "Unable to find KnownFolders.h" >&2; exit 1; }
{
echo "// Code generated by 'mkknownfolderids.bash'; DO NOT EDIT."
echo
echo "package windows"
echo "type KNOWNFOLDERID GUID"
echo "var ("
while read -r line; do
[[ $line =~ DEFINE_KNOWN_FOLDER\((FOLDERID_[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+)\) ]] || continue
printf "%s = &KNOWNFOLDERID{0x%08x, 0x%04x, 0x%04x, [8]byte{0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x}}\n" \
"${BASH_REMATCH[1]}" $(( "${BASH_REMATCH[2]}" )) $(( "${BASH_REMATCH[3]}" )) $(( "${BASH_REMATCH[4]}" )) \
$(( "${BASH_REMATCH[5]}" )) $(( "${BASH_REMATCH[6]}" )) $(( "${BASH_REMATCH[7]}" )) $(( "${BASH_REMATCH[8]}" )) \
$(( "${BASH_REMATCH[9]}" )) $(( "${BASH_REMATCH[10]}" )) $(( "${BASH_REMATCH[11]}" )) $(( "${BASH_REMATCH[12]}" ))
done < "$knownfolders"
echo ")"
} | gofmt > "zknownfolderids_windows.go"

9
vendor/golang.org/x/sys/windows/mksyscall.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build generate
package windows
//go:generate go run golang.org/x/sys/windows/mkwinsyscall -output zsyscall_windows.go eventlog.go service.go syscall_windows.go security_windows.go

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vendor/golang.org/x/sys/windows/race.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,race
package windows
import (
"runtime"
"unsafe"
)
const raceenabled = true
func raceAcquire(addr unsafe.Pointer) {
runtime.RaceAcquire(addr)
}
func raceReleaseMerge(addr unsafe.Pointer) {
runtime.RaceReleaseMerge(addr)
}
func raceReadRange(addr unsafe.Pointer, len int) {
runtime.RaceReadRange(addr, len)
}
func raceWriteRange(addr unsafe.Pointer, len int) {
runtime.RaceWriteRange(addr, len)
}

25
vendor/golang.org/x/sys/windows/race0.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,!race
package windows
import (
"unsafe"
)
const raceenabled = false
func raceAcquire(addr unsafe.Pointer) {
}
func raceReleaseMerge(addr unsafe.Pointer) {
}
func raceReadRange(addr unsafe.Pointer, len int) {
}
func raceWriteRange(addr unsafe.Pointer, len int) {
}

198
vendor/golang.org/x/sys/windows/registry/key.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package registry provides access to the Windows registry.
//
// Here is a simple example, opening a registry key and reading a string value from it.
//
// k, err := registry.OpenKey(registry.LOCAL_MACHINE, `SOFTWARE\Microsoft\Windows NT\CurrentVersion`, registry.QUERY_VALUE)
// if err != nil {
// log.Fatal(err)
// }
// defer k.Close()
//
// s, _, err := k.GetStringValue("SystemRoot")
// if err != nil {
// log.Fatal(err)
// }
// fmt.Printf("Windows system root is %q\n", s)
//
package registry
import (
"io"
"syscall"
"time"
)
const (
// Registry key security and access rights.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms724878.aspx
// for details.
ALL_ACCESS = 0xf003f
CREATE_LINK = 0x00020
CREATE_SUB_KEY = 0x00004
ENUMERATE_SUB_KEYS = 0x00008
EXECUTE = 0x20019
NOTIFY = 0x00010
QUERY_VALUE = 0x00001
READ = 0x20019
SET_VALUE = 0x00002
WOW64_32KEY = 0x00200
WOW64_64KEY = 0x00100
WRITE = 0x20006
)
// Key is a handle to an open Windows registry key.
// Keys can be obtained by calling OpenKey; there are
// also some predefined root keys such as CURRENT_USER.
// Keys can be used directly in the Windows API.
type Key syscall.Handle
const (
// Windows defines some predefined root keys that are always open.
// An application can use these keys as entry points to the registry.
// Normally these keys are used in OpenKey to open new keys,
// but they can also be used anywhere a Key is required.
CLASSES_ROOT = Key(syscall.HKEY_CLASSES_ROOT)
CURRENT_USER = Key(syscall.HKEY_CURRENT_USER)
LOCAL_MACHINE = Key(syscall.HKEY_LOCAL_MACHINE)
USERS = Key(syscall.HKEY_USERS)
CURRENT_CONFIG = Key(syscall.HKEY_CURRENT_CONFIG)
PERFORMANCE_DATA = Key(syscall.HKEY_PERFORMANCE_DATA)
)
// Close closes open key k.
func (k Key) Close() error {
return syscall.RegCloseKey(syscall.Handle(k))
}
// OpenKey opens a new key with path name relative to key k.
// It accepts any open key, including CURRENT_USER and others,
// and returns the new key and an error.
// The access parameter specifies desired access rights to the
// key to be opened.
func OpenKey(k Key, path string, access uint32) (Key, error) {
p, err := syscall.UTF16PtrFromString(path)
if err != nil {
return 0, err
}
var subkey syscall.Handle
err = syscall.RegOpenKeyEx(syscall.Handle(k), p, 0, access, &subkey)
if err != nil {
return 0, err
}
return Key(subkey), nil
}
// OpenRemoteKey opens a predefined registry key on another
// computer pcname. The key to be opened is specified by k, but
// can only be one of LOCAL_MACHINE, PERFORMANCE_DATA or USERS.
// If pcname is "", OpenRemoteKey returns local computer key.
func OpenRemoteKey(pcname string, k Key) (Key, error) {
var err error
var p *uint16
if pcname != "" {
p, err = syscall.UTF16PtrFromString(`\\` + pcname)
if err != nil {
return 0, err
}
}
var remoteKey syscall.Handle
err = regConnectRegistry(p, syscall.Handle(k), &remoteKey)
if err != nil {
return 0, err
}
return Key(remoteKey), nil
}
// ReadSubKeyNames returns the names of subkeys of key k.
// The parameter n controls the number of returned names,
// analogous to the way os.File.Readdirnames works.
func (k Key) ReadSubKeyNames(n int) ([]string, error) {
names := make([]string, 0)
// Registry key size limit is 255 bytes and described there:
// https://msdn.microsoft.com/library/windows/desktop/ms724872.aspx
buf := make([]uint16, 256) //plus extra room for terminating zero byte
loopItems:
for i := uint32(0); ; i++ {
if n > 0 {
if len(names) == n {
return names, nil
}
}
l := uint32(len(buf))
for {
err := syscall.RegEnumKeyEx(syscall.Handle(k), i, &buf[0], &l, nil, nil, nil, nil)
if err == nil {
break
}
if err == syscall.ERROR_MORE_DATA {
// Double buffer size and try again.
l = uint32(2 * len(buf))
buf = make([]uint16, l)
continue
}
if err == _ERROR_NO_MORE_ITEMS {
break loopItems
}
return names, err
}
names = append(names, syscall.UTF16ToString(buf[:l]))
}
if n > len(names) {
return names, io.EOF
}
return names, nil
}
// CreateKey creates a key named path under open key k.
// CreateKey returns the new key and a boolean flag that reports
// whether the key already existed.
// The access parameter specifies the access rights for the key
// to be created.
func CreateKey(k Key, path string, access uint32) (newk Key, openedExisting bool, err error) {
var h syscall.Handle
var d uint32
err = regCreateKeyEx(syscall.Handle(k), syscall.StringToUTF16Ptr(path),
0, nil, _REG_OPTION_NON_VOLATILE, access, nil, &h, &d)
if err != nil {
return 0, false, err
}
return Key(h), d == _REG_OPENED_EXISTING_KEY, nil
}
// DeleteKey deletes the subkey path of key k and its values.
func DeleteKey(k Key, path string) error {
return regDeleteKey(syscall.Handle(k), syscall.StringToUTF16Ptr(path))
}
// A KeyInfo describes the statistics of a key. It is returned by Stat.
type KeyInfo struct {
SubKeyCount uint32
MaxSubKeyLen uint32 // size of the key's subkey with the longest name, in Unicode characters, not including the terminating zero byte
ValueCount uint32
MaxValueNameLen uint32 // size of the key's longest value name, in Unicode characters, not including the terminating zero byte
MaxValueLen uint32 // longest data component among the key's values, in bytes
lastWriteTime syscall.Filetime
}
// ModTime returns the key's last write time.
func (ki *KeyInfo) ModTime() time.Time {
return time.Unix(0, ki.lastWriteTime.Nanoseconds())
}
// Stat retrieves information about the open key k.
func (k Key) Stat() (*KeyInfo, error) {
var ki KeyInfo
err := syscall.RegQueryInfoKey(syscall.Handle(k), nil, nil, nil,
&ki.SubKeyCount, &ki.MaxSubKeyLen, nil, &ki.ValueCount,
&ki.MaxValueNameLen, &ki.MaxValueLen, nil, &ki.lastWriteTime)
if err != nil {
return nil, err
}
return &ki, nil
}

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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build generate
package registry
//go:generate go run golang.org/x/sys/windows/mkwinsyscall -output zsyscall_windows.go syscall.go

32
vendor/golang.org/x/sys/windows/registry/syscall.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package registry
import "syscall"
const (
_REG_OPTION_NON_VOLATILE = 0
_REG_CREATED_NEW_KEY = 1
_REG_OPENED_EXISTING_KEY = 2
_ERROR_NO_MORE_ITEMS syscall.Errno = 259
)
func LoadRegLoadMUIString() error {
return procRegLoadMUIStringW.Find()
}
//sys regCreateKeyEx(key syscall.Handle, subkey *uint16, reserved uint32, class *uint16, options uint32, desired uint32, sa *syscall.SecurityAttributes, result *syscall.Handle, disposition *uint32) (regerrno error) = advapi32.RegCreateKeyExW
//sys regDeleteKey(key syscall.Handle, subkey *uint16) (regerrno error) = advapi32.RegDeleteKeyW
//sys regSetValueEx(key syscall.Handle, valueName *uint16, reserved uint32, vtype uint32, buf *byte, bufsize uint32) (regerrno error) = advapi32.RegSetValueExW
//sys regEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) = advapi32.RegEnumValueW
//sys regDeleteValue(key syscall.Handle, name *uint16) (regerrno error) = advapi32.RegDeleteValueW
//sys regLoadMUIString(key syscall.Handle, name *uint16, buf *uint16, buflen uint32, buflenCopied *uint32, flags uint32, dir *uint16) (regerrno error) = advapi32.RegLoadMUIStringW
//sys regConnectRegistry(machinename *uint16, key syscall.Handle, result *syscall.Handle) (regerrno error) = advapi32.RegConnectRegistryW
//sys expandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, err error) = kernel32.ExpandEnvironmentStringsW

386
vendor/golang.org/x/sys/windows/registry/value.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package registry
import (
"errors"
"io"
"syscall"
"unicode/utf16"
"unsafe"
)
const (
// Registry value types.
NONE = 0
SZ = 1
EXPAND_SZ = 2
BINARY = 3
DWORD = 4
DWORD_BIG_ENDIAN = 5
LINK = 6
MULTI_SZ = 7
RESOURCE_LIST = 8
FULL_RESOURCE_DESCRIPTOR = 9
RESOURCE_REQUIREMENTS_LIST = 10
QWORD = 11
)
var (
// ErrShortBuffer is returned when the buffer was too short for the operation.
ErrShortBuffer = syscall.ERROR_MORE_DATA
// ErrNotExist is returned when a registry key or value does not exist.
ErrNotExist = syscall.ERROR_FILE_NOT_FOUND
// ErrUnexpectedType is returned by Get*Value when the value's type was unexpected.
ErrUnexpectedType = errors.New("unexpected key value type")
)
// GetValue retrieves the type and data for the specified value associated
// with an open key k. It fills up buffer buf and returns the retrieved
// byte count n. If buf is too small to fit the stored value it returns
// ErrShortBuffer error along with the required buffer size n.
// If no buffer is provided, it returns true and actual buffer size n.
// If no buffer is provided, GetValue returns the value's type only.
// If the value does not exist, the error returned is ErrNotExist.
//
// GetValue is a low level function. If value's type is known, use the appropriate
// Get*Value function instead.
func (k Key) GetValue(name string, buf []byte) (n int, valtype uint32, err error) {
pname, err := syscall.UTF16PtrFromString(name)
if err != nil {
return 0, 0, err
}
var pbuf *byte
if len(buf) > 0 {
pbuf = (*byte)(unsafe.Pointer(&buf[0]))
}
l := uint32(len(buf))
err = syscall.RegQueryValueEx(syscall.Handle(k), pname, nil, &valtype, pbuf, &l)
if err != nil {
return int(l), valtype, err
}
return int(l), valtype, nil
}
func (k Key) getValue(name string, buf []byte) (data []byte, valtype uint32, err error) {
p, err := syscall.UTF16PtrFromString(name)
if err != nil {
return nil, 0, err
}
var t uint32
n := uint32(len(buf))
for {
err = syscall.RegQueryValueEx(syscall.Handle(k), p, nil, &t, (*byte)(unsafe.Pointer(&buf[0])), &n)
if err == nil {
return buf[:n], t, nil
}
if err != syscall.ERROR_MORE_DATA {
return nil, 0, err
}
if n <= uint32(len(buf)) {
return nil, 0, err
}
buf = make([]byte, n)
}
}
// GetStringValue retrieves the string value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetStringValue returns ErrNotExist.
// If value is not SZ or EXPAND_SZ, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetStringValue(name string) (val string, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return "", typ, err2
}
switch typ {
case SZ, EXPAND_SZ:
default:
return "", typ, ErrUnexpectedType
}
if len(data) == 0 {
return "", typ, nil
}
u := (*[1 << 29]uint16)(unsafe.Pointer(&data[0]))[: len(data)/2 : len(data)/2]
return syscall.UTF16ToString(u), typ, nil
}
// GetMUIStringValue retrieves the localized string value for
// the specified value name associated with an open key k.
// If the value name doesn't exist or the localized string value
// can't be resolved, GetMUIStringValue returns ErrNotExist.
// GetMUIStringValue panics if the system doesn't support
// regLoadMUIString; use LoadRegLoadMUIString to check if
// regLoadMUIString is supported before calling this function.
func (k Key) GetMUIStringValue(name string) (string, error) {
pname, err := syscall.UTF16PtrFromString(name)
if err != nil {
return "", err
}
buf := make([]uint16, 1024)
var buflen uint32
var pdir *uint16
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
if err == syscall.ERROR_FILE_NOT_FOUND { // Try fallback path
// Try to resolve the string value using the system directory as
// a DLL search path; this assumes the string value is of the form
// @[path]\dllname,-strID but with no path given, e.g. @tzres.dll,-320.
// This approach works with tzres.dll but may have to be revised
// in the future to allow callers to provide custom search paths.
var s string
s, err = ExpandString("%SystemRoot%\\system32\\")
if err != nil {
return "", err
}
pdir, err = syscall.UTF16PtrFromString(s)
if err != nil {
return "", err
}
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
}
for err == syscall.ERROR_MORE_DATA { // Grow buffer if needed
if buflen <= uint32(len(buf)) {
break // Buffer not growing, assume race; break
}
buf = make([]uint16, buflen)
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
}
if err != nil {
return "", err
}
return syscall.UTF16ToString(buf), nil
}
// ExpandString expands environment-variable strings and replaces
// them with the values defined for the current user.
// Use ExpandString to expand EXPAND_SZ strings.
func ExpandString(value string) (string, error) {
if value == "" {
return "", nil
}
p, err := syscall.UTF16PtrFromString(value)
if err != nil {
return "", err
}
r := make([]uint16, 100)
for {
n, err := expandEnvironmentStrings(p, &r[0], uint32(len(r)))
if err != nil {
return "", err
}
if n <= uint32(len(r)) {
return syscall.UTF16ToString(r[:n]), nil
}
r = make([]uint16, n)
}
}
// GetStringsValue retrieves the []string value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetStringsValue returns ErrNotExist.
// If value is not MULTI_SZ, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetStringsValue(name string) (val []string, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return nil, typ, err2
}
if typ != MULTI_SZ {
return nil, typ, ErrUnexpectedType
}
if len(data) == 0 {
return nil, typ, nil
}
p := (*[1 << 29]uint16)(unsafe.Pointer(&data[0]))[: len(data)/2 : len(data)/2]
if len(p) == 0 {
return nil, typ, nil
}
if p[len(p)-1] == 0 {
p = p[:len(p)-1] // remove terminating null
}
val = make([]string, 0, 5)
from := 0
for i, c := range p {
if c == 0 {
val = append(val, string(utf16.Decode(p[from:i])))
from = i + 1
}
}
return val, typ, nil
}
// GetIntegerValue retrieves the integer value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetIntegerValue returns ErrNotExist.
// If value is not DWORD or QWORD, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetIntegerValue(name string) (val uint64, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 8))
if err2 != nil {
return 0, typ, err2
}
switch typ {
case DWORD:
if len(data) != 4 {
return 0, typ, errors.New("DWORD value is not 4 bytes long")
}
var val32 uint32
copy((*[4]byte)(unsafe.Pointer(&val32))[:], data)
return uint64(val32), DWORD, nil
case QWORD:
if len(data) != 8 {
return 0, typ, errors.New("QWORD value is not 8 bytes long")
}
copy((*[8]byte)(unsafe.Pointer(&val))[:], data)
return val, QWORD, nil
default:
return 0, typ, ErrUnexpectedType
}
}
// GetBinaryValue retrieves the binary value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetBinaryValue returns ErrNotExist.
// If value is not BINARY, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetBinaryValue(name string) (val []byte, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return nil, typ, err2
}
if typ != BINARY {
return nil, typ, ErrUnexpectedType
}
return data, typ, nil
}
func (k Key) setValue(name string, valtype uint32, data []byte) error {
p, err := syscall.UTF16PtrFromString(name)
if err != nil {
return err
}
if len(data) == 0 {
return regSetValueEx(syscall.Handle(k), p, 0, valtype, nil, 0)
}
return regSetValueEx(syscall.Handle(k), p, 0, valtype, &data[0], uint32(len(data)))
}
// SetDWordValue sets the data and type of a name value
// under key k to value and DWORD.
func (k Key) SetDWordValue(name string, value uint32) error {
return k.setValue(name, DWORD, (*[4]byte)(unsafe.Pointer(&value))[:])
}
// SetQWordValue sets the data and type of a name value
// under key k to value and QWORD.
func (k Key) SetQWordValue(name string, value uint64) error {
return k.setValue(name, QWORD, (*[8]byte)(unsafe.Pointer(&value))[:])
}
func (k Key) setStringValue(name string, valtype uint32, value string) error {
v, err := syscall.UTF16FromString(value)
if err != nil {
return err
}
buf := (*[1 << 29]byte)(unsafe.Pointer(&v[0]))[: len(v)*2 : len(v)*2]
return k.setValue(name, valtype, buf)
}
// SetStringValue sets the data and type of a name value
// under key k to value and SZ. The value must not contain a zero byte.
func (k Key) SetStringValue(name, value string) error {
return k.setStringValue(name, SZ, value)
}
// SetExpandStringValue sets the data and type of a name value
// under key k to value and EXPAND_SZ. The value must not contain a zero byte.
func (k Key) SetExpandStringValue(name, value string) error {
return k.setStringValue(name, EXPAND_SZ, value)
}
// SetStringsValue sets the data and type of a name value
// under key k to value and MULTI_SZ. The value strings
// must not contain a zero byte.
func (k Key) SetStringsValue(name string, value []string) error {
ss := ""
for _, s := range value {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return errors.New("string cannot have 0 inside")
}
}
ss += s + "\x00"
}
v := utf16.Encode([]rune(ss + "\x00"))
buf := (*[1 << 29]byte)(unsafe.Pointer(&v[0]))[: len(v)*2 : len(v)*2]
return k.setValue(name, MULTI_SZ, buf)
}
// SetBinaryValue sets the data and type of a name value
// under key k to value and BINARY.
func (k Key) SetBinaryValue(name string, value []byte) error {
return k.setValue(name, BINARY, value)
}
// DeleteValue removes a named value from the key k.
func (k Key) DeleteValue(name string) error {
return regDeleteValue(syscall.Handle(k), syscall.StringToUTF16Ptr(name))
}
// ReadValueNames returns the value names of key k.
// The parameter n controls the number of returned names,
// analogous to the way os.File.Readdirnames works.
func (k Key) ReadValueNames(n int) ([]string, error) {
ki, err := k.Stat()
if err != nil {
return nil, err
}
names := make([]string, 0, ki.ValueCount)
buf := make([]uint16, ki.MaxValueNameLen+1) // extra room for terminating null character
loopItems:
for i := uint32(0); ; i++ {
if n > 0 {
if len(names) == n {
return names, nil
}
}
l := uint32(len(buf))
for {
err := regEnumValue(syscall.Handle(k), i, &buf[0], &l, nil, nil, nil, nil)
if err == nil {
break
}
if err == syscall.ERROR_MORE_DATA {
// Double buffer size and try again.
l = uint32(2 * len(buf))
buf = make([]uint16, l)
continue
}
if err == _ERROR_NO_MORE_ITEMS {
break loopItems
}
return names, err
}
names = append(names, syscall.UTF16ToString(buf[:l]))
}
if n > len(names) {
return names, io.EOF
}
return names, nil
}

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// Code generated by 'go generate'; DO NOT EDIT.
package registry
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return nil
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
// TODO: add more here, after collecting data on the common
// error values see on Windows. (perhaps when running
// all.bat?)
return e
}
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procRegCreateKeyExW = modadvapi32.NewProc("RegCreateKeyExW")
procRegDeleteKeyW = modadvapi32.NewProc("RegDeleteKeyW")
procRegSetValueExW = modadvapi32.NewProc("RegSetValueExW")
procRegEnumValueW = modadvapi32.NewProc("RegEnumValueW")
procRegDeleteValueW = modadvapi32.NewProc("RegDeleteValueW")
procRegLoadMUIStringW = modadvapi32.NewProc("RegLoadMUIStringW")
procRegConnectRegistryW = modadvapi32.NewProc("RegConnectRegistryW")
procExpandEnvironmentStringsW = modkernel32.NewProc("ExpandEnvironmentStringsW")
)
func regCreateKeyEx(key syscall.Handle, subkey *uint16, reserved uint32, class *uint16, options uint32, desired uint32, sa *syscall.SecurityAttributes, result *syscall.Handle, disposition *uint32) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegCreateKeyExW.Addr(), 9, uintptr(key), uintptr(unsafe.Pointer(subkey)), uintptr(reserved), uintptr(unsafe.Pointer(class)), uintptr(options), uintptr(desired), uintptr(unsafe.Pointer(sa)), uintptr(unsafe.Pointer(result)), uintptr(unsafe.Pointer(disposition)))
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regDeleteKey(key syscall.Handle, subkey *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall(procRegDeleteKeyW.Addr(), 2, uintptr(key), uintptr(unsafe.Pointer(subkey)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regSetValueEx(key syscall.Handle, valueName *uint16, reserved uint32, vtype uint32, buf *byte, bufsize uint32) (regerrno error) {
r0, _, _ := syscall.Syscall6(procRegSetValueExW.Addr(), 6, uintptr(key), uintptr(unsafe.Pointer(valueName)), uintptr(reserved), uintptr(vtype), uintptr(unsafe.Pointer(buf)), uintptr(bufsize))
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegEnumValueW.Addr(), 8, uintptr(key), uintptr(index), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(valtype)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(buflen)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regDeleteValue(key syscall.Handle, name *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall(procRegDeleteValueW.Addr(), 2, uintptr(key), uintptr(unsafe.Pointer(name)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regLoadMUIString(key syscall.Handle, name *uint16, buf *uint16, buflen uint32, buflenCopied *uint32, flags uint32, dir *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegLoadMUIStringW.Addr(), 7, uintptr(key), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buf)), uintptr(buflen), uintptr(unsafe.Pointer(buflenCopied)), uintptr(flags), uintptr(unsafe.Pointer(dir)), 0, 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regConnectRegistry(machinename *uint16, key syscall.Handle, result *syscall.Handle) (regerrno error) {
r0, _, _ := syscall.Syscall(procRegConnectRegistryW.Addr(), 3, uintptr(unsafe.Pointer(machinename)), uintptr(key), uintptr(unsafe.Pointer(result)))
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func expandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, err error) {
r0, _, e1 := syscall.Syscall(procExpandEnvironmentStringsW.Addr(), 3, uintptr(unsafe.Pointer(src)), uintptr(unsafe.Pointer(dst)), uintptr(size))
n = uint32(r0)
if n == 0 {
if e1 != 0 {
err = errnoErr(e1)
} else {
err = syscall.EINVAL
}
}
return
}

1396
vendor/golang.org/x/sys/windows/security_windows.go generated vendored Normal file

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vendor/golang.org/x/sys/windows/service.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
SC_MANAGER_CONNECT = 1
SC_MANAGER_CREATE_SERVICE = 2
SC_MANAGER_ENUMERATE_SERVICE = 4
SC_MANAGER_LOCK = 8
SC_MANAGER_QUERY_LOCK_STATUS = 16
SC_MANAGER_MODIFY_BOOT_CONFIG = 32
SC_MANAGER_ALL_ACCESS = 0xf003f
)
//sys OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenSCManagerW
const (
SERVICE_KERNEL_DRIVER = 1
SERVICE_FILE_SYSTEM_DRIVER = 2
SERVICE_ADAPTER = 4
SERVICE_RECOGNIZER_DRIVER = 8
SERVICE_WIN32_OWN_PROCESS = 16
SERVICE_WIN32_SHARE_PROCESS = 32
SERVICE_WIN32 = SERVICE_WIN32_OWN_PROCESS | SERVICE_WIN32_SHARE_PROCESS
SERVICE_INTERACTIVE_PROCESS = 256
SERVICE_DRIVER = SERVICE_KERNEL_DRIVER | SERVICE_FILE_SYSTEM_DRIVER | SERVICE_RECOGNIZER_DRIVER
SERVICE_TYPE_ALL = SERVICE_WIN32 | SERVICE_ADAPTER | SERVICE_DRIVER | SERVICE_INTERACTIVE_PROCESS
SERVICE_BOOT_START = 0
SERVICE_SYSTEM_START = 1
SERVICE_AUTO_START = 2
SERVICE_DEMAND_START = 3
SERVICE_DISABLED = 4
SERVICE_ERROR_IGNORE = 0
SERVICE_ERROR_NORMAL = 1
SERVICE_ERROR_SEVERE = 2
SERVICE_ERROR_CRITICAL = 3
SC_STATUS_PROCESS_INFO = 0
SC_ACTION_NONE = 0
SC_ACTION_RESTART = 1
SC_ACTION_REBOOT = 2
SC_ACTION_RUN_COMMAND = 3
SERVICE_STOPPED = 1
SERVICE_START_PENDING = 2
SERVICE_STOP_PENDING = 3
SERVICE_RUNNING = 4
SERVICE_CONTINUE_PENDING = 5
SERVICE_PAUSE_PENDING = 6
SERVICE_PAUSED = 7
SERVICE_NO_CHANGE = 0xffffffff
SERVICE_ACCEPT_STOP = 1
SERVICE_ACCEPT_PAUSE_CONTINUE = 2
SERVICE_ACCEPT_SHUTDOWN = 4
SERVICE_ACCEPT_PARAMCHANGE = 8
SERVICE_ACCEPT_NETBINDCHANGE = 16
SERVICE_ACCEPT_HARDWAREPROFILECHANGE = 32
SERVICE_ACCEPT_POWEREVENT = 64
SERVICE_ACCEPT_SESSIONCHANGE = 128
SERVICE_CONTROL_STOP = 1
SERVICE_CONTROL_PAUSE = 2
SERVICE_CONTROL_CONTINUE = 3
SERVICE_CONTROL_INTERROGATE = 4
SERVICE_CONTROL_SHUTDOWN = 5
SERVICE_CONTROL_PARAMCHANGE = 6
SERVICE_CONTROL_NETBINDADD = 7
SERVICE_CONTROL_NETBINDREMOVE = 8
SERVICE_CONTROL_NETBINDENABLE = 9
SERVICE_CONTROL_NETBINDDISABLE = 10
SERVICE_CONTROL_DEVICEEVENT = 11
SERVICE_CONTROL_HARDWAREPROFILECHANGE = 12
SERVICE_CONTROL_POWEREVENT = 13
SERVICE_CONTROL_SESSIONCHANGE = 14
SERVICE_ACTIVE = 1
SERVICE_INACTIVE = 2
SERVICE_STATE_ALL = 3
SERVICE_QUERY_CONFIG = 1
SERVICE_CHANGE_CONFIG = 2
SERVICE_QUERY_STATUS = 4
SERVICE_ENUMERATE_DEPENDENTS = 8
SERVICE_START = 16
SERVICE_STOP = 32
SERVICE_PAUSE_CONTINUE = 64
SERVICE_INTERROGATE = 128
SERVICE_USER_DEFINED_CONTROL = 256
SERVICE_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SERVICE_QUERY_CONFIG | SERVICE_CHANGE_CONFIG | SERVICE_QUERY_STATUS | SERVICE_ENUMERATE_DEPENDENTS | SERVICE_START | SERVICE_STOP | SERVICE_PAUSE_CONTINUE | SERVICE_INTERROGATE | SERVICE_USER_DEFINED_CONTROL
SERVICE_RUNS_IN_SYSTEM_PROCESS = 1
SERVICE_CONFIG_DESCRIPTION = 1
SERVICE_CONFIG_FAILURE_ACTIONS = 2
SERVICE_CONFIG_DELAYED_AUTO_START_INFO = 3
SERVICE_CONFIG_FAILURE_ACTIONS_FLAG = 4
SERVICE_CONFIG_SERVICE_SID_INFO = 5
SERVICE_CONFIG_REQUIRED_PRIVILEGES_INFO = 6
SERVICE_CONFIG_PRESHUTDOWN_INFO = 7
SERVICE_CONFIG_TRIGGER_INFO = 8
SERVICE_CONFIG_PREFERRED_NODE = 9
SERVICE_CONFIG_LAUNCH_PROTECTED = 12
SERVICE_SID_TYPE_NONE = 0
SERVICE_SID_TYPE_UNRESTRICTED = 1
SERVICE_SID_TYPE_RESTRICTED = 2 | SERVICE_SID_TYPE_UNRESTRICTED
SC_ENUM_PROCESS_INFO = 0
SERVICE_NOTIFY_STATUS_CHANGE = 2
SERVICE_NOTIFY_STOPPED = 0x00000001
SERVICE_NOTIFY_START_PENDING = 0x00000002
SERVICE_NOTIFY_STOP_PENDING = 0x00000004
SERVICE_NOTIFY_RUNNING = 0x00000008
SERVICE_NOTIFY_CONTINUE_PENDING = 0x00000010
SERVICE_NOTIFY_PAUSE_PENDING = 0x00000020
SERVICE_NOTIFY_PAUSED = 0x00000040
SERVICE_NOTIFY_CREATED = 0x00000080
SERVICE_NOTIFY_DELETED = 0x00000100
SERVICE_NOTIFY_DELETE_PENDING = 0x00000200
)
type SERVICE_STATUS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
}
type SERVICE_TABLE_ENTRY struct {
ServiceName *uint16
ServiceProc uintptr
}
type QUERY_SERVICE_CONFIG struct {
ServiceType uint32
StartType uint32
ErrorControl uint32
BinaryPathName *uint16
LoadOrderGroup *uint16
TagId uint32
Dependencies *uint16
ServiceStartName *uint16
DisplayName *uint16
}
type SERVICE_DESCRIPTION struct {
Description *uint16
}
type SERVICE_DELAYED_AUTO_START_INFO struct {
IsDelayedAutoStartUp uint32
}
type SERVICE_STATUS_PROCESS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
ProcessId uint32
ServiceFlags uint32
}
type ENUM_SERVICE_STATUS_PROCESS struct {
ServiceName *uint16
DisplayName *uint16
ServiceStatusProcess SERVICE_STATUS_PROCESS
}
type SERVICE_NOTIFY struct {
Version uint32
NotifyCallback uintptr
Context uintptr
NotificationStatus uint32
ServiceStatus SERVICE_STATUS_PROCESS
NotificationTriggered uint32
ServiceNames *uint16
}
type SERVICE_FAILURE_ACTIONS struct {
ResetPeriod uint32
RebootMsg *uint16
Command *uint16
ActionsCount uint32
Actions *SC_ACTION
}
type SC_ACTION struct {
Type uint32
Delay uint32
}
type QUERY_SERVICE_LOCK_STATUS struct {
IsLocked uint32
LockOwner *uint16
LockDuration uint32
}
//sys CloseServiceHandle(handle Handle) (err error) = advapi32.CloseServiceHandle
//sys CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access uint32, srvType uint32, startType uint32, errCtl uint32, pathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16) (handle Handle, err error) [failretval==0] = advapi32.CreateServiceW
//sys OpenService(mgr Handle, serviceName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenServiceW
//sys DeleteService(service Handle) (err error) = advapi32.DeleteService
//sys StartService(service Handle, numArgs uint32, argVectors **uint16) (err error) = advapi32.StartServiceW
//sys QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) = advapi32.QueryServiceStatus
//sys QueryServiceLockStatus(mgr Handle, lockStatus *QUERY_SERVICE_LOCK_STATUS, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceLockStatusW
//sys ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err error) = advapi32.ControlService
//sys StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) = advapi32.StartServiceCtrlDispatcherW
//sys SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) = advapi32.SetServiceStatus
//sys ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, errorControl uint32, binaryPathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16, displayName *uint16) (err error) = advapi32.ChangeServiceConfigW
//sys QueryServiceConfig(service Handle, serviceConfig *QUERY_SERVICE_CONFIG, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfigW
//sys ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err error) = advapi32.ChangeServiceConfig2W
//sys QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfig2W
//sys EnumServicesStatusEx(mgr Handle, infoLevel uint32, serviceType uint32, serviceState uint32, services *byte, bufSize uint32, bytesNeeded *uint32, servicesReturned *uint32, resumeHandle *uint32, groupName *uint16) (err error) = advapi32.EnumServicesStatusExW
//sys QueryServiceStatusEx(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceStatusEx
//sys NotifyServiceStatusChange(service Handle, notifyMask uint32, notifier *SERVICE_NOTIFY) (ret error) = advapi32.NotifyServiceStatusChangeW

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vendor/golang.org/x/sys/windows/str.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
func itoa(val int) string { // do it here rather than with fmt to avoid dependency
if val < 0 {
return "-" + itoa(-val)
}
var buf [32]byte // big enough for int64
i := len(buf) - 1
for val >= 10 {
buf[i] = byte(val%10 + '0')
i--
val /= 10
}
buf[i] = byte(val + '0')
return string(buf[i:])
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package windows contains an interface to the low-level operating system
// primitives. OS details vary depending on the underlying system, and
// by default, godoc will display the OS-specific documentation for the current
// system. If you want godoc to display syscall documentation for another
// system, set $GOOS and $GOARCH to the desired system. For example, if
// you want to view documentation for freebsd/arm on linux/amd64, set $GOOS
// to freebsd and $GOARCH to arm.
//
// The primary use of this package is inside other packages that provide a more
// portable interface to the system, such as "os", "time" and "net". Use
// those packages rather than this one if you can.
//
// For details of the functions and data types in this package consult
// the manuals for the appropriate operating system.
//
// These calls return err == nil to indicate success; otherwise
// err represents an operating system error describing the failure and
// holds a value of type syscall.Errno.
package windows // import "golang.org/x/sys/windows"
import (
"syscall"
)
// ByteSliceFromString returns a NUL-terminated slice of bytes
// containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func ByteSliceFromString(s string) ([]byte, error) {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return nil, syscall.EINVAL
}
}
a := make([]byte, len(s)+1)
copy(a, s)
return a, nil
}
// BytePtrFromString returns a pointer to a NUL-terminated array of
// bytes containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func BytePtrFromString(s string) (*byte, error) {
a, err := ByteSliceFromString(s)
if err != nil {
return nil, err
}
return &a[0], nil
}
// Single-word zero for use when we need a valid pointer to 0 bytes.
// See mksyscall.pl.
var _zero uintptr
func (ts *Timespec) Unix() (sec int64, nsec int64) {
return int64(ts.Sec), int64(ts.Nsec)
}
func (tv *Timeval) Unix() (sec int64, nsec int64) {
return int64(tv.Sec), int64(tv.Usec) * 1000
}
func (ts *Timespec) Nano() int64 {
return int64(ts.Sec)*1e9 + int64(ts.Nsec)
}
func (tv *Timeval) Nano() int64 {
return int64(tv.Sec)*1e9 + int64(tv.Usec)*1000
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}

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vendor/golang.org/x/sys/windows/types_windows_amd64.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
}
type Servent struct {
Name *byte
Aliases **byte
Proto *byte
Port uint16
}

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}

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// Code generated by 'mkknownfolderids.bash'; DO NOT EDIT.
package windows
type KNOWNFOLDERID GUID
var (
FOLDERID_NetworkFolder = &KNOWNFOLDERID{0xd20beec4, 0x5ca8, 0x4905, [8]byte{0xae, 0x3b, 0xbf, 0x25, 0x1e, 0xa0, 0x9b, 0x53}}
FOLDERID_ComputerFolder = &KNOWNFOLDERID{0x0ac0837c, 0xbbf8, 0x452a, [8]byte{0x85, 0x0d, 0x79, 0xd0, 0x8e, 0x66, 0x7c, 0xa7}}
FOLDERID_InternetFolder = &KNOWNFOLDERID{0x4d9f7874, 0x4e0c, 0x4904, [8]byte{0x96, 0x7b, 0x40, 0xb0, 0xd2, 0x0c, 0x3e, 0x4b}}
FOLDERID_ControlPanelFolder = &KNOWNFOLDERID{0x82a74aeb, 0xaeb4, 0x465c, [8]byte{0xa0, 0x14, 0xd0, 0x97, 0xee, 0x34, 0x6d, 0x63}}
FOLDERID_PrintersFolder = &KNOWNFOLDERID{0x76fc4e2d, 0xd6ad, 0x4519, [8]byte{0xa6, 0x63, 0x37, 0xbd, 0x56, 0x06, 0x81, 0x85}}
FOLDERID_SyncManagerFolder = &KNOWNFOLDERID{0x43668bf8, 0xc14e, 0x49b2, [8]byte{0x97, 0xc9, 0x74, 0x77, 0x84, 0xd7, 0x84, 0xb7}}
FOLDERID_SyncSetupFolder = &KNOWNFOLDERID{0x0f214138, 0xb1d3, 0x4a90, [8]byte{0xbb, 0xa9, 0x27, 0xcb, 0xc0, 0xc5, 0x38, 0x9a}}
FOLDERID_ConflictFolder = &KNOWNFOLDERID{0x4bfefb45, 0x347d, 0x4006, [8]byte{0xa5, 0xbe, 0xac, 0x0c, 0xb0, 0x56, 0x71, 0x92}}
FOLDERID_SyncResultsFolder = &KNOWNFOLDERID{0x289a9a43, 0xbe44, 0x4057, [8]byte{0xa4, 0x1b, 0x58, 0x7a, 0x76, 0xd7, 0xe7, 0xf9}}
FOLDERID_RecycleBinFolder = &KNOWNFOLDERID{0xb7534046, 0x3ecb, 0x4c18, [8]byte{0xbe, 0x4e, 0x64, 0xcd, 0x4c, 0xb7, 0xd6, 0xac}}
FOLDERID_ConnectionsFolder = &KNOWNFOLDERID{0x6f0cd92b, 0x2e97, 0x45d1, [8]byte{0x88, 0xff, 0xb0, 0xd1, 0x86, 0xb8, 0xde, 0xdd}}
FOLDERID_Fonts = &KNOWNFOLDERID{0xfd228cb7, 0xae11, 0x4ae3, [8]byte{0x86, 0x4c, 0x16, 0xf3, 0x91, 0x0a, 0xb8, 0xfe}}
FOLDERID_Desktop = &KNOWNFOLDERID{0xb4bfcc3a, 0xdb2c, 0x424c, [8]byte{0xb0, 0x29, 0x7f, 0xe9, 0x9a, 0x87, 0xc6, 0x41}}
FOLDERID_Startup = &KNOWNFOLDERID{0xb97d20bb, 0xf46a, 0x4c97, [8]byte{0xba, 0x10, 0x5e, 0x36, 0x08, 0x43, 0x08, 0x54}}
FOLDERID_Programs = &KNOWNFOLDERID{0xa77f5d77, 0x2e2b, 0x44c3, [8]byte{0xa6, 0xa2, 0xab, 0xa6, 0x01, 0x05, 0x4a, 0x51}}
FOLDERID_StartMenu = &KNOWNFOLDERID{0x625b53c3, 0xab48, 0x4ec1, [8]byte{0xba, 0x1f, 0xa1, 0xef, 0x41, 0x46, 0xfc, 0x19}}
FOLDERID_Recent = &KNOWNFOLDERID{0xae50c081, 0xebd2, 0x438a, [8]byte{0x86, 0x55, 0x8a, 0x09, 0x2e, 0x34, 0x98, 0x7a}}
FOLDERID_SendTo = &KNOWNFOLDERID{0x8983036c, 0x27c0, 0x404b, [8]byte{0x8f, 0x08, 0x10, 0x2d, 0x10, 0xdc, 0xfd, 0x74}}
FOLDERID_Documents = &KNOWNFOLDERID{0xfdd39ad0, 0x238f, 0x46af, [8]byte{0xad, 0xb4, 0x6c, 0x85, 0x48, 0x03, 0x69, 0xc7}}
FOLDERID_Favorites = &KNOWNFOLDERID{0x1777f761, 0x68ad, 0x4d8a, [8]byte{0x87, 0xbd, 0x30, 0xb7, 0x59, 0xfa, 0x33, 0xdd}}
FOLDERID_NetHood = &KNOWNFOLDERID{0xc5abbf53, 0xe17f, 0x4121, [8]byte{0x89, 0x00, 0x86, 0x62, 0x6f, 0xc2, 0xc9, 0x73}}
FOLDERID_PrintHood = &KNOWNFOLDERID{0x9274bd8d, 0xcfd1, 0x41c3, [8]byte{0xb3, 0x5e, 0xb1, 0x3f, 0x55, 0xa7, 0x58, 0xf4}}
FOLDERID_Templates = &KNOWNFOLDERID{0xa63293e8, 0x664e, 0x48db, [8]byte{0xa0, 0x79, 0xdf, 0x75, 0x9e, 0x05, 0x09, 0xf7}}
FOLDERID_CommonStartup = &KNOWNFOLDERID{0x82a5ea35, 0xd9cd, 0x47c5, [8]byte{0x96, 0x29, 0xe1, 0x5d, 0x2f, 0x71, 0x4e, 0x6e}}
FOLDERID_CommonPrograms = &KNOWNFOLDERID{0x0139d44e, 0x6afe, 0x49f2, [8]byte{0x86, 0x90, 0x3d, 0xaf, 0xca, 0xe6, 0xff, 0xb8}}
FOLDERID_CommonStartMenu = &KNOWNFOLDERID{0xa4115719, 0xd62e, 0x491d, [8]byte{0xaa, 0x7c, 0xe7, 0x4b, 0x8b, 0xe3, 0xb0, 0x67}}
FOLDERID_PublicDesktop = &KNOWNFOLDERID{0xc4aa340d, 0xf20f, 0x4863, [8]byte{0xaf, 0xef, 0xf8, 0x7e, 0xf2, 0xe6, 0xba, 0x25}}
FOLDERID_ProgramData = &KNOWNFOLDERID{0x62ab5d82, 0xfdc1, 0x4dc3, [8]byte{0xa9, 0xdd, 0x07, 0x0d, 0x1d, 0x49, 0x5d, 0x97}}
FOLDERID_CommonTemplates = &KNOWNFOLDERID{0xb94237e7, 0x57ac, 0x4347, [8]byte{0x91, 0x51, 0xb0, 0x8c, 0x6c, 0x32, 0xd1, 0xf7}}
FOLDERID_PublicDocuments = &KNOWNFOLDERID{0xed4824af, 0xdce4, 0x45a8, [8]byte{0x81, 0xe2, 0xfc, 0x79, 0x65, 0x08, 0x36, 0x34}}
FOLDERID_RoamingAppData = &KNOWNFOLDERID{0x3eb685db, 0x65f9, 0x4cf6, [8]byte{0xa0, 0x3a, 0xe3, 0xef, 0x65, 0x72, 0x9f, 0x3d}}
FOLDERID_LocalAppData = &KNOWNFOLDERID{0xf1b32785, 0x6fba, 0x4fcf, [8]byte{0x9d, 0x55, 0x7b, 0x8e, 0x7f, 0x15, 0x70, 0x91}}
FOLDERID_LocalAppDataLow = &KNOWNFOLDERID{0xa520a1a4, 0x1780, 0x4ff6, [8]byte{0xbd, 0x18, 0x16, 0x73, 0x43, 0xc5, 0xaf, 0x16}}
FOLDERID_InternetCache = &KNOWNFOLDERID{0x352481e8, 0x33be, 0x4251, [8]byte{0xba, 0x85, 0x60, 0x07, 0xca, 0xed, 0xcf, 0x9d}}
FOLDERID_Cookies = &KNOWNFOLDERID{0x2b0f765d, 0xc0e9, 0x4171, [8]byte{0x90, 0x8e, 0x08, 0xa6, 0x11, 0xb8, 0x4f, 0xf6}}
FOLDERID_History = &KNOWNFOLDERID{0xd9dc8a3b, 0xb784, 0x432e, [8]byte{0xa7, 0x81, 0x5a, 0x11, 0x30, 0xa7, 0x59, 0x63}}
FOLDERID_System = &KNOWNFOLDERID{0x1ac14e77, 0x02e7, 0x4e5d, [8]byte{0xb7, 0x44, 0x2e, 0xb1, 0xae, 0x51, 0x98, 0xb7}}
FOLDERID_SystemX86 = &KNOWNFOLDERID{0xd65231b0, 0xb2f1, 0x4857, [8]byte{0xa4, 0xce, 0xa8, 0xe7, 0xc6, 0xea, 0x7d, 0x27}}
FOLDERID_Windows = &KNOWNFOLDERID{0xf38bf404, 0x1d43, 0x42f2, [8]byte{0x93, 0x05, 0x67, 0xde, 0x0b, 0x28, 0xfc, 0x23}}
FOLDERID_Profile = &KNOWNFOLDERID{0x5e6c858f, 0x0e22, 0x4760, [8]byte{0x9a, 0xfe, 0xea, 0x33, 0x17, 0xb6, 0x71, 0x73}}
FOLDERID_Pictures = &KNOWNFOLDERID{0x33e28130, 0x4e1e, 0x4676, [8]byte{0x83, 0x5a, 0x98, 0x39, 0x5c, 0x3b, 0xc3, 0xbb}}
FOLDERID_ProgramFilesX86 = &KNOWNFOLDERID{0x7c5a40ef, 0xa0fb, 0x4bfc, [8]byte{0x87, 0x4a, 0xc0, 0xf2, 0xe0, 0xb9, 0xfa, 0x8e}}
FOLDERID_ProgramFilesCommonX86 = &KNOWNFOLDERID{0xde974d24, 0xd9c6, 0x4d3e, [8]byte{0xbf, 0x91, 0xf4, 0x45, 0x51, 0x20, 0xb9, 0x17}}
FOLDERID_ProgramFilesX64 = &KNOWNFOLDERID{0x6d809377, 0x6af0, 0x444b, [8]byte{0x89, 0x57, 0xa3, 0x77, 0x3f, 0x02, 0x20, 0x0e}}
FOLDERID_ProgramFilesCommonX64 = &KNOWNFOLDERID{0x6365d5a7, 0x0f0d, 0x45e5, [8]byte{0x87, 0xf6, 0x0d, 0xa5, 0x6b, 0x6a, 0x4f, 0x7d}}
FOLDERID_ProgramFiles = &KNOWNFOLDERID{0x905e63b6, 0xc1bf, 0x494e, [8]byte{0xb2, 0x9c, 0x65, 0xb7, 0x32, 0xd3, 0xd2, 0x1a}}
FOLDERID_ProgramFilesCommon = &KNOWNFOLDERID{0xf7f1ed05, 0x9f6d, 0x47a2, [8]byte{0xaa, 0xae, 0x29, 0xd3, 0x17, 0xc6, 0xf0, 0x66}}
FOLDERID_UserProgramFiles = &KNOWNFOLDERID{0x5cd7aee2, 0x2219, 0x4a67, [8]byte{0xb8, 0x5d, 0x6c, 0x9c, 0xe1, 0x56, 0x60, 0xcb}}
FOLDERID_UserProgramFilesCommon = &KNOWNFOLDERID{0xbcbd3057, 0xca5c, 0x4622, [8]byte{0xb4, 0x2d, 0xbc, 0x56, 0xdb, 0x0a, 0xe5, 0x16}}
FOLDERID_AdminTools = &KNOWNFOLDERID{0x724ef170, 0xa42d, 0x4fef, [8]byte{0x9f, 0x26, 0xb6, 0x0e, 0x84, 0x6f, 0xba, 0x4f}}
FOLDERID_CommonAdminTools = &KNOWNFOLDERID{0xd0384e7d, 0xbac3, 0x4797, [8]byte{0x8f, 0x14, 0xcb, 0xa2, 0x29, 0xb3, 0x92, 0xb5}}
FOLDERID_Music = &KNOWNFOLDERID{0x4bd8d571, 0x6d19, 0x48d3, [8]byte{0xbe, 0x97, 0x42, 0x22, 0x20, 0x08, 0x0e, 0x43}}
FOLDERID_Videos = &KNOWNFOLDERID{0x18989b1d, 0x99b5, 0x455b, [8]byte{0x84, 0x1c, 0xab, 0x7c, 0x74, 0xe4, 0xdd, 0xfc}}
FOLDERID_Ringtones = &KNOWNFOLDERID{0xc870044b, 0xf49e, 0x4126, [8]byte{0xa9, 0xc3, 0xb5, 0x2a, 0x1f, 0xf4, 0x11, 0xe8}}
FOLDERID_PublicPictures = &KNOWNFOLDERID{0xb6ebfb86, 0x6907, 0x413c, [8]byte{0x9a, 0xf7, 0x4f, 0xc2, 0xab, 0xf0, 0x7c, 0xc5}}
FOLDERID_PublicMusic = &KNOWNFOLDERID{0x3214fab5, 0x9757, 0x4298, [8]byte{0xbb, 0x61, 0x92, 0xa9, 0xde, 0xaa, 0x44, 0xff}}
FOLDERID_PublicVideos = &KNOWNFOLDERID{0x2400183a, 0x6185, 0x49fb, [8]byte{0xa2, 0xd8, 0x4a, 0x39, 0x2a, 0x60, 0x2b, 0xa3}}
FOLDERID_PublicRingtones = &KNOWNFOLDERID{0xe555ab60, 0x153b, 0x4d17, [8]byte{0x9f, 0x04, 0xa5, 0xfe, 0x99, 0xfc, 0x15, 0xec}}
FOLDERID_ResourceDir = &KNOWNFOLDERID{0x8ad10c31, 0x2adb, 0x4296, [8]byte{0xa8, 0xf7, 0xe4, 0x70, 0x12, 0x32, 0xc9, 0x72}}
FOLDERID_LocalizedResourcesDir = &KNOWNFOLDERID{0x2a00375e, 0x224c, 0x49de, [8]byte{0xb8, 0xd1, 0x44, 0x0d, 0xf7, 0xef, 0x3d, 0xdc}}
FOLDERID_CommonOEMLinks = &KNOWNFOLDERID{0xc1bae2d0, 0x10df, 0x4334, [8]byte{0xbe, 0xdd, 0x7a, 0xa2, 0x0b, 0x22, 0x7a, 0x9d}}
FOLDERID_CDBurning = &KNOWNFOLDERID{0x9e52ab10, 0xf80d, 0x49df, [8]byte{0xac, 0xb8, 0x43, 0x30, 0xf5, 0x68, 0x78, 0x55}}
FOLDERID_UserProfiles = &KNOWNFOLDERID{0x0762d272, 0xc50a, 0x4bb0, [8]byte{0xa3, 0x82, 0x69, 0x7d, 0xcd, 0x72, 0x9b, 0x80}}
FOLDERID_Playlists = &KNOWNFOLDERID{0xde92c1c7, 0x837f, 0x4f69, [8]byte{0xa3, 0xbb, 0x86, 0xe6, 0x31, 0x20, 0x4a, 0x23}}
FOLDERID_SamplePlaylists = &KNOWNFOLDERID{0x15ca69b3, 0x30ee, 0x49c1, [8]byte{0xac, 0xe1, 0x6b, 0x5e, 0xc3, 0x72, 0xaf, 0xb5}}
FOLDERID_SampleMusic = &KNOWNFOLDERID{0xb250c668, 0xf57d, 0x4ee1, [8]byte{0xa6, 0x3c, 0x29, 0x0e, 0xe7, 0xd1, 0xaa, 0x1f}}
FOLDERID_SamplePictures = &KNOWNFOLDERID{0xc4900540, 0x2379, 0x4c75, [8]byte{0x84, 0x4b, 0x64, 0xe6, 0xfa, 0xf8, 0x71, 0x6b}}
FOLDERID_SampleVideos = &KNOWNFOLDERID{0x859ead94, 0x2e85, 0x48ad, [8]byte{0xa7, 0x1a, 0x09, 0x69, 0xcb, 0x56, 0xa6, 0xcd}}
FOLDERID_PhotoAlbums = &KNOWNFOLDERID{0x69d2cf90, 0xfc33, 0x4fb7, [8]byte{0x9a, 0x0c, 0xeb, 0xb0, 0xf0, 0xfc, 0xb4, 0x3c}}
FOLDERID_Public = &KNOWNFOLDERID{0xdfdf76a2, 0xc82a, 0x4d63, [8]byte{0x90, 0x6a, 0x56, 0x44, 0xac, 0x45, 0x73, 0x85}}
FOLDERID_ChangeRemovePrograms = &KNOWNFOLDERID{0xdf7266ac, 0x9274, 0x4867, [8]byte{0x8d, 0x55, 0x3b, 0xd6, 0x61, 0xde, 0x87, 0x2d}}
FOLDERID_AppUpdates = &KNOWNFOLDERID{0xa305ce99, 0xf527, 0x492b, [8]byte{0x8b, 0x1a, 0x7e, 0x76, 0xfa, 0x98, 0xd6, 0xe4}}
FOLDERID_AddNewPrograms = &KNOWNFOLDERID{0xde61d971, 0x5ebc, 0x4f02, [8]byte{0xa3, 0xa9, 0x6c, 0x82, 0x89, 0x5e, 0x5c, 0x04}}
FOLDERID_Downloads = &KNOWNFOLDERID{0x374de290, 0x123f, 0x4565, [8]byte{0x91, 0x64, 0x39, 0xc4, 0x92, 0x5e, 0x46, 0x7b}}
FOLDERID_PublicDownloads = &KNOWNFOLDERID{0x3d644c9b, 0x1fb8, 0x4f30, [8]byte{0x9b, 0x45, 0xf6, 0x70, 0x23, 0x5f, 0x79, 0xc0}}
FOLDERID_SavedSearches = &KNOWNFOLDERID{0x7d1d3a04, 0xdebb, 0x4115, [8]byte{0x95, 0xcf, 0x2f, 0x29, 0xda, 0x29, 0x20, 0xda}}
FOLDERID_QuickLaunch = &KNOWNFOLDERID{0x52a4f021, 0x7b75, 0x48a9, [8]byte{0x9f, 0x6b, 0x4b, 0x87, 0xa2, 0x10, 0xbc, 0x8f}}
FOLDERID_Contacts = &KNOWNFOLDERID{0x56784854, 0xc6cb, 0x462b, [8]byte{0x81, 0x69, 0x88, 0xe3, 0x50, 0xac, 0xb8, 0x82}}
FOLDERID_SidebarParts = &KNOWNFOLDERID{0xa75d362e, 0x50fc, 0x4fb7, [8]byte{0xac, 0x2c, 0xa8, 0xbe, 0xaa, 0x31, 0x44, 0x93}}
FOLDERID_SidebarDefaultParts = &KNOWNFOLDERID{0x7b396e54, 0x9ec5, 0x4300, [8]byte{0xbe, 0x0a, 0x24, 0x82, 0xeb, 0xae, 0x1a, 0x26}}
FOLDERID_PublicGameTasks = &KNOWNFOLDERID{0xdebf2536, 0xe1a8, 0x4c59, [8]byte{0xb6, 0xa2, 0x41, 0x45, 0x86, 0x47, 0x6a, 0xea}}
FOLDERID_GameTasks = &KNOWNFOLDERID{0x054fae61, 0x4dd8, 0x4787, [8]byte{0x80, 0xb6, 0x09, 0x02, 0x20, 0xc4, 0xb7, 0x00}}
FOLDERID_SavedGames = &KNOWNFOLDERID{0x4c5c32ff, 0xbb9d, 0x43b0, [8]byte{0xb5, 0xb4, 0x2d, 0x72, 0xe5, 0x4e, 0xaa, 0xa4}}
FOLDERID_Games = &KNOWNFOLDERID{0xcac52c1a, 0xb53d, 0x4edc, [8]byte{0x92, 0xd7, 0x6b, 0x2e, 0x8a, 0xc1, 0x94, 0x34}}
FOLDERID_SEARCH_MAPI = &KNOWNFOLDERID{0x98ec0e18, 0x2098, 0x4d44, [8]byte{0x86, 0x44, 0x66, 0x97, 0x93, 0x15, 0xa2, 0x81}}
FOLDERID_SEARCH_CSC = &KNOWNFOLDERID{0xee32e446, 0x31ca, 0x4aba, [8]byte{0x81, 0x4f, 0xa5, 0xeb, 0xd2, 0xfd, 0x6d, 0x5e}}
FOLDERID_Links = &KNOWNFOLDERID{0xbfb9d5e0, 0xc6a9, 0x404c, [8]byte{0xb2, 0xb2, 0xae, 0x6d, 0xb6, 0xaf, 0x49, 0x68}}
FOLDERID_UsersFiles = &KNOWNFOLDERID{0xf3ce0f7c, 0x4901, 0x4acc, [8]byte{0x86, 0x48, 0xd5, 0xd4, 0x4b, 0x04, 0xef, 0x8f}}
FOLDERID_UsersLibraries = &KNOWNFOLDERID{0xa302545d, 0xdeff, 0x464b, [8]byte{0xab, 0xe8, 0x61, 0xc8, 0x64, 0x8d, 0x93, 0x9b}}
FOLDERID_SearchHome = &KNOWNFOLDERID{0x190337d1, 0xb8ca, 0x4121, [8]byte{0xa6, 0x39, 0x6d, 0x47, 0x2d, 0x16, 0x97, 0x2a}}
FOLDERID_OriginalImages = &KNOWNFOLDERID{0x2c36c0aa, 0x5812, 0x4b87, [8]byte{0xbf, 0xd0, 0x4c, 0xd0, 0xdf, 0xb1, 0x9b, 0x39}}
FOLDERID_DocumentsLibrary = &KNOWNFOLDERID{0x7b0db17d, 0x9cd2, 0x4a93, [8]byte{0x97, 0x33, 0x46, 0xcc, 0x89, 0x02, 0x2e, 0x7c}}
FOLDERID_MusicLibrary = &KNOWNFOLDERID{0x2112ab0a, 0xc86a, 0x4ffe, [8]byte{0xa3, 0x68, 0x0d, 0xe9, 0x6e, 0x47, 0x01, 0x2e}}
FOLDERID_PicturesLibrary = &KNOWNFOLDERID{0xa990ae9f, 0xa03b, 0x4e80, [8]byte{0x94, 0xbc, 0x99, 0x12, 0xd7, 0x50, 0x41, 0x04}}
FOLDERID_VideosLibrary = &KNOWNFOLDERID{0x491e922f, 0x5643, 0x4af4, [8]byte{0xa7, 0xeb, 0x4e, 0x7a, 0x13, 0x8d, 0x81, 0x74}}
FOLDERID_RecordedTVLibrary = &KNOWNFOLDERID{0x1a6fdba2, 0xf42d, 0x4358, [8]byte{0xa7, 0x98, 0xb7, 0x4d, 0x74, 0x59, 0x26, 0xc5}}
FOLDERID_HomeGroup = &KNOWNFOLDERID{0x52528a6b, 0xb9e3, 0x4add, [8]byte{0xb6, 0x0d, 0x58, 0x8c, 0x2d, 0xba, 0x84, 0x2d}}
FOLDERID_HomeGroupCurrentUser = &KNOWNFOLDERID{0x9b74b6a3, 0x0dfd, 0x4f11, [8]byte{0x9e, 0x78, 0x5f, 0x78, 0x00, 0xf2, 0xe7, 0x72}}
FOLDERID_DeviceMetadataStore = &KNOWNFOLDERID{0x5ce4a5e9, 0xe4eb, 0x479d, [8]byte{0xb8, 0x9f, 0x13, 0x0c, 0x02, 0x88, 0x61, 0x55}}
FOLDERID_Libraries = &KNOWNFOLDERID{0x1b3ea5dc, 0xb587, 0x4786, [8]byte{0xb4, 0xef, 0xbd, 0x1d, 0xc3, 0x32, 0xae, 0xae}}
FOLDERID_PublicLibraries = &KNOWNFOLDERID{0x48daf80b, 0xe6cf, 0x4f4e, [8]byte{0xb8, 0x00, 0x0e, 0x69, 0xd8, 0x4e, 0xe3, 0x84}}
FOLDERID_UserPinned = &KNOWNFOLDERID{0x9e3995ab, 0x1f9c, 0x4f13, [8]byte{0xb8, 0x27, 0x48, 0xb2, 0x4b, 0x6c, 0x71, 0x74}}
FOLDERID_ImplicitAppShortcuts = &KNOWNFOLDERID{0xbcb5256f, 0x79f6, 0x4cee, [8]byte{0xb7, 0x25, 0xdc, 0x34, 0xe4, 0x02, 0xfd, 0x46}}
FOLDERID_AccountPictures = &KNOWNFOLDERID{0x008ca0b1, 0x55b4, 0x4c56, [8]byte{0xb8, 0xa8, 0x4d, 0xe4, 0xb2, 0x99, 0xd3, 0xbe}}
FOLDERID_PublicUserTiles = &KNOWNFOLDERID{0x0482af6c, 0x08f1, 0x4c34, [8]byte{0x8c, 0x90, 0xe1, 0x7e, 0xc9, 0x8b, 0x1e, 0x17}}
FOLDERID_AppsFolder = &KNOWNFOLDERID{0x1e87508d, 0x89c2, 0x42f0, [8]byte{0x8a, 0x7e, 0x64, 0x5a, 0x0f, 0x50, 0xca, 0x58}}
FOLDERID_StartMenuAllPrograms = &KNOWNFOLDERID{0xf26305ef, 0x6948, 0x40b9, [8]byte{0xb2, 0x55, 0x81, 0x45, 0x3d, 0x09, 0xc7, 0x85}}
FOLDERID_CommonStartMenuPlaces = &KNOWNFOLDERID{0xa440879f, 0x87a0, 0x4f7d, [8]byte{0xb7, 0x00, 0x02, 0x07, 0xb9, 0x66, 0x19, 0x4a}}
FOLDERID_ApplicationShortcuts = &KNOWNFOLDERID{0xa3918781, 0xe5f2, 0x4890, [8]byte{0xb3, 0xd9, 0xa7, 0xe5, 0x43, 0x32, 0x32, 0x8c}}
FOLDERID_RoamingTiles = &KNOWNFOLDERID{0x00bcfc5a, 0xed94, 0x4e48, [8]byte{0x96, 0xa1, 0x3f, 0x62, 0x17, 0xf2, 0x19, 0x90}}
FOLDERID_RoamedTileImages = &KNOWNFOLDERID{0xaaa8d5a5, 0xf1d6, 0x4259, [8]byte{0xba, 0xa8, 0x78, 0xe7, 0xef, 0x60, 0x83, 0x5e}}
FOLDERID_Screenshots = &KNOWNFOLDERID{0xb7bede81, 0xdf94, 0x4682, [8]byte{0xa7, 0xd8, 0x57, 0xa5, 0x26, 0x20, 0xb8, 0x6f}}
FOLDERID_CameraRoll = &KNOWNFOLDERID{0xab5fb87b, 0x7ce2, 0x4f83, [8]byte{0x91, 0x5d, 0x55, 0x08, 0x46, 0xc9, 0x53, 0x7b}}
FOLDERID_SkyDrive = &KNOWNFOLDERID{0xa52bba46, 0xe9e1, 0x435f, [8]byte{0xb3, 0xd9, 0x28, 0xda, 0xa6, 0x48, 0xc0, 0xf6}}
FOLDERID_OneDrive = &KNOWNFOLDERID{0xa52bba46, 0xe9e1, 0x435f, [8]byte{0xb3, 0xd9, 0x28, 0xda, 0xa6, 0x48, 0xc0, 0xf6}}
FOLDERID_SkyDriveDocuments = &KNOWNFOLDERID{0x24d89e24, 0x2f19, 0x4534, [8]byte{0x9d, 0xde, 0x6a, 0x66, 0x71, 0xfb, 0xb8, 0xfe}}
FOLDERID_SkyDrivePictures = &KNOWNFOLDERID{0x339719b5, 0x8c47, 0x4894, [8]byte{0x94, 0xc2, 0xd8, 0xf7, 0x7a, 0xdd, 0x44, 0xa6}}
FOLDERID_SkyDriveMusic = &KNOWNFOLDERID{0xc3f2459e, 0x80d6, 0x45dc, [8]byte{0xbf, 0xef, 0x1f, 0x76, 0x9f, 0x2b, 0xe7, 0x30}}
FOLDERID_SkyDriveCameraRoll = &KNOWNFOLDERID{0x767e6811, 0x49cb, 0x4273, [8]byte{0x87, 0xc2, 0x20, 0xf3, 0x55, 0xe1, 0x08, 0x5b}}
FOLDERID_SearchHistory = &KNOWNFOLDERID{0x0d4c3db6, 0x03a3, 0x462f, [8]byte{0xa0, 0xe6, 0x08, 0x92, 0x4c, 0x41, 0xb5, 0xd4}}
FOLDERID_SearchTemplates = &KNOWNFOLDERID{0x7e636bfe, 0xdfa9, 0x4d5e, [8]byte{0xb4, 0x56, 0xd7, 0xb3, 0x98, 0x51, 0xd8, 0xa9}}
FOLDERID_CameraRollLibrary = &KNOWNFOLDERID{0x2b20df75, 0x1eda, 0x4039, [8]byte{0x80, 0x97, 0x38, 0x79, 0x82, 0x27, 0xd5, 0xb7}}
FOLDERID_SavedPictures = &KNOWNFOLDERID{0x3b193882, 0xd3ad, 0x4eab, [8]byte{0x96, 0x5a, 0x69, 0x82, 0x9d, 0x1f, 0xb5, 0x9f}}
FOLDERID_SavedPicturesLibrary = &KNOWNFOLDERID{0xe25b5812, 0xbe88, 0x4bd9, [8]byte{0x94, 0xb0, 0x29, 0x23, 0x34, 0x77, 0xb6, 0xc3}}
FOLDERID_RetailDemo = &KNOWNFOLDERID{0x12d4c69e, 0x24ad, 0x4923, [8]byte{0xbe, 0x19, 0x31, 0x32, 0x1c, 0x43, 0xa7, 0x67}}
FOLDERID_Device = &KNOWNFOLDERID{0x1c2ac1dc, 0x4358, 0x4b6c, [8]byte{0x97, 0x33, 0xaf, 0x21, 0x15, 0x65, 0x76, 0xf0}}
FOLDERID_DevelopmentFiles = &KNOWNFOLDERID{0xdbe8e08e, 0x3053, 0x4bbc, [8]byte{0xb1, 0x83, 0x2a, 0x7b, 0x2b, 0x19, 0x1e, 0x59}}
FOLDERID_Objects3D = &KNOWNFOLDERID{0x31c0dd25, 0x9439, 0x4f12, [8]byte{0xbf, 0x41, 0x7f, 0xf4, 0xed, 0xa3, 0x87, 0x22}}
FOLDERID_AppCaptures = &KNOWNFOLDERID{0xedc0fe71, 0x98d8, 0x4f4a, [8]byte{0xb9, 0x20, 0xc8, 0xdc, 0x13, 0x3c, 0xb1, 0x65}}
FOLDERID_LocalDocuments = &KNOWNFOLDERID{0xf42ee2d3, 0x909f, 0x4907, [8]byte{0x88, 0x71, 0x4c, 0x22, 0xfc, 0x0b, 0xf7, 0x56}}
FOLDERID_LocalPictures = &KNOWNFOLDERID{0x0ddd015d, 0xb06c, 0x45d5, [8]byte{0x8c, 0x4c, 0xf5, 0x97, 0x13, 0x85, 0x46, 0x39}}
FOLDERID_LocalVideos = &KNOWNFOLDERID{0x35286a68, 0x3c57, 0x41a1, [8]byte{0xbb, 0xb1, 0x0e, 0xae, 0x73, 0xd7, 0x6c, 0x95}}
FOLDERID_LocalMusic = &KNOWNFOLDERID{0xa0c69a99, 0x21c8, 0x4671, [8]byte{0x87, 0x03, 0x79, 0x34, 0x16, 0x2f, 0xcf, 0x1d}}
FOLDERID_LocalDownloads = &KNOWNFOLDERID{0x7d83ee9b, 0x2244, 0x4e70, [8]byte{0xb1, 0xf5, 0x53, 0x93, 0x04, 0x2a, 0xf1, 0xe4}}
FOLDERID_RecordedCalls = &KNOWNFOLDERID{0x2f8b40c2, 0x83ed, 0x48ee, [8]byte{0xb3, 0x83, 0xa1, 0xf1, 0x57, 0xec, 0x6f, 0x9a}}
FOLDERID_AllAppMods = &KNOWNFOLDERID{0x7ad67899, 0x66af, 0x43ba, [8]byte{0x91, 0x56, 0x6a, 0xad, 0x42, 0xe6, 0xc5, 0x96}}
FOLDERID_CurrentAppMods = &KNOWNFOLDERID{0x3db40b20, 0x2a30, 0x4dbe, [8]byte{0x91, 0x7e, 0x77, 0x1d, 0xd2, 0x1d, 0xd0, 0x99}}
FOLDERID_AppDataDesktop = &KNOWNFOLDERID{0xb2c5e279, 0x7add, 0x439f, [8]byte{0xb2, 0x8c, 0xc4, 0x1f, 0xe1, 0xbb, 0xf6, 0x72}}
FOLDERID_AppDataDocuments = &KNOWNFOLDERID{0x7be16610, 0x1f7f, 0x44ac, [8]byte{0xbf, 0xf0, 0x83, 0xe1, 0x5f, 0x2f, 0xfc, 0xa1}}
FOLDERID_AppDataFavorites = &KNOWNFOLDERID{0x7cfbefbc, 0xde1f, 0x45aa, [8]byte{0xb8, 0x43, 0xa5, 0x42, 0xac, 0x53, 0x6c, 0xc9}}
FOLDERID_AppDataProgramData = &KNOWNFOLDERID{0x559d40a3, 0xa036, 0x40fa, [8]byte{0xaf, 0x61, 0x84, 0xcb, 0x43, 0x0a, 0x4d, 0x34}}
)

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# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

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# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package bidirule implements the Bidi Rule defined by RFC 5893.
//
// This package is under development. The API may change without notice and
// without preserving backward compatibility.
package bidirule
import (
"errors"
"unicode/utf8"
"golang.org/x/text/transform"
"golang.org/x/text/unicode/bidi"
)
// This file contains an implementation of RFC 5893: Right-to-Left Scripts for
// Internationalized Domain Names for Applications (IDNA)
//
// A label is an individual component of a domain name. Labels are usually
// shown separated by dots; for example, the domain name "www.example.com" is
// composed of three labels: "www", "example", and "com".
//
// An RTL label is a label that contains at least one character of class R, AL,
// or AN. An LTR label is any label that is not an RTL label.
//
// A "Bidi domain name" is a domain name that contains at least one RTL label.
//
// The following guarantees can be made based on the above:
//
// o In a domain name consisting of only labels that satisfy the rule,
// the requirements of Section 3 are satisfied. Note that even LTR
// labels and pure ASCII labels have to be tested.
//
// o In a domain name consisting of only LDH labels (as defined in the
// Definitions document [RFC5890]) and labels that satisfy the rule,
// the requirements of Section 3 are satisfied as long as a label
// that starts with an ASCII digit does not come after a
// right-to-left label.
//
// No guarantee is given for other combinations.
// ErrInvalid indicates a label is invalid according to the Bidi Rule.
var ErrInvalid = errors.New("bidirule: failed Bidi Rule")
type ruleState uint8
const (
ruleInitial ruleState = iota
ruleLTR
ruleLTRFinal
ruleRTL
ruleRTLFinal
ruleInvalid
)
type ruleTransition struct {
next ruleState
mask uint16
}
var transitions = [...][2]ruleTransition{
// [2.1] The first character must be a character with Bidi property L, R, or
// AL. If it has the R or AL property, it is an RTL label; if it has the L
// property, it is an LTR label.
ruleInitial: {
{ruleLTRFinal, 1 << bidi.L},
{ruleRTLFinal, 1<<bidi.R | 1<<bidi.AL},
},
ruleRTL: {
// [2.3] In an RTL label, the end of the label must be a character with
// Bidi property R, AL, EN, or AN, followed by zero or more characters
// with Bidi property NSM.
{ruleRTLFinal, 1<<bidi.R | 1<<bidi.AL | 1<<bidi.EN | 1<<bidi.AN},
// [2.2] In an RTL label, only characters with the Bidi properties R,
// AL, AN, EN, ES, CS, ET, ON, BN, or NSM are allowed.
// We exclude the entries from [2.3]
{ruleRTL, 1<<bidi.ES | 1<<bidi.CS | 1<<bidi.ET | 1<<bidi.ON | 1<<bidi.BN | 1<<bidi.NSM},
},
ruleRTLFinal: {
// [2.3] In an RTL label, the end of the label must be a character with
// Bidi property R, AL, EN, or AN, followed by zero or more characters
// with Bidi property NSM.
{ruleRTLFinal, 1<<bidi.R | 1<<bidi.AL | 1<<bidi.EN | 1<<bidi.AN | 1<<bidi.NSM},
// [2.2] In an RTL label, only characters with the Bidi properties R,
// AL, AN, EN, ES, CS, ET, ON, BN, or NSM are allowed.
// We exclude the entries from [2.3] and NSM.
{ruleRTL, 1<<bidi.ES | 1<<bidi.CS | 1<<bidi.ET | 1<<bidi.ON | 1<<bidi.BN},
},
ruleLTR: {
// [2.6] In an LTR label, the end of the label must be a character with
// Bidi property L or EN, followed by zero or more characters with Bidi
// property NSM.
{ruleLTRFinal, 1<<bidi.L | 1<<bidi.EN},
// [2.5] In an LTR label, only characters with the Bidi properties L,
// EN, ES, CS, ET, ON, BN, or NSM are allowed.
// We exclude the entries from [2.6].
{ruleLTR, 1<<bidi.ES | 1<<bidi.CS | 1<<bidi.ET | 1<<bidi.ON | 1<<bidi.BN | 1<<bidi.NSM},
},
ruleLTRFinal: {
// [2.6] In an LTR label, the end of the label must be a character with
// Bidi property L or EN, followed by zero or more characters with Bidi
// property NSM.
{ruleLTRFinal, 1<<bidi.L | 1<<bidi.EN | 1<<bidi.NSM},
// [2.5] In an LTR label, only characters with the Bidi properties L,
// EN, ES, CS, ET, ON, BN, or NSM are allowed.
// We exclude the entries from [2.6].
{ruleLTR, 1<<bidi.ES | 1<<bidi.CS | 1<<bidi.ET | 1<<bidi.ON | 1<<bidi.BN},
},
ruleInvalid: {
{ruleInvalid, 0},
{ruleInvalid, 0},
},
}
// [2.4] In an RTL label, if an EN is present, no AN may be present, and
// vice versa.
const exclusiveRTL = uint16(1<<bidi.EN | 1<<bidi.AN)
// From RFC 5893
// An RTL label is a label that contains at least one character of type
// R, AL, or AN.
//
// An LTR label is any label that is not an RTL label.
// Direction reports the direction of the given label as defined by RFC 5893.
// The Bidi Rule does not have to be applied to labels of the category
// LeftToRight.
func Direction(b []byte) bidi.Direction {
for i := 0; i < len(b); {
e, sz := bidi.Lookup(b[i:])
if sz == 0 {
i++
}
c := e.Class()
if c == bidi.R || c == bidi.AL || c == bidi.AN {
return bidi.RightToLeft
}
i += sz
}
return bidi.LeftToRight
}
// DirectionString reports the direction of the given label as defined by RFC
// 5893. The Bidi Rule does not have to be applied to labels of the category
// LeftToRight.
func DirectionString(s string) bidi.Direction {
for i := 0; i < len(s); {
e, sz := bidi.LookupString(s[i:])
if sz == 0 {
i++
continue
}
c := e.Class()
if c == bidi.R || c == bidi.AL || c == bidi.AN {
return bidi.RightToLeft
}
i += sz
}
return bidi.LeftToRight
}
// Valid reports whether b conforms to the BiDi rule.
func Valid(b []byte) bool {
var t Transformer
if n, ok := t.advance(b); !ok || n < len(b) {
return false
}
return t.isFinal()
}
// ValidString reports whether s conforms to the BiDi rule.
func ValidString(s string) bool {
var t Transformer
if n, ok := t.advanceString(s); !ok || n < len(s) {
return false
}
return t.isFinal()
}
// New returns a Transformer that verifies that input adheres to the Bidi Rule.
func New() *Transformer {
return &Transformer{}
}
// Transformer implements transform.Transform.
type Transformer struct {
state ruleState
hasRTL bool
seen uint16
}
// A rule can only be violated for "Bidi Domain names", meaning if one of the
// following categories has been observed.
func (t *Transformer) isRTL() bool {
const isRTL = 1<<bidi.R | 1<<bidi.AL | 1<<bidi.AN
return t.seen&isRTL != 0
}
// Reset implements transform.Transformer.
func (t *Transformer) Reset() { *t = Transformer{} }
// Transform implements transform.Transformer. This Transformer has state and
// needs to be reset between uses.
func (t *Transformer) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
if len(dst) < len(src) {
src = src[:len(dst)]
atEOF = false
err = transform.ErrShortDst
}
n, err1 := t.Span(src, atEOF)
copy(dst, src[:n])
if err == nil || err1 != nil && err1 != transform.ErrShortSrc {
err = err1
}
return n, n, err
}
// Span returns the first n bytes of src that conform to the Bidi rule.
func (t *Transformer) Span(src []byte, atEOF bool) (n int, err error) {
if t.state == ruleInvalid && t.isRTL() {
return 0, ErrInvalid
}
n, ok := t.advance(src)
switch {
case !ok:
err = ErrInvalid
case n < len(src):
if !atEOF {
err = transform.ErrShortSrc
break
}
err = ErrInvalid
case !t.isFinal():
err = ErrInvalid
}
return n, err
}
// Precomputing the ASCII values decreases running time for the ASCII fast path
// by about 30%.
var asciiTable [128]bidi.Properties
func init() {
for i := range asciiTable {
p, _ := bidi.LookupRune(rune(i))
asciiTable[i] = p
}
}
func (t *Transformer) advance(s []byte) (n int, ok bool) {
var e bidi.Properties
var sz int
for n < len(s) {
if s[n] < utf8.RuneSelf {
e, sz = asciiTable[s[n]], 1
} else {
e, sz = bidi.Lookup(s[n:])
if sz <= 1 {
if sz == 1 {
// We always consider invalid UTF-8 to be invalid, even if
// the string has not yet been determined to be RTL.
// TODO: is this correct?
return n, false
}
return n, true // incomplete UTF-8 encoding
}
}
// TODO: using CompactClass would result in noticeable speedup.
// See unicode/bidi/prop.go:Properties.CompactClass.
c := uint16(1 << e.Class())
t.seen |= c
if t.seen&exclusiveRTL == exclusiveRTL {
t.state = ruleInvalid
return n, false
}
switch tr := transitions[t.state]; {
case tr[0].mask&c != 0:
t.state = tr[0].next
case tr[1].mask&c != 0:
t.state = tr[1].next
default:
t.state = ruleInvalid
if t.isRTL() {
return n, false
}
}
n += sz
}
return n, true
}
func (t *Transformer) advanceString(s string) (n int, ok bool) {
var e bidi.Properties
var sz int
for n < len(s) {
if s[n] < utf8.RuneSelf {
e, sz = asciiTable[s[n]], 1
} else {
e, sz = bidi.LookupString(s[n:])
if sz <= 1 {
if sz == 1 {
return n, false // invalid UTF-8
}
return n, true // incomplete UTF-8 encoding
}
}
// TODO: using CompactClass results in noticeable speedup.
// See unicode/bidi/prop.go:Properties.CompactClass.
c := uint16(1 << e.Class())
t.seen |= c
if t.seen&exclusiveRTL == exclusiveRTL {
t.state = ruleInvalid
return n, false
}
switch tr := transitions[t.state]; {
case tr[0].mask&c != 0:
t.state = tr[0].next
case tr[1].mask&c != 0:
t.state = tr[1].next
default:
t.state = ruleInvalid
if t.isRTL() {
return n, false
}
}
n += sz
}
return n, true
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.10
package bidirule
func (t *Transformer) isFinal() bool {
return t.state == ruleLTRFinal || t.state == ruleRTLFinal || t.state == ruleInitial
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !go1.10
package bidirule
func (t *Transformer) isFinal() bool {
if !t.isRTL() {
return true
}
return t.state == ruleLTRFinal || t.state == ruleRTLFinal || t.state == ruleInitial
}

705
vendor/golang.org/x/text/transform/transform.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package transform provides reader and writer wrappers that transform the
// bytes passing through as well as various transformations. Example
// transformations provided by other packages include normalization and
// conversion between character sets.
package transform // import "golang.org/x/text/transform"
import (
"bytes"
"errors"
"io"
"unicode/utf8"
)
var (
// ErrShortDst means that the destination buffer was too short to
// receive all of the transformed bytes.
ErrShortDst = errors.New("transform: short destination buffer")
// ErrShortSrc means that the source buffer has insufficient data to
// complete the transformation.
ErrShortSrc = errors.New("transform: short source buffer")
// ErrEndOfSpan means that the input and output (the transformed input)
// are not identical.
ErrEndOfSpan = errors.New("transform: input and output are not identical")
// errInconsistentByteCount means that Transform returned success (nil
// error) but also returned nSrc inconsistent with the src argument.
errInconsistentByteCount = errors.New("transform: inconsistent byte count returned")
// errShortInternal means that an internal buffer is not large enough
// to make progress and the Transform operation must be aborted.
errShortInternal = errors.New("transform: short internal buffer")
)
// Transformer transforms bytes.
type Transformer interface {
// Transform writes to dst the transformed bytes read from src, and
// returns the number of dst bytes written and src bytes read. The
// atEOF argument tells whether src represents the last bytes of the
// input.
//
// Callers should always process the nDst bytes produced and account
// for the nSrc bytes consumed before considering the error err.
//
// A nil error means that all of the transformed bytes (whether freshly
// transformed from src or left over from previous Transform calls)
// were written to dst. A nil error can be returned regardless of
// whether atEOF is true. If err is nil then nSrc must equal len(src);
// the converse is not necessarily true.
//
// ErrShortDst means that dst was too short to receive all of the
// transformed bytes. ErrShortSrc means that src had insufficient data
// to complete the transformation. If both conditions apply, then
// either error may be returned. Other than the error conditions listed
// here, implementations are free to report other errors that arise.
Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error)
// Reset resets the state and allows a Transformer to be reused.
Reset()
}
// SpanningTransformer extends the Transformer interface with a Span method
// that determines how much of the input already conforms to the Transformer.
type SpanningTransformer interface {
Transformer
// Span returns a position in src such that transforming src[:n] results in
// identical output src[:n] for these bytes. It does not necessarily return
// the largest such n. The atEOF argument tells whether src represents the
// last bytes of the input.
//
// Callers should always account for the n bytes consumed before
// considering the error err.
//
// A nil error means that all input bytes are known to be identical to the
// output produced by the Transformer. A nil error can be be returned
// regardless of whether atEOF is true. If err is nil, then then n must
// equal len(src); the converse is not necessarily true.
//
// ErrEndOfSpan means that the Transformer output may differ from the
// input after n bytes. Note that n may be len(src), meaning that the output
// would contain additional bytes after otherwise identical output.
// ErrShortSrc means that src had insufficient data to determine whether the
// remaining bytes would change. Other than the error conditions listed
// here, implementations are free to report other errors that arise.
//
// Calling Span can modify the Transformer state as a side effect. In
// effect, it does the transformation just as calling Transform would, only
// without copying to a destination buffer and only up to a point it can
// determine the input and output bytes are the same. This is obviously more
// limited than calling Transform, but can be more efficient in terms of
// copying and allocating buffers. Calls to Span and Transform may be
// interleaved.
Span(src []byte, atEOF bool) (n int, err error)
}
// NopResetter can be embedded by implementations of Transformer to add a nop
// Reset method.
type NopResetter struct{}
// Reset implements the Reset method of the Transformer interface.
func (NopResetter) Reset() {}
// Reader wraps another io.Reader by transforming the bytes read.
type Reader struct {
r io.Reader
t Transformer
err error
// dst[dst0:dst1] contains bytes that have been transformed by t but
// not yet copied out via Read.
dst []byte
dst0, dst1 int
// src[src0:src1] contains bytes that have been read from r but not
// yet transformed through t.
src []byte
src0, src1 int
// transformComplete is whether the transformation is complete,
// regardless of whether or not it was successful.
transformComplete bool
}
const defaultBufSize = 4096
// NewReader returns a new Reader that wraps r by transforming the bytes read
// via t. It calls Reset on t.
func NewReader(r io.Reader, t Transformer) *Reader {
t.Reset()
return &Reader{
r: r,
t: t,
dst: make([]byte, defaultBufSize),
src: make([]byte, defaultBufSize),
}
}
// Read implements the io.Reader interface.
func (r *Reader) Read(p []byte) (int, error) {
n, err := 0, error(nil)
for {
// Copy out any transformed bytes and return the final error if we are done.
if r.dst0 != r.dst1 {
n = copy(p, r.dst[r.dst0:r.dst1])
r.dst0 += n
if r.dst0 == r.dst1 && r.transformComplete {
return n, r.err
}
return n, nil
} else if r.transformComplete {
return 0, r.err
}
// Try to transform some source bytes, or to flush the transformer if we
// are out of source bytes. We do this even if r.r.Read returned an error.
// As the io.Reader documentation says, "process the n > 0 bytes returned
// before considering the error".
if r.src0 != r.src1 || r.err != nil {
r.dst0 = 0
r.dst1, n, err = r.t.Transform(r.dst, r.src[r.src0:r.src1], r.err == io.EOF)
r.src0 += n
switch {
case err == nil:
if r.src0 != r.src1 {
r.err = errInconsistentByteCount
}
// The Transform call was successful; we are complete if we
// cannot read more bytes into src.
r.transformComplete = r.err != nil
continue
case err == ErrShortDst && (r.dst1 != 0 || n != 0):
// Make room in dst by copying out, and try again.
continue
case err == ErrShortSrc && r.src1-r.src0 != len(r.src) && r.err == nil:
// Read more bytes into src via the code below, and try again.
default:
r.transformComplete = true
// The reader error (r.err) takes precedence over the
// transformer error (err) unless r.err is nil or io.EOF.
if r.err == nil || r.err == io.EOF {
r.err = err
}
continue
}
}
// Move any untransformed source bytes to the start of the buffer
// and read more bytes.
if r.src0 != 0 {
r.src0, r.src1 = 0, copy(r.src, r.src[r.src0:r.src1])
}
n, r.err = r.r.Read(r.src[r.src1:])
r.src1 += n
}
}
// TODO: implement ReadByte (and ReadRune??).
// Writer wraps another io.Writer by transforming the bytes read.
// The user needs to call Close to flush unwritten bytes that may
// be buffered.
type Writer struct {
w io.Writer
t Transformer
dst []byte
// src[:n] contains bytes that have not yet passed through t.
src []byte
n int
}
// NewWriter returns a new Writer that wraps w by transforming the bytes written
// via t. It calls Reset on t.
func NewWriter(w io.Writer, t Transformer) *Writer {
t.Reset()
return &Writer{
w: w,
t: t,
dst: make([]byte, defaultBufSize),
src: make([]byte, defaultBufSize),
}
}
// Write implements the io.Writer interface. If there are not enough
// bytes available to complete a Transform, the bytes will be buffered
// for the next write. Call Close to convert the remaining bytes.
func (w *Writer) Write(data []byte) (n int, err error) {
src := data
if w.n > 0 {
// Append bytes from data to the last remainder.
// TODO: limit the amount copied on first try.
n = copy(w.src[w.n:], data)
w.n += n
src = w.src[:w.n]
}
for {
nDst, nSrc, err := w.t.Transform(w.dst, src, false)
if _, werr := w.w.Write(w.dst[:nDst]); werr != nil {
return n, werr
}
src = src[nSrc:]
if w.n == 0 {
n += nSrc
} else if len(src) <= n {
// Enough bytes from w.src have been consumed. We make src point
// to data instead to reduce the copying.
w.n = 0
n -= len(src)
src = data[n:]
if n < len(data) && (err == nil || err == ErrShortSrc) {
continue
}
}
switch err {
case ErrShortDst:
// This error is okay as long as we are making progress.
if nDst > 0 || nSrc > 0 {
continue
}
case ErrShortSrc:
if len(src) < len(w.src) {
m := copy(w.src, src)
// If w.n > 0, bytes from data were already copied to w.src and n
// was already set to the number of bytes consumed.
if w.n == 0 {
n += m
}
w.n = m
err = nil
} else if nDst > 0 || nSrc > 0 {
// Not enough buffer to store the remainder. Keep processing as
// long as there is progress. Without this case, transforms that
// require a lookahead larger than the buffer may result in an
// error. This is not something one may expect to be common in
// practice, but it may occur when buffers are set to small
// sizes during testing.
continue
}
case nil:
if w.n > 0 {
err = errInconsistentByteCount
}
}
return n, err
}
}
// Close implements the io.Closer interface.
func (w *Writer) Close() error {
src := w.src[:w.n]
for {
nDst, nSrc, err := w.t.Transform(w.dst, src, true)
if _, werr := w.w.Write(w.dst[:nDst]); werr != nil {
return werr
}
if err != ErrShortDst {
return err
}
src = src[nSrc:]
}
}
type nop struct{ NopResetter }
func (nop) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
n := copy(dst, src)
if n < len(src) {
err = ErrShortDst
}
return n, n, err
}
func (nop) Span(src []byte, atEOF bool) (n int, err error) {
return len(src), nil
}
type discard struct{ NopResetter }
func (discard) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
return 0, len(src), nil
}
var (
// Discard is a Transformer for which all Transform calls succeed
// by consuming all bytes and writing nothing.
Discard Transformer = discard{}
// Nop is a SpanningTransformer that copies src to dst.
Nop SpanningTransformer = nop{}
)
// chain is a sequence of links. A chain with N Transformers has N+1 links and
// N+1 buffers. Of those N+1 buffers, the first and last are the src and dst
// buffers given to chain.Transform and the middle N-1 buffers are intermediate
// buffers owned by the chain. The i'th link transforms bytes from the i'th
// buffer chain.link[i].b at read offset chain.link[i].p to the i+1'th buffer
// chain.link[i+1].b at write offset chain.link[i+1].n, for i in [0, N).
type chain struct {
link []link
err error
// errStart is the index at which the error occurred plus 1. Processing
// errStart at this level at the next call to Transform. As long as
// errStart > 0, chain will not consume any more source bytes.
errStart int
}
func (c *chain) fatalError(errIndex int, err error) {
if i := errIndex + 1; i > c.errStart {
c.errStart = i
c.err = err
}
}
type link struct {
t Transformer
// b[p:n] holds the bytes to be transformed by t.
b []byte
p int
n int
}
func (l *link) src() []byte {
return l.b[l.p:l.n]
}
func (l *link) dst() []byte {
return l.b[l.n:]
}
// Chain returns a Transformer that applies t in sequence.
func Chain(t ...Transformer) Transformer {
if len(t) == 0 {
return nop{}
}
c := &chain{link: make([]link, len(t)+1)}
for i, tt := range t {
c.link[i].t = tt
}
// Allocate intermediate buffers.
b := make([][defaultBufSize]byte, len(t)-1)
for i := range b {
c.link[i+1].b = b[i][:]
}
return c
}
// Reset resets the state of Chain. It calls Reset on all the Transformers.
func (c *chain) Reset() {
for i, l := range c.link {
if l.t != nil {
l.t.Reset()
}
c.link[i].p, c.link[i].n = 0, 0
}
}
// TODO: make chain use Span (is going to be fun to implement!)
// Transform applies the transformers of c in sequence.
func (c *chain) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
// Set up src and dst in the chain.
srcL := &c.link[0]
dstL := &c.link[len(c.link)-1]
srcL.b, srcL.p, srcL.n = src, 0, len(src)
dstL.b, dstL.n = dst, 0
var lastFull, needProgress bool // for detecting progress
// i is the index of the next Transformer to apply, for i in [low, high].
// low is the lowest index for which c.link[low] may still produce bytes.
// high is the highest index for which c.link[high] has a Transformer.
// The error returned by Transform determines whether to increase or
// decrease i. We try to completely fill a buffer before converting it.
for low, i, high := c.errStart, c.errStart, len(c.link)-2; low <= i && i <= high; {
in, out := &c.link[i], &c.link[i+1]
nDst, nSrc, err0 := in.t.Transform(out.dst(), in.src(), atEOF && low == i)
out.n += nDst
in.p += nSrc
if i > 0 && in.p == in.n {
in.p, in.n = 0, 0
}
needProgress, lastFull = lastFull, false
switch err0 {
case ErrShortDst:
// Process the destination buffer next. Return if we are already
// at the high index.
if i == high {
return dstL.n, srcL.p, ErrShortDst
}
if out.n != 0 {
i++
// If the Transformer at the next index is not able to process any
// source bytes there is nothing that can be done to make progress
// and the bytes will remain unprocessed. lastFull is used to
// detect this and break out of the loop with a fatal error.
lastFull = true
continue
}
// The destination buffer was too small, but is completely empty.
// Return a fatal error as this transformation can never complete.
c.fatalError(i, errShortInternal)
case ErrShortSrc:
if i == 0 {
// Save ErrShortSrc in err. All other errors take precedence.
err = ErrShortSrc
break
}
// Source bytes were depleted before filling up the destination buffer.
// Verify we made some progress, move the remaining bytes to the errStart
// and try to get more source bytes.
if needProgress && nSrc == 0 || in.n-in.p == len(in.b) {
// There were not enough source bytes to proceed while the source
// buffer cannot hold any more bytes. Return a fatal error as this
// transformation can never complete.
c.fatalError(i, errShortInternal)
break
}
// in.b is an internal buffer and we can make progress.
in.p, in.n = 0, copy(in.b, in.src())
fallthrough
case nil:
// if i == low, we have depleted the bytes at index i or any lower levels.
// In that case we increase low and i. In all other cases we decrease i to
// fetch more bytes before proceeding to the next index.
if i > low {
i--
continue
}
default:
c.fatalError(i, err0)
}
// Exhausted level low or fatal error: increase low and continue
// to process the bytes accepted so far.
i++
low = i
}
// If c.errStart > 0, this means we found a fatal error. We will clear
// all upstream buffers. At this point, no more progress can be made
// downstream, as Transform would have bailed while handling ErrShortDst.
if c.errStart > 0 {
for i := 1; i < c.errStart; i++ {
c.link[i].p, c.link[i].n = 0, 0
}
err, c.errStart, c.err = c.err, 0, nil
}
return dstL.n, srcL.p, err
}
// Deprecated: use runes.Remove instead.
func RemoveFunc(f func(r rune) bool) Transformer {
return removeF(f)
}
type removeF func(r rune) bool
func (removeF) Reset() {}
// Transform implements the Transformer interface.
func (t removeF) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
for r, sz := rune(0), 0; len(src) > 0; src = src[sz:] {
if r = rune(src[0]); r < utf8.RuneSelf {
sz = 1
} else {
r, sz = utf8.DecodeRune(src)
if sz == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src) {
err = ErrShortSrc
break
}
// We replace illegal bytes with RuneError. Not doing so might
// otherwise turn a sequence of invalid UTF-8 into valid UTF-8.
// The resulting byte sequence may subsequently contain runes
// for which t(r) is true that were passed unnoticed.
if !t(r) {
if nDst+3 > len(dst) {
err = ErrShortDst
break
}
nDst += copy(dst[nDst:], "\uFFFD")
}
nSrc++
continue
}
}
if !t(r) {
if nDst+sz > len(dst) {
err = ErrShortDst
break
}
nDst += copy(dst[nDst:], src[:sz])
}
nSrc += sz
}
return
}
// grow returns a new []byte that is longer than b, and copies the first n bytes
// of b to the start of the new slice.
func grow(b []byte, n int) []byte {
m := len(b)
if m <= 32 {
m = 64
} else if m <= 256 {
m *= 2
} else {
m += m >> 1
}
buf := make([]byte, m)
copy(buf, b[:n])
return buf
}
const initialBufSize = 128
// String returns a string with the result of converting s[:n] using t, where
// n <= len(s). If err == nil, n will be len(s). It calls Reset on t.
func String(t Transformer, s string) (result string, n int, err error) {
t.Reset()
if s == "" {
// Fast path for the common case for empty input. Results in about a
// 86% reduction of running time for BenchmarkStringLowerEmpty.
if _, _, err := t.Transform(nil, nil, true); err == nil {
return "", 0, nil
}
}
// Allocate only once. Note that both dst and src escape when passed to
// Transform.
buf := [2 * initialBufSize]byte{}
dst := buf[:initialBufSize:initialBufSize]
src := buf[initialBufSize : 2*initialBufSize]
// The input string s is transformed in multiple chunks (starting with a
// chunk size of initialBufSize). nDst and nSrc are per-chunk (or
// per-Transform-call) indexes, pDst and pSrc are overall indexes.
nDst, nSrc := 0, 0
pDst, pSrc := 0, 0
// pPrefix is the length of a common prefix: the first pPrefix bytes of the
// result will equal the first pPrefix bytes of s. It is not guaranteed to
// be the largest such value, but if pPrefix, len(result) and len(s) are
// all equal after the final transform (i.e. calling Transform with atEOF
// being true returned nil error) then we don't need to allocate a new
// result string.
pPrefix := 0
for {
// Invariant: pDst == pPrefix && pSrc == pPrefix.
n := copy(src, s[pSrc:])
nDst, nSrc, err = t.Transform(dst, src[:n], pSrc+n == len(s))
pDst += nDst
pSrc += nSrc
// TODO: let transformers implement an optional Spanner interface, akin
// to norm's QuickSpan. This would even allow us to avoid any allocation.
if !bytes.Equal(dst[:nDst], src[:nSrc]) {
break
}
pPrefix = pSrc
if err == ErrShortDst {
// A buffer can only be short if a transformer modifies its input.
break
} else if err == ErrShortSrc {
if nSrc == 0 {
// No progress was made.
break
}
// Equal so far and !atEOF, so continue checking.
} else if err != nil || pPrefix == len(s) {
return string(s[:pPrefix]), pPrefix, err
}
}
// Post-condition: pDst == pPrefix + nDst && pSrc == pPrefix + nSrc.
// We have transformed the first pSrc bytes of the input s to become pDst
// transformed bytes. Those transformed bytes are discontiguous: the first
// pPrefix of them equal s[:pPrefix] and the last nDst of them equal
// dst[:nDst]. We copy them around, into a new dst buffer if necessary, so
// that they become one contiguous slice: dst[:pDst].
if pPrefix != 0 {
newDst := dst
if pDst > len(newDst) {
newDst = make([]byte, len(s)+nDst-nSrc)
}
copy(newDst[pPrefix:pDst], dst[:nDst])
copy(newDst[:pPrefix], s[:pPrefix])
dst = newDst
}
// Prevent duplicate Transform calls with atEOF being true at the end of
// the input. Also return if we have an unrecoverable error.
if (err == nil && pSrc == len(s)) ||
(err != nil && err != ErrShortDst && err != ErrShortSrc) {
return string(dst[:pDst]), pSrc, err
}
// Transform the remaining input, growing dst and src buffers as necessary.
for {
n := copy(src, s[pSrc:])
nDst, nSrc, err := t.Transform(dst[pDst:], src[:n], pSrc+n == len(s))
pDst += nDst
pSrc += nSrc
// If we got ErrShortDst or ErrShortSrc, do not grow as long as we can
// make progress. This may avoid excessive allocations.
if err == ErrShortDst {
if nDst == 0 {
dst = grow(dst, pDst)
}
} else if err == ErrShortSrc {
if nSrc == 0 {
src = grow(src, 0)
}
} else if err != nil || pSrc == len(s) {
return string(dst[:pDst]), pSrc, err
}
}
}
// Bytes returns a new byte slice with the result of converting b[:n] using t,
// where n <= len(b). If err == nil, n will be len(b). It calls Reset on t.
func Bytes(t Transformer, b []byte) (result []byte, n int, err error) {
return doAppend(t, 0, make([]byte, len(b)), b)
}
// Append appends the result of converting src[:n] using t to dst, where
// n <= len(src), If err == nil, n will be len(src). It calls Reset on t.
func Append(t Transformer, dst, src []byte) (result []byte, n int, err error) {
if len(dst) == cap(dst) {
n := len(src) + len(dst) // It is okay for this to be 0.
b := make([]byte, n)
dst = b[:copy(b, dst)]
}
return doAppend(t, len(dst), dst[:cap(dst)], src)
}
func doAppend(t Transformer, pDst int, dst, src []byte) (result []byte, n int, err error) {
t.Reset()
pSrc := 0
for {
nDst, nSrc, err := t.Transform(dst[pDst:], src[pSrc:], true)
pDst += nDst
pSrc += nSrc
if err != ErrShortDst {
return dst[:pDst], pSrc, err
}
// Grow the destination buffer, but do not grow as long as we can make
// progress. This may avoid excessive allocations.
if nDst == 0 {
dst = grow(dst, pDst)
}
}
}

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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:generate go run gen.go gen_trieval.go gen_ranges.go
// Package bidi contains functionality for bidirectional text support.
//
// See http://www.unicode.org/reports/tr9.
//
// NOTE: UNDER CONSTRUCTION. This API may change in backwards incompatible ways
// and without notice.
package bidi // import "golang.org/x/text/unicode/bidi"
// TODO:
// The following functionality would not be hard to implement, but hinges on
// the definition of a Segmenter interface. For now this is up to the user.
// - Iterate over paragraphs
// - Segmenter to iterate over runs directly from a given text.
// Also:
// - Transformer for reordering?
// - Transformer (validator, really) for Bidi Rule.
// This API tries to avoid dealing with embedding levels for now. Under the hood
// these will be computed, but the question is to which extent the user should
// know they exist. We should at some point allow the user to specify an
// embedding hierarchy, though.
// A Direction indicates the overall flow of text.
type Direction int
const (
// LeftToRight indicates the text contains no right-to-left characters and
// that either there are some left-to-right characters or the option
// DefaultDirection(LeftToRight) was passed.
LeftToRight Direction = iota
// RightToLeft indicates the text contains no left-to-right characters and
// that either there are some right-to-left characters or the option
// DefaultDirection(RightToLeft) was passed.
RightToLeft
// Mixed indicates text contains both left-to-right and right-to-left
// characters.
Mixed
// Neutral means that text contains no left-to-right and right-to-left
// characters and that no default direction has been set.
Neutral
)
type options struct{}
// An Option is an option for Bidi processing.
type Option func(*options)
// ICU allows the user to define embedding levels. This may be used, for example,
// to use hierarchical structure of markup languages to define embeddings.
// The following option may be a way to expose this functionality in this API.
// // LevelFunc sets a function that associates nesting levels with the given text.
// // The levels function will be called with monotonically increasing values for p.
// func LevelFunc(levels func(p int) int) Option {
// panic("unimplemented")
// }
// DefaultDirection sets the default direction for a Paragraph. The direction is
// overridden if the text contains directional characters.
func DefaultDirection(d Direction) Option {
panic("unimplemented")
}
// A Paragraph holds a single Paragraph for Bidi processing.
type Paragraph struct {
// buffers
}
// SetBytes configures p for the given paragraph text. It replaces text
// previously set by SetBytes or SetString. If b contains a paragraph separator
// it will only process the first paragraph and report the number of bytes
// consumed from b including this separator. Error may be non-nil if options are
// given.
func (p *Paragraph) SetBytes(b []byte, opts ...Option) (n int, err error) {
panic("unimplemented")
}
// SetString configures p for the given paragraph text. It replaces text
// previously set by SetBytes or SetString. If b contains a paragraph separator
// it will only process the first paragraph and report the number of bytes
// consumed from b including this separator. Error may be non-nil if options are
// given.
func (p *Paragraph) SetString(s string, opts ...Option) (n int, err error) {
panic("unimplemented")
}
// IsLeftToRight reports whether the principle direction of rendering for this
// paragraphs is left-to-right. If this returns false, the principle direction
// of rendering is right-to-left.
func (p *Paragraph) IsLeftToRight() bool {
panic("unimplemented")
}
// Direction returns the direction of the text of this paragraph.
//
// The direction may be LeftToRight, RightToLeft, Mixed, or Neutral.
func (p *Paragraph) Direction() Direction {
panic("unimplemented")
}
// RunAt reports the Run at the given position of the input text.
//
// This method can be used for computing line breaks on paragraphs.
func (p *Paragraph) RunAt(pos int) Run {
panic("unimplemented")
}
// Order computes the visual ordering of all the runs in a Paragraph.
func (p *Paragraph) Order() (Ordering, error) {
panic("unimplemented")
}
// Line computes the visual ordering of runs for a single line starting and
// ending at the given positions in the original text.
func (p *Paragraph) Line(start, end int) (Ordering, error) {
panic("unimplemented")
}
// An Ordering holds the computed visual order of runs of a Paragraph. Calling
// SetBytes or SetString on the originating Paragraph invalidates an Ordering.
// The methods of an Ordering should only be called by one goroutine at a time.
type Ordering struct{}
// Direction reports the directionality of the runs.
//
// The direction may be LeftToRight, RightToLeft, Mixed, or Neutral.
func (o *Ordering) Direction() Direction {
panic("unimplemented")
}
// NumRuns returns the number of runs.
func (o *Ordering) NumRuns() int {
panic("unimplemented")
}
// Run returns the ith run within the ordering.
func (o *Ordering) Run(i int) Run {
panic("unimplemented")
}
// TODO: perhaps with options.
// // Reorder creates a reader that reads the runes in visual order per character.
// // Modifiers remain after the runes they modify.
// func (l *Runs) Reorder() io.Reader {
// panic("unimplemented")
// }
// A Run is a continuous sequence of characters of a single direction.
type Run struct {
}
// String returns the text of the run in its original order.
func (r *Run) String() string {
panic("unimplemented")
}
// Bytes returns the text of the run in its original order.
func (r *Run) Bytes() []byte {
panic("unimplemented")
}
// TODO: methods for
// - Display order
// - headers and footers
// - bracket replacement.
// Direction reports the direction of the run.
func (r *Run) Direction() Direction {
panic("unimplemented")
}
// Position of the Run within the text passed to SetBytes or SetString of the
// originating Paragraph value.
func (r *Run) Pos() (start, end int) {
panic("unimplemented")
}
// AppendReverse reverses the order of characters of in, appends them to out,
// and returns the result. Modifiers will still follow the runes they modify.
// Brackets are replaced with their counterparts.
func AppendReverse(out, in []byte) []byte {
panic("unimplemented")
}
// ReverseString reverses the order of characters in s and returns a new string.
// Modifiers will still follow the runes they modify. Brackets are replaced with
// their counterparts.
func ReverseString(s string) string {
panic("unimplemented")
}

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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bidi
import (
"container/list"
"fmt"
"sort"
)
// This file contains a port of the reference implementation of the
// Bidi Parentheses Algorithm:
// http://www.unicode.org/Public/PROGRAMS/BidiReferenceJava/BidiPBAReference.java
//
// The implementation in this file covers definitions BD14-BD16 and rule N0
// of UAX#9.
//
// Some preprocessing is done for each rune before data is passed to this
// algorithm:
// - opening and closing brackets are identified
// - a bracket pair type, like '(' and ')' is assigned a unique identifier that
// is identical for the opening and closing bracket. It is left to do these
// mappings.
// - The BPA algorithm requires that bracket characters that are canonical
// equivalents of each other be able to be substituted for each other.
// It is the responsibility of the caller to do this canonicalization.
//
// In implementing BD16, this implementation departs slightly from the "logical"
// algorithm defined in UAX#9. In particular, the stack referenced there
// supports operations that go beyond a "basic" stack. An equivalent
// implementation based on a linked list is used here.
// Bidi_Paired_Bracket_Type
// BD14. An opening paired bracket is a character whose
// Bidi_Paired_Bracket_Type property value is Open.
//
// BD15. A closing paired bracket is a character whose
// Bidi_Paired_Bracket_Type property value is Close.
type bracketType byte
const (
bpNone bracketType = iota
bpOpen
bpClose
)
// bracketPair holds a pair of index values for opening and closing bracket
// location of a bracket pair.
type bracketPair struct {
opener int
closer int
}
func (b *bracketPair) String() string {
return fmt.Sprintf("(%v, %v)", b.opener, b.closer)
}
// bracketPairs is a slice of bracketPairs with a sort.Interface implementation.
type bracketPairs []bracketPair
func (b bracketPairs) Len() int { return len(b) }
func (b bracketPairs) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
func (b bracketPairs) Less(i, j int) bool { return b[i].opener < b[j].opener }
// resolvePairedBrackets runs the paired bracket part of the UBA algorithm.
//
// For each rune, it takes the indexes into the original string, the class the
// bracket type (in pairTypes) and the bracket identifier (pairValues). It also
// takes the direction type for the start-of-sentence and the embedding level.
//
// The identifiers for bracket types are the rune of the canonicalized opening
// bracket for brackets (open or close) or 0 for runes that are not brackets.
func resolvePairedBrackets(s *isolatingRunSequence) {
p := bracketPairer{
sos: s.sos,
openers: list.New(),
codesIsolatedRun: s.types,
indexes: s.indexes,
}
dirEmbed := L
if s.level&1 != 0 {
dirEmbed = R
}
p.locateBrackets(s.p.pairTypes, s.p.pairValues)
p.resolveBrackets(dirEmbed, s.p.initialTypes)
}
type bracketPairer struct {
sos Class // direction corresponding to start of sequence
// The following is a restatement of BD 16 using non-algorithmic language.
//
// A bracket pair is a pair of characters consisting of an opening
// paired bracket and a closing paired bracket such that the
// Bidi_Paired_Bracket property value of the former equals the latter,
// subject to the following constraints.
// - both characters of a pair occur in the same isolating run sequence
// - the closing character of a pair follows the opening character
// - any bracket character can belong at most to one pair, the earliest possible one
// - any bracket character not part of a pair is treated like an ordinary character
// - pairs may nest properly, but their spans may not overlap otherwise
// Bracket characters with canonical decompositions are supposed to be
// treated as if they had been normalized, to allow normalized and non-
// normalized text to give the same result. In this implementation that step
// is pushed out to the caller. The caller has to ensure that the pairValue
// slices contain the rune of the opening bracket after normalization for
// any opening or closing bracket.
openers *list.List // list of positions for opening brackets
// bracket pair positions sorted by location of opening bracket
pairPositions bracketPairs
codesIsolatedRun []Class // directional bidi codes for an isolated run
indexes []int // array of index values into the original string
}
// matchOpener reports whether characters at given positions form a matching
// bracket pair.
func (p *bracketPairer) matchOpener(pairValues []rune, opener, closer int) bool {
return pairValues[p.indexes[opener]] == pairValues[p.indexes[closer]]
}
const maxPairingDepth = 63
// locateBrackets locates matching bracket pairs according to BD16.
//
// This implementation uses a linked list instead of a stack, because, while
// elements are added at the front (like a push) they are not generally removed
// in atomic 'pop' operations, reducing the benefit of the stack archetype.
func (p *bracketPairer) locateBrackets(pairTypes []bracketType, pairValues []rune) {
// traverse the run
// do that explicitly (not in a for-each) so we can record position
for i, index := range p.indexes {
// look at the bracket type for each character
if pairTypes[index] == bpNone || p.codesIsolatedRun[i] != ON {
// continue scanning
continue
}
switch pairTypes[index] {
case bpOpen:
// check if maximum pairing depth reached
if p.openers.Len() == maxPairingDepth {
p.openers.Init()
return
}
// remember opener location, most recent first
p.openers.PushFront(i)
case bpClose:
// see if there is a match
count := 0
for elem := p.openers.Front(); elem != nil; elem = elem.Next() {
count++
opener := elem.Value.(int)
if p.matchOpener(pairValues, opener, i) {
// if the opener matches, add nested pair to the ordered list
p.pairPositions = append(p.pairPositions, bracketPair{opener, i})
// remove up to and including matched opener
for ; count > 0; count-- {
p.openers.Remove(p.openers.Front())
}
break
}
}
sort.Sort(p.pairPositions)
// if we get here, the closing bracket matched no openers
// and gets ignored
}
}
}
// Bracket pairs within an isolating run sequence are processed as units so
// that both the opening and the closing paired bracket in a pair resolve to
// the same direction.
//
// N0. Process bracket pairs in an isolating run sequence sequentially in
// the logical order of the text positions of the opening paired brackets
// using the logic given below. Within this scope, bidirectional types EN
// and AN are treated as R.
//
// Identify the bracket pairs in the current isolating run sequence
// according to BD16. For each bracket-pair element in the list of pairs of
// text positions:
//
// a Inspect the bidirectional types of the characters enclosed within the
// bracket pair.
//
// b If any strong type (either L or R) matching the embedding direction is
// found, set the type for both brackets in the pair to match the embedding
// direction.
//
// o [ e ] o -> o e e e o
//
// o [ o e ] -> o e o e e
//
// o [ NI e ] -> o e NI e e
//
// c Otherwise, if a strong type (opposite the embedding direction) is
// found, test for adjacent strong types as follows: 1 First, check
// backwards before the opening paired bracket until the first strong type
// (L, R, or sos) is found. If that first preceding strong type is opposite
// the embedding direction, then set the type for both brackets in the pair
// to that type. 2 Otherwise, set the type for both brackets in the pair to
// the embedding direction.
//
// o [ o ] e -> o o o o e
//
// o [ o NI ] o -> o o o NI o o
//
// e [ o ] o -> e e o e o
//
// e [ o ] e -> e e o e e
//
// e ( o [ o ] NI ) e -> e e o o o o NI e e
//
// d Otherwise, do not set the type for the current bracket pair. Note that
// if the enclosed text contains no strong types the paired brackets will
// both resolve to the same level when resolved individually using rules N1
// and N2.
//
// e ( NI ) o -> e ( NI ) o
// getStrongTypeN0 maps character's directional code to strong type as required
// by rule N0.
//
// TODO: have separate type for "strong" directionality.
func (p *bracketPairer) getStrongTypeN0(index int) Class {
switch p.codesIsolatedRun[index] {
// in the scope of N0, number types are treated as R
case EN, AN, AL, R:
return R
case L:
return L
default:
return ON
}
}
// classifyPairContent reports the strong types contained inside a Bracket Pair,
// assuming the given embedding direction.
//
// It returns ON if no strong type is found. If a single strong type is found,
// it returns this this type. Otherwise it returns the embedding direction.
//
// TODO: use separate type for "strong" directionality.
func (p *bracketPairer) classifyPairContent(loc bracketPair, dirEmbed Class) Class {
dirOpposite := ON
for i := loc.opener + 1; i < loc.closer; i++ {
dir := p.getStrongTypeN0(i)
if dir == ON {
continue
}
if dir == dirEmbed {
return dir // type matching embedding direction found
}
dirOpposite = dir
}
// return ON if no strong type found, or class opposite to dirEmbed
return dirOpposite
}
// classBeforePair determines which strong types are present before a Bracket
// Pair. Return R or L if strong type found, otherwise ON.
func (p *bracketPairer) classBeforePair(loc bracketPair) Class {
for i := loc.opener - 1; i >= 0; i-- {
if dir := p.getStrongTypeN0(i); dir != ON {
return dir
}
}
// no strong types found, return sos
return p.sos
}
// assignBracketType implements rule N0 for a single bracket pair.
func (p *bracketPairer) assignBracketType(loc bracketPair, dirEmbed Class, initialTypes []Class) {
// rule "N0, a", inspect contents of pair
dirPair := p.classifyPairContent(loc, dirEmbed)
// dirPair is now L, R, or N (no strong type found)
// the following logical tests are performed out of order compared to
// the statement of the rules but yield the same results
if dirPair == ON {
return // case "d" - nothing to do
}
if dirPair != dirEmbed {
// case "c": strong type found, opposite - check before (c.1)
dirPair = p.classBeforePair(loc)
if dirPair == dirEmbed || dirPair == ON {
// no strong opposite type found before - use embedding (c.2)
dirPair = dirEmbed
}
}
// else: case "b", strong type found matching embedding,
// no explicit action needed, as dirPair is already set to embedding
// direction
// set the bracket types to the type found
p.setBracketsToType(loc, dirPair, initialTypes)
}
func (p *bracketPairer) setBracketsToType(loc bracketPair, dirPair Class, initialTypes []Class) {
p.codesIsolatedRun[loc.opener] = dirPair
p.codesIsolatedRun[loc.closer] = dirPair
for i := loc.opener + 1; i < loc.closer; i++ {
index := p.indexes[i]
if initialTypes[index] != NSM {
break
}
p.codesIsolatedRun[i] = dirPair
}
for i := loc.closer + 1; i < len(p.indexes); i++ {
index := p.indexes[i]
if initialTypes[index] != NSM {
break
}
p.codesIsolatedRun[i] = dirPair
}
}
// resolveBrackets implements rule N0 for a list of pairs.
func (p *bracketPairer) resolveBrackets(dirEmbed Class, initialTypes []Class) {
for _, loc := range p.pairPositions {
p.assignBracketType(loc, dirEmbed, initialTypes)
}
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bidi
import "unicode/utf8"
// Properties provides access to BiDi properties of runes.
type Properties struct {
entry uint8
last uint8
}
var trie = newBidiTrie(0)
// TODO: using this for bidirule reduces the running time by about 5%. Consider
// if this is worth exposing or if we can find a way to speed up the Class
// method.
//
// // CompactClass is like Class, but maps all of the BiDi control classes
// // (LRO, RLO, LRE, RLE, PDF, LRI, RLI, FSI, PDI) to the class Control.
// func (p Properties) CompactClass() Class {
// return Class(p.entry & 0x0F)
// }
// Class returns the Bidi class for p.
func (p Properties) Class() Class {
c := Class(p.entry & 0x0F)
if c == Control {
c = controlByteToClass[p.last&0xF]
}
return c
}
// IsBracket reports whether the rune is a bracket.
func (p Properties) IsBracket() bool { return p.entry&0xF0 != 0 }
// IsOpeningBracket reports whether the rune is an opening bracket.
// IsBracket must return true.
func (p Properties) IsOpeningBracket() bool { return p.entry&openMask != 0 }
// TODO: find a better API and expose.
func (p Properties) reverseBracket(r rune) rune {
return xorMasks[p.entry>>xorMaskShift] ^ r
}
var controlByteToClass = [16]Class{
0xD: LRO, // U+202D LeftToRightOverride,
0xE: RLO, // U+202E RightToLeftOverride,
0xA: LRE, // U+202A LeftToRightEmbedding,
0xB: RLE, // U+202B RightToLeftEmbedding,
0xC: PDF, // U+202C PopDirectionalFormat,
0x6: LRI, // U+2066 LeftToRightIsolate,
0x7: RLI, // U+2067 RightToLeftIsolate,
0x8: FSI, // U+2068 FirstStrongIsolate,
0x9: PDI, // U+2069 PopDirectionalIsolate,
}
// LookupRune returns properties for r.
func LookupRune(r rune) (p Properties, size int) {
var buf [4]byte
n := utf8.EncodeRune(buf[:], r)
return Lookup(buf[:n])
}
// TODO: these lookup methods are based on the generated trie code. The returned
// sizes have slightly different semantics from the generated code, in that it
// always returns size==1 for an illegal UTF-8 byte (instead of the length
// of the maximum invalid subsequence). Most Transformers, like unicode/norm,
// leave invalid UTF-8 untouched, in which case it has performance benefits to
// do so (without changing the semantics). Bidi requires the semantics used here
// for the bidirule implementation to be compatible with the Go semantics.
// They ultimately should perhaps be adopted by all trie implementations, for
// convenience sake.
// This unrolled code also boosts performance of the secure/bidirule package by
// about 30%.
// So, to remove this code:
// - add option to trie generator to define return type.
// - always return 1 byte size for ill-formed UTF-8 runes.
// Lookup returns properties for the first rune in s and the width in bytes of
// its encoding. The size will be 0 if s does not hold enough bytes to complete
// the encoding.
func Lookup(s []byte) (p Properties, sz int) {
c0 := s[0]
switch {
case c0 < 0x80: // is ASCII
return Properties{entry: bidiValues[c0]}, 1
case c0 < 0xC2:
return Properties{}, 1
case c0 < 0xE0: // 2-byte UTF-8
if len(s) < 2 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c1)}, 2
case c0 < 0xF0: // 3-byte UTF-8
if len(s) < 3 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
o := uint32(i)<<6 + uint32(c1)
i = bidiIndex[o]
c2 := s[2]
if c2 < 0x80 || 0xC0 <= c2 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c2), last: c2}, 3
case c0 < 0xF8: // 4-byte UTF-8
if len(s) < 4 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
o := uint32(i)<<6 + uint32(c1)
i = bidiIndex[o]
c2 := s[2]
if c2 < 0x80 || 0xC0 <= c2 {
return Properties{}, 1
}
o = uint32(i)<<6 + uint32(c2)
i = bidiIndex[o]
c3 := s[3]
if c3 < 0x80 || 0xC0 <= c3 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c3)}, 4
}
// Illegal rune
return Properties{}, 1
}
// LookupString returns properties for the first rune in s and the width in
// bytes of its encoding. The size will be 0 if s does not hold enough bytes to
// complete the encoding.
func LookupString(s string) (p Properties, sz int) {
c0 := s[0]
switch {
case c0 < 0x80: // is ASCII
return Properties{entry: bidiValues[c0]}, 1
case c0 < 0xC2:
return Properties{}, 1
case c0 < 0xE0: // 2-byte UTF-8
if len(s) < 2 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c1)}, 2
case c0 < 0xF0: // 3-byte UTF-8
if len(s) < 3 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
o := uint32(i)<<6 + uint32(c1)
i = bidiIndex[o]
c2 := s[2]
if c2 < 0x80 || 0xC0 <= c2 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c2), last: c2}, 3
case c0 < 0xF8: // 4-byte UTF-8
if len(s) < 4 {
return Properties{}, 0
}
i := bidiIndex[c0]
c1 := s[1]
if c1 < 0x80 || 0xC0 <= c1 {
return Properties{}, 1
}
o := uint32(i)<<6 + uint32(c1)
i = bidiIndex[o]
c2 := s[2]
if c2 < 0x80 || 0xC0 <= c2 {
return Properties{}, 1
}
o = uint32(i)<<6 + uint32(c2)
i = bidiIndex[o]
c3 := s[3]
if c3 < 0x80 || 0xC0 <= c3 {
return Properties{}, 1
}
return Properties{entry: trie.lookupValue(uint32(i), c3)}, 4
}
// Illegal rune
return Properties{}, 1
}

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// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
package bidi
// Class is the Unicode BiDi class. Each rune has a single class.
type Class uint
const (
L Class = iota // LeftToRight
R // RightToLeft
EN // EuropeanNumber
ES // EuropeanSeparator
ET // EuropeanTerminator
AN // ArabicNumber
CS // CommonSeparator
B // ParagraphSeparator
S // SegmentSeparator
WS // WhiteSpace
ON // OtherNeutral
BN // BoundaryNeutral
NSM // NonspacingMark
AL // ArabicLetter
Control // Control LRO - PDI
numClass
LRO // LeftToRightOverride
RLO // RightToLeftOverride
LRE // LeftToRightEmbedding
RLE // RightToLeftEmbedding
PDF // PopDirectionalFormat
LRI // LeftToRightIsolate
RLI // RightToLeftIsolate
FSI // FirstStrongIsolate
PDI // PopDirectionalIsolate
unknownClass = ^Class(0)
)
var controlToClass = map[rune]Class{
0x202D: LRO, // LeftToRightOverride,
0x202E: RLO, // RightToLeftOverride,
0x202A: LRE, // LeftToRightEmbedding,
0x202B: RLE, // RightToLeftEmbedding,
0x202C: PDF, // PopDirectionalFormat,
0x2066: LRI, // LeftToRightIsolate,
0x2067: RLI, // RightToLeftIsolate,
0x2068: FSI, // FirstStrongIsolate,
0x2069: PDI, // PopDirectionalIsolate,
}
// A trie entry has the following bits:
// 7..5 XOR mask for brackets
// 4 1: Bracket open, 0: Bracket close
// 3..0 Class type
const (
openMask = 0x10
xorMaskShift = 5
)

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "unicode/utf8"
const (
maxNonStarters = 30
// The maximum number of characters needed for a buffer is
// maxNonStarters + 1 for the starter + 1 for the GCJ
maxBufferSize = maxNonStarters + 2
maxNFCExpansion = 3 // NFC(0x1D160)
maxNFKCExpansion = 18 // NFKC(0xFDFA)
maxByteBufferSize = utf8.UTFMax * maxBufferSize // 128
)
// ssState is used for reporting the segment state after inserting a rune.
// It is returned by streamSafe.next.
type ssState int
const (
// Indicates a rune was successfully added to the segment.
ssSuccess ssState = iota
// Indicates a rune starts a new segment and should not be added.
ssStarter
// Indicates a rune caused a segment overflow and a CGJ should be inserted.
ssOverflow
)
// streamSafe implements the policy of when a CGJ should be inserted.
type streamSafe uint8
// first inserts the first rune of a segment. It is a faster version of next if
// it is known p represents the first rune in a segment.
func (ss *streamSafe) first(p Properties) {
*ss = streamSafe(p.nTrailingNonStarters())
}
// insert returns a ssState value to indicate whether a rune represented by p
// can be inserted.
func (ss *streamSafe) next(p Properties) ssState {
if *ss > maxNonStarters {
panic("streamSafe was not reset")
}
n := p.nLeadingNonStarters()
if *ss += streamSafe(n); *ss > maxNonStarters {
*ss = 0
return ssOverflow
}
// The Stream-Safe Text Processing prescribes that the counting can stop
// as soon as a starter is encountered. However, there are some starters,
// like Jamo V and T, that can combine with other runes, leaving their
// successive non-starters appended to the previous, possibly causing an
// overflow. We will therefore consider any rune with a non-zero nLead to
// be a non-starter. Note that it always hold that if nLead > 0 then
// nLead == nTrail.
if n == 0 {
*ss = streamSafe(p.nTrailingNonStarters())
return ssStarter
}
return ssSuccess
}
// backwards is used for checking for overflow and segment starts
// when traversing a string backwards. Users do not need to call first
// for the first rune. The state of the streamSafe retains the count of
// the non-starters loaded.
func (ss *streamSafe) backwards(p Properties) ssState {
if *ss > maxNonStarters {
panic("streamSafe was not reset")
}
c := *ss + streamSafe(p.nTrailingNonStarters())
if c > maxNonStarters {
return ssOverflow
}
*ss = c
if p.nLeadingNonStarters() == 0 {
return ssStarter
}
return ssSuccess
}
func (ss streamSafe) isMax() bool {
return ss == maxNonStarters
}
// GraphemeJoiner is inserted after maxNonStarters non-starter runes.
const GraphemeJoiner = "\u034F"
// reorderBuffer is used to normalize a single segment. Characters inserted with
// insert are decomposed and reordered based on CCC. The compose method can
// be used to recombine characters. Note that the byte buffer does not hold
// the UTF-8 characters in order. Only the rune array is maintained in sorted
// order. flush writes the resulting segment to a byte array.
type reorderBuffer struct {
rune [maxBufferSize]Properties // Per character info.
byte [maxByteBufferSize]byte // UTF-8 buffer. Referenced by runeInfo.pos.
nbyte uint8 // Number or bytes.
ss streamSafe // For limiting length of non-starter sequence.
nrune int // Number of runeInfos.
f formInfo
src input
nsrc int
tmpBytes input
out []byte
flushF func(*reorderBuffer) bool
}
func (rb *reorderBuffer) init(f Form, src []byte) {
rb.f = *formTable[f]
rb.src.setBytes(src)
rb.nsrc = len(src)
rb.ss = 0
}
func (rb *reorderBuffer) initString(f Form, src string) {
rb.f = *formTable[f]
rb.src.setString(src)
rb.nsrc = len(src)
rb.ss = 0
}
func (rb *reorderBuffer) setFlusher(out []byte, f func(*reorderBuffer) bool) {
rb.out = out
rb.flushF = f
}
// reset discards all characters from the buffer.
func (rb *reorderBuffer) reset() {
rb.nrune = 0
rb.nbyte = 0
}
func (rb *reorderBuffer) doFlush() bool {
if rb.f.composing {
rb.compose()
}
res := rb.flushF(rb)
rb.reset()
return res
}
// appendFlush appends the normalized segment to rb.out.
func appendFlush(rb *reorderBuffer) bool {
for i := 0; i < rb.nrune; i++ {
start := rb.rune[i].pos
end := start + rb.rune[i].size
rb.out = append(rb.out, rb.byte[start:end]...)
}
return true
}
// flush appends the normalized segment to out and resets rb.
func (rb *reorderBuffer) flush(out []byte) []byte {
for i := 0; i < rb.nrune; i++ {
start := rb.rune[i].pos
end := start + rb.rune[i].size
out = append(out, rb.byte[start:end]...)
}
rb.reset()
return out
}
// flushCopy copies the normalized segment to buf and resets rb.
// It returns the number of bytes written to buf.
func (rb *reorderBuffer) flushCopy(buf []byte) int {
p := 0
for i := 0; i < rb.nrune; i++ {
runep := rb.rune[i]
p += copy(buf[p:], rb.byte[runep.pos:runep.pos+runep.size])
}
rb.reset()
return p
}
// insertOrdered inserts a rune in the buffer, ordered by Canonical Combining Class.
// It returns false if the buffer is not large enough to hold the rune.
// It is used internally by insert and insertString only.
func (rb *reorderBuffer) insertOrdered(info Properties) {
n := rb.nrune
b := rb.rune[:]
cc := info.ccc
if cc > 0 {
// Find insertion position + move elements to make room.
for ; n > 0; n-- {
if b[n-1].ccc <= cc {
break
}
b[n] = b[n-1]
}
}
rb.nrune += 1
pos := uint8(rb.nbyte)
rb.nbyte += utf8.UTFMax
info.pos = pos
b[n] = info
}
// insertErr is an error code returned by insert. Using this type instead
// of error improves performance up to 20% for many of the benchmarks.
type insertErr int
const (
iSuccess insertErr = -iota
iShortDst
iShortSrc
)
// insertFlush inserts the given rune in the buffer ordered by CCC.
// If a decomposition with multiple segments are encountered, they leading
// ones are flushed.
// It returns a non-zero error code if the rune was not inserted.
func (rb *reorderBuffer) insertFlush(src input, i int, info Properties) insertErr {
if rune := src.hangul(i); rune != 0 {
rb.decomposeHangul(rune)
return iSuccess
}
if info.hasDecomposition() {
return rb.insertDecomposed(info.Decomposition())
}
rb.insertSingle(src, i, info)
return iSuccess
}
// insertUnsafe inserts the given rune in the buffer ordered by CCC.
// It is assumed there is sufficient space to hold the runes. It is the
// responsibility of the caller to ensure this. This can be done by checking
// the state returned by the streamSafe type.
func (rb *reorderBuffer) insertUnsafe(src input, i int, info Properties) {
if rune := src.hangul(i); rune != 0 {
rb.decomposeHangul(rune)
}
if info.hasDecomposition() {
// TODO: inline.
rb.insertDecomposed(info.Decomposition())
} else {
rb.insertSingle(src, i, info)
}
}
// insertDecomposed inserts an entry in to the reorderBuffer for each rune
// in dcomp. dcomp must be a sequence of decomposed UTF-8-encoded runes.
// It flushes the buffer on each new segment start.
func (rb *reorderBuffer) insertDecomposed(dcomp []byte) insertErr {
rb.tmpBytes.setBytes(dcomp)
// As the streamSafe accounting already handles the counting for modifiers,
// we don't have to call next. However, we do need to keep the accounting
// intact when flushing the buffer.
for i := 0; i < len(dcomp); {
info := rb.f.info(rb.tmpBytes, i)
if info.BoundaryBefore() && rb.nrune > 0 && !rb.doFlush() {
return iShortDst
}
i += copy(rb.byte[rb.nbyte:], dcomp[i:i+int(info.size)])
rb.insertOrdered(info)
}
return iSuccess
}
// insertSingle inserts an entry in the reorderBuffer for the rune at
// position i. info is the runeInfo for the rune at position i.
func (rb *reorderBuffer) insertSingle(src input, i int, info Properties) {
src.copySlice(rb.byte[rb.nbyte:], i, i+int(info.size))
rb.insertOrdered(info)
}
// insertCGJ inserts a Combining Grapheme Joiner (0x034f) into rb.
func (rb *reorderBuffer) insertCGJ() {
rb.insertSingle(input{str: GraphemeJoiner}, 0, Properties{size: uint8(len(GraphemeJoiner))})
}
// appendRune inserts a rune at the end of the buffer. It is used for Hangul.
func (rb *reorderBuffer) appendRune(r rune) {
bn := rb.nbyte
sz := utf8.EncodeRune(rb.byte[bn:], rune(r))
rb.nbyte += utf8.UTFMax
rb.rune[rb.nrune] = Properties{pos: bn, size: uint8(sz)}
rb.nrune++
}
// assignRune sets a rune at position pos. It is used for Hangul and recomposition.
func (rb *reorderBuffer) assignRune(pos int, r rune) {
bn := rb.rune[pos].pos
sz := utf8.EncodeRune(rb.byte[bn:], rune(r))
rb.rune[pos] = Properties{pos: bn, size: uint8(sz)}
}
// runeAt returns the rune at position n. It is used for Hangul and recomposition.
func (rb *reorderBuffer) runeAt(n int) rune {
inf := rb.rune[n]
r, _ := utf8.DecodeRune(rb.byte[inf.pos : inf.pos+inf.size])
return r
}
// bytesAt returns the UTF-8 encoding of the rune at position n.
// It is used for Hangul and recomposition.
func (rb *reorderBuffer) bytesAt(n int) []byte {
inf := rb.rune[n]
return rb.byte[inf.pos : int(inf.pos)+int(inf.size)]
}
// For Hangul we combine algorithmically, instead of using tables.
const (
hangulBase = 0xAC00 // UTF-8(hangulBase) -> EA B0 80
hangulBase0 = 0xEA
hangulBase1 = 0xB0
hangulBase2 = 0x80
hangulEnd = hangulBase + jamoLVTCount // UTF-8(0xD7A4) -> ED 9E A4
hangulEnd0 = 0xED
hangulEnd1 = 0x9E
hangulEnd2 = 0xA4
jamoLBase = 0x1100 // UTF-8(jamoLBase) -> E1 84 00
jamoLBase0 = 0xE1
jamoLBase1 = 0x84
jamoLEnd = 0x1113
jamoVBase = 0x1161
jamoVEnd = 0x1176
jamoTBase = 0x11A7
jamoTEnd = 0x11C3
jamoTCount = 28
jamoVCount = 21
jamoVTCount = 21 * 28
jamoLVTCount = 19 * 21 * 28
)
const hangulUTF8Size = 3
func isHangul(b []byte) bool {
if len(b) < hangulUTF8Size {
return false
}
b0 := b[0]
if b0 < hangulBase0 {
return false
}
b1 := b[1]
switch {
case b0 == hangulBase0:
return b1 >= hangulBase1
case b0 < hangulEnd0:
return true
case b0 > hangulEnd0:
return false
case b1 < hangulEnd1:
return true
}
return b1 == hangulEnd1 && b[2] < hangulEnd2
}
func isHangulString(b string) bool {
if len(b) < hangulUTF8Size {
return false
}
b0 := b[0]
if b0 < hangulBase0 {
return false
}
b1 := b[1]
switch {
case b0 == hangulBase0:
return b1 >= hangulBase1
case b0 < hangulEnd0:
return true
case b0 > hangulEnd0:
return false
case b1 < hangulEnd1:
return true
}
return b1 == hangulEnd1 && b[2] < hangulEnd2
}
// Caller must ensure len(b) >= 2.
func isJamoVT(b []byte) bool {
// True if (rune & 0xff00) == jamoLBase
return b[0] == jamoLBase0 && (b[1]&0xFC) == jamoLBase1
}
func isHangulWithoutJamoT(b []byte) bool {
c, _ := utf8.DecodeRune(b)
c -= hangulBase
return c < jamoLVTCount && c%jamoTCount == 0
}
// decomposeHangul writes the decomposed Hangul to buf and returns the number
// of bytes written. len(buf) should be at least 9.
func decomposeHangul(buf []byte, r rune) int {
const JamoUTF8Len = 3
r -= hangulBase
x := r % jamoTCount
r /= jamoTCount
utf8.EncodeRune(buf, jamoLBase+r/jamoVCount)
utf8.EncodeRune(buf[JamoUTF8Len:], jamoVBase+r%jamoVCount)
if x != 0 {
utf8.EncodeRune(buf[2*JamoUTF8Len:], jamoTBase+x)
return 3 * JamoUTF8Len
}
return 2 * JamoUTF8Len
}
// decomposeHangul algorithmically decomposes a Hangul rune into
// its Jamo components.
// See http://unicode.org/reports/tr15/#Hangul for details on decomposing Hangul.
func (rb *reorderBuffer) decomposeHangul(r rune) {
r -= hangulBase
x := r % jamoTCount
r /= jamoTCount
rb.appendRune(jamoLBase + r/jamoVCount)
rb.appendRune(jamoVBase + r%jamoVCount)
if x != 0 {
rb.appendRune(jamoTBase + x)
}
}
// combineHangul algorithmically combines Jamo character components into Hangul.
// See http://unicode.org/reports/tr15/#Hangul for details on combining Hangul.
func (rb *reorderBuffer) combineHangul(s, i, k int) {
b := rb.rune[:]
bn := rb.nrune
for ; i < bn; i++ {
cccB := b[k-1].ccc
cccC := b[i].ccc
if cccB == 0 {
s = k - 1
}
if s != k-1 && cccB >= cccC {
// b[i] is blocked by greater-equal cccX below it
b[k] = b[i]
k++
} else {
l := rb.runeAt(s) // also used to compare to hangulBase
v := rb.runeAt(i) // also used to compare to jamoT
switch {
case jamoLBase <= l && l < jamoLEnd &&
jamoVBase <= v && v < jamoVEnd:
// 11xx plus 116x to LV
rb.assignRune(s, hangulBase+
(l-jamoLBase)*jamoVTCount+(v-jamoVBase)*jamoTCount)
case hangulBase <= l && l < hangulEnd &&
jamoTBase < v && v < jamoTEnd &&
((l-hangulBase)%jamoTCount) == 0:
// ACxx plus 11Ax to LVT
rb.assignRune(s, l+v-jamoTBase)
default:
b[k] = b[i]
k++
}
}
}
rb.nrune = k
}
// compose recombines the runes in the buffer.
// It should only be used to recompose a single segment, as it will not
// handle alternations between Hangul and non-Hangul characters correctly.
func (rb *reorderBuffer) compose() {
// UAX #15, section X5 , including Corrigendum #5
// "In any character sequence beginning with starter S, a character C is
// blocked from S if and only if there is some character B between S
// and C, and either B is a starter or it has the same or higher
// combining class as C."
bn := rb.nrune
if bn == 0 {
return
}
k := 1
b := rb.rune[:]
for s, i := 0, 1; i < bn; i++ {
if isJamoVT(rb.bytesAt(i)) {
// Redo from start in Hangul mode. Necessary to support
// U+320E..U+321E in NFKC mode.
rb.combineHangul(s, i, k)
return
}
ii := b[i]
// We can only use combineForward as a filter if we later
// get the info for the combined character. This is more
// expensive than using the filter. Using combinesBackward()
// is safe.
if ii.combinesBackward() {
cccB := b[k-1].ccc
cccC := ii.ccc
blocked := false // b[i] blocked by starter or greater or equal CCC?
if cccB == 0 {
s = k - 1
} else {
blocked = s != k-1 && cccB >= cccC
}
if !blocked {
combined := combine(rb.runeAt(s), rb.runeAt(i))
if combined != 0 {
rb.assignRune(s, combined)
continue
}
}
}
b[k] = b[i]
k++
}
rb.nrune = k
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
// This file contains Form-specific logic and wrappers for data in tables.go.
// Rune info is stored in a separate trie per composing form. A composing form
// and its corresponding decomposing form share the same trie. Each trie maps
// a rune to a uint16. The values take two forms. For v >= 0x8000:
// bits
// 15: 1 (inverse of NFD_QC bit of qcInfo)
// 13..7: qcInfo (see below). isYesD is always true (no decompostion).
// 6..0: ccc (compressed CCC value).
// For v < 0x8000, the respective rune has a decomposition and v is an index
// into a byte array of UTF-8 decomposition sequences and additional info and
// has the form:
// <header> <decomp_byte>* [<tccc> [<lccc>]]
// The header contains the number of bytes in the decomposition (excluding this
// length byte). The two most significant bits of this length byte correspond
// to bit 5 and 4 of qcInfo (see below). The byte sequence itself starts at v+1.
// The byte sequence is followed by a trailing and leading CCC if the values
// for these are not zero. The value of v determines which ccc are appended
// to the sequences. For v < firstCCC, there are none, for v >= firstCCC,
// the sequence is followed by a trailing ccc, and for v >= firstLeadingCC
// there is an additional leading ccc. The value of tccc itself is the
// trailing CCC shifted left 2 bits. The two least-significant bits of tccc
// are the number of trailing non-starters.
const (
qcInfoMask = 0x3F // to clear all but the relevant bits in a qcInfo
headerLenMask = 0x3F // extract the length value from the header byte
headerFlagsMask = 0xC0 // extract the qcInfo bits from the header byte
)
// Properties provides access to normalization properties of a rune.
type Properties struct {
pos uint8 // start position in reorderBuffer; used in composition.go
size uint8 // length of UTF-8 encoding of this rune
ccc uint8 // leading canonical combining class (ccc if not decomposition)
tccc uint8 // trailing canonical combining class (ccc if not decomposition)
nLead uint8 // number of leading non-starters.
flags qcInfo // quick check flags
index uint16
}
// functions dispatchable per form
type lookupFunc func(b input, i int) Properties
// formInfo holds Form-specific functions and tables.
type formInfo struct {
form Form
composing, compatibility bool // form type
info lookupFunc
nextMain iterFunc
}
var formTable = []*formInfo{{
form: NFC,
composing: true,
compatibility: false,
info: lookupInfoNFC,
nextMain: nextComposed,
}, {
form: NFD,
composing: false,
compatibility: false,
info: lookupInfoNFC,
nextMain: nextDecomposed,
}, {
form: NFKC,
composing: true,
compatibility: true,
info: lookupInfoNFKC,
nextMain: nextComposed,
}, {
form: NFKD,
composing: false,
compatibility: true,
info: lookupInfoNFKC,
nextMain: nextDecomposed,
}}
// We do not distinguish between boundaries for NFC, NFD, etc. to avoid
// unexpected behavior for the user. For example, in NFD, there is a boundary
// after 'a'. However, 'a' might combine with modifiers, so from the application's
// perspective it is not a good boundary. We will therefore always use the
// boundaries for the combining variants.
// BoundaryBefore returns true if this rune starts a new segment and
// cannot combine with any rune on the left.
func (p Properties) BoundaryBefore() bool {
if p.ccc == 0 && !p.combinesBackward() {
return true
}
// We assume that the CCC of the first character in a decomposition
// is always non-zero if different from info.ccc and that we can return
// false at this point. This is verified by maketables.
return false
}
// BoundaryAfter returns true if runes cannot combine with or otherwise
// interact with this or previous runes.
func (p Properties) BoundaryAfter() bool {
// TODO: loosen these conditions.
return p.isInert()
}
// We pack quick check data in 4 bits:
// 5: Combines forward (0 == false, 1 == true)
// 4..3: NFC_QC Yes(00), No (10), or Maybe (11)
// 2: NFD_QC Yes (0) or No (1). No also means there is a decomposition.
// 1..0: Number of trailing non-starters.
//
// When all 4 bits are zero, the character is inert, meaning it is never
// influenced by normalization.
type qcInfo uint8
func (p Properties) isYesC() bool { return p.flags&0x10 == 0 }
func (p Properties) isYesD() bool { return p.flags&0x4 == 0 }
func (p Properties) combinesForward() bool { return p.flags&0x20 != 0 }
func (p Properties) combinesBackward() bool { return p.flags&0x8 != 0 } // == isMaybe
func (p Properties) hasDecomposition() bool { return p.flags&0x4 != 0 } // == isNoD
func (p Properties) isInert() bool {
return p.flags&qcInfoMask == 0 && p.ccc == 0
}
func (p Properties) multiSegment() bool {
return p.index >= firstMulti && p.index < endMulti
}
func (p Properties) nLeadingNonStarters() uint8 {
return p.nLead
}
func (p Properties) nTrailingNonStarters() uint8 {
return uint8(p.flags & 0x03)
}
// Decomposition returns the decomposition for the underlying rune
// or nil if there is none.
func (p Properties) Decomposition() []byte {
// TODO: create the decomposition for Hangul?
if p.index == 0 {
return nil
}
i := p.index
n := decomps[i] & headerLenMask
i++
return decomps[i : i+uint16(n)]
}
// Size returns the length of UTF-8 encoding of the rune.
func (p Properties) Size() int {
return int(p.size)
}
// CCC returns the canonical combining class of the underlying rune.
func (p Properties) CCC() uint8 {
if p.index >= firstCCCZeroExcept {
return 0
}
return ccc[p.ccc]
}
// LeadCCC returns the CCC of the first rune in the decomposition.
// If there is no decomposition, LeadCCC equals CCC.
func (p Properties) LeadCCC() uint8 {
return ccc[p.ccc]
}
// TrailCCC returns the CCC of the last rune in the decomposition.
// If there is no decomposition, TrailCCC equals CCC.
func (p Properties) TrailCCC() uint8 {
return ccc[p.tccc]
}
// Recomposition
// We use 32-bit keys instead of 64-bit for the two codepoint keys.
// This clips off the bits of three entries, but we know this will not
// result in a collision. In the unlikely event that changes to
// UnicodeData.txt introduce collisions, the compiler will catch it.
// Note that the recomposition map for NFC and NFKC are identical.
// combine returns the combined rune or 0 if it doesn't exist.
func combine(a, b rune) rune {
key := uint32(uint16(a))<<16 + uint32(uint16(b))
return recompMap[key]
}
func lookupInfoNFC(b input, i int) Properties {
v, sz := b.charinfoNFC(i)
return compInfo(v, sz)
}
func lookupInfoNFKC(b input, i int) Properties {
v, sz := b.charinfoNFKC(i)
return compInfo(v, sz)
}
// Properties returns properties for the first rune in s.
func (f Form) Properties(s []byte) Properties {
if f == NFC || f == NFD {
return compInfo(nfcData.lookup(s))
}
return compInfo(nfkcData.lookup(s))
}
// PropertiesString returns properties for the first rune in s.
func (f Form) PropertiesString(s string) Properties {
if f == NFC || f == NFD {
return compInfo(nfcData.lookupString(s))
}
return compInfo(nfkcData.lookupString(s))
}
// compInfo converts the information contained in v and sz
// to a Properties. See the comment at the top of the file
// for more information on the format.
func compInfo(v uint16, sz int) Properties {
if v == 0 {
return Properties{size: uint8(sz)}
} else if v >= 0x8000 {
p := Properties{
size: uint8(sz),
ccc: uint8(v),
tccc: uint8(v),
flags: qcInfo(v >> 8),
}
if p.ccc > 0 || p.combinesBackward() {
p.nLead = uint8(p.flags & 0x3)
}
return p
}
// has decomposition
h := decomps[v]
f := (qcInfo(h&headerFlagsMask) >> 2) | 0x4
p := Properties{size: uint8(sz), flags: f, index: v}
if v >= firstCCC {
v += uint16(h&headerLenMask) + 1
c := decomps[v]
p.tccc = c >> 2
p.flags |= qcInfo(c & 0x3)
if v >= firstLeadingCCC {
p.nLead = c & 0x3
if v >= firstStarterWithNLead {
// We were tricked. Remove the decomposition.
p.flags &= 0x03
p.index = 0
return p
}
p.ccc = decomps[v+1]
}
}
return p
}

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vendor/golang.org/x/text/unicode/norm/input.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "unicode/utf8"
type input struct {
str string
bytes []byte
}
func inputBytes(str []byte) input {
return input{bytes: str}
}
func inputString(str string) input {
return input{str: str}
}
func (in *input) setBytes(str []byte) {
in.str = ""
in.bytes = str
}
func (in *input) setString(str string) {
in.str = str
in.bytes = nil
}
func (in *input) _byte(p int) byte {
if in.bytes == nil {
return in.str[p]
}
return in.bytes[p]
}
func (in *input) skipASCII(p, max int) int {
if in.bytes == nil {
for ; p < max && in.str[p] < utf8.RuneSelf; p++ {
}
} else {
for ; p < max && in.bytes[p] < utf8.RuneSelf; p++ {
}
}
return p
}
func (in *input) skipContinuationBytes(p int) int {
if in.bytes == nil {
for ; p < len(in.str) && !utf8.RuneStart(in.str[p]); p++ {
}
} else {
for ; p < len(in.bytes) && !utf8.RuneStart(in.bytes[p]); p++ {
}
}
return p
}
func (in *input) appendSlice(buf []byte, b, e int) []byte {
if in.bytes != nil {
return append(buf, in.bytes[b:e]...)
}
for i := b; i < e; i++ {
buf = append(buf, in.str[i])
}
return buf
}
func (in *input) copySlice(buf []byte, b, e int) int {
if in.bytes == nil {
return copy(buf, in.str[b:e])
}
return copy(buf, in.bytes[b:e])
}
func (in *input) charinfoNFC(p int) (uint16, int) {
if in.bytes == nil {
return nfcData.lookupString(in.str[p:])
}
return nfcData.lookup(in.bytes[p:])
}
func (in *input) charinfoNFKC(p int) (uint16, int) {
if in.bytes == nil {
return nfkcData.lookupString(in.str[p:])
}
return nfkcData.lookup(in.bytes[p:])
}
func (in *input) hangul(p int) (r rune) {
var size int
if in.bytes == nil {
if !isHangulString(in.str[p:]) {
return 0
}
r, size = utf8.DecodeRuneInString(in.str[p:])
} else {
if !isHangul(in.bytes[p:]) {
return 0
}
r, size = utf8.DecodeRune(in.bytes[p:])
}
if size != hangulUTF8Size {
return 0
}
return r
}

457
vendor/golang.org/x/text/unicode/norm/iter.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import (
"fmt"
"unicode/utf8"
)
// MaxSegmentSize is the maximum size of a byte buffer needed to consider any
// sequence of starter and non-starter runes for the purpose of normalization.
const MaxSegmentSize = maxByteBufferSize
// An Iter iterates over a string or byte slice, while normalizing it
// to a given Form.
type Iter struct {
rb reorderBuffer
buf [maxByteBufferSize]byte
info Properties // first character saved from previous iteration
next iterFunc // implementation of next depends on form
asciiF iterFunc
p int // current position in input source
multiSeg []byte // remainder of multi-segment decomposition
}
type iterFunc func(*Iter) []byte
// Init initializes i to iterate over src after normalizing it to Form f.
func (i *Iter) Init(f Form, src []byte) {
i.p = 0
if len(src) == 0 {
i.setDone()
i.rb.nsrc = 0
return
}
i.multiSeg = nil
i.rb.init(f, src)
i.next = i.rb.f.nextMain
i.asciiF = nextASCIIBytes
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
}
// InitString initializes i to iterate over src after normalizing it to Form f.
func (i *Iter) InitString(f Form, src string) {
i.p = 0
if len(src) == 0 {
i.setDone()
i.rb.nsrc = 0
return
}
i.multiSeg = nil
i.rb.initString(f, src)
i.next = i.rb.f.nextMain
i.asciiF = nextASCIIString
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
}
// Seek sets the segment to be returned by the next call to Next to start
// at position p. It is the responsibility of the caller to set p to the
// start of a segment.
func (i *Iter) Seek(offset int64, whence int) (int64, error) {
var abs int64
switch whence {
case 0:
abs = offset
case 1:
abs = int64(i.p) + offset
case 2:
abs = int64(i.rb.nsrc) + offset
default:
return 0, fmt.Errorf("norm: invalid whence")
}
if abs < 0 {
return 0, fmt.Errorf("norm: negative position")
}
if int(abs) >= i.rb.nsrc {
i.setDone()
return int64(i.p), nil
}
i.p = int(abs)
i.multiSeg = nil
i.next = i.rb.f.nextMain
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
return abs, nil
}
// returnSlice returns a slice of the underlying input type as a byte slice.
// If the underlying is of type []byte, it will simply return a slice.
// If the underlying is of type string, it will copy the slice to the buffer
// and return that.
func (i *Iter) returnSlice(a, b int) []byte {
if i.rb.src.bytes == nil {
return i.buf[:copy(i.buf[:], i.rb.src.str[a:b])]
}
return i.rb.src.bytes[a:b]
}
// Pos returns the byte position at which the next call to Next will commence processing.
func (i *Iter) Pos() int {
return i.p
}
func (i *Iter) setDone() {
i.next = nextDone
i.p = i.rb.nsrc
}
// Done returns true if there is no more input to process.
func (i *Iter) Done() bool {
return i.p >= i.rb.nsrc
}
// Next returns f(i.input[i.Pos():n]), where n is a boundary of i.input.
// For any input a and b for which f(a) == f(b), subsequent calls
// to Next will return the same segments.
// Modifying runes are grouped together with the preceding starter, if such a starter exists.
// Although not guaranteed, n will typically be the smallest possible n.
func (i *Iter) Next() []byte {
return i.next(i)
}
func nextASCIIBytes(i *Iter) []byte {
p := i.p + 1
if p >= i.rb.nsrc {
i.setDone()
return i.rb.src.bytes[i.p:p]
}
if i.rb.src.bytes[p] < utf8.RuneSelf {
p0 := i.p
i.p = p
return i.rb.src.bytes[p0:p]
}
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
func nextASCIIString(i *Iter) []byte {
p := i.p + 1
if p >= i.rb.nsrc {
i.buf[0] = i.rb.src.str[i.p]
i.setDone()
return i.buf[:1]
}
if i.rb.src.str[p] < utf8.RuneSelf {
i.buf[0] = i.rb.src.str[i.p]
i.p = p
return i.buf[:1]
}
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
func nextHangul(i *Iter) []byte {
p := i.p
next := p + hangulUTF8Size
if next >= i.rb.nsrc {
i.setDone()
} else if i.rb.src.hangul(next) == 0 {
i.rb.ss.next(i.info)
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
i.p = next
return i.buf[:decomposeHangul(i.buf[:], i.rb.src.hangul(p))]
}
func nextDone(i *Iter) []byte {
return nil
}
// nextMulti is used for iterating over multi-segment decompositions
// for decomposing normal forms.
func nextMulti(i *Iter) []byte {
j := 0
d := i.multiSeg
// skip first rune
for j = 1; j < len(d) && !utf8.RuneStart(d[j]); j++ {
}
for j < len(d) {
info := i.rb.f.info(input{bytes: d}, j)
if info.BoundaryBefore() {
i.multiSeg = d[j:]
return d[:j]
}
j += int(info.size)
}
// treat last segment as normal decomposition
i.next = i.rb.f.nextMain
return i.next(i)
}
// nextMultiNorm is used for iterating over multi-segment decompositions
// for composing normal forms.
func nextMultiNorm(i *Iter) []byte {
j := 0
d := i.multiSeg
for j < len(d) {
info := i.rb.f.info(input{bytes: d}, j)
if info.BoundaryBefore() {
i.rb.compose()
seg := i.buf[:i.rb.flushCopy(i.buf[:])]
i.rb.insertUnsafe(input{bytes: d}, j, info)
i.multiSeg = d[j+int(info.size):]
return seg
}
i.rb.insertUnsafe(input{bytes: d}, j, info)
j += int(info.size)
}
i.multiSeg = nil
i.next = nextComposed
return doNormComposed(i)
}
// nextDecomposed is the implementation of Next for forms NFD and NFKD.
func nextDecomposed(i *Iter) (next []byte) {
outp := 0
inCopyStart, outCopyStart := i.p, 0
for {
if sz := int(i.info.size); sz <= 1 {
i.rb.ss = 0
p := i.p
i.p++ // ASCII or illegal byte. Either way, advance by 1.
if i.p >= i.rb.nsrc {
i.setDone()
return i.returnSlice(p, i.p)
} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
i.next = i.asciiF
return i.returnSlice(p, i.p)
}
outp++
} else if d := i.info.Decomposition(); d != nil {
// Note: If leading CCC != 0, then len(d) == 2 and last is also non-zero.
// Case 1: there is a leftover to copy. In this case the decomposition
// must begin with a modifier and should always be appended.
// Case 2: no leftover. Simply return d if followed by a ccc == 0 value.
p := outp + len(d)
if outp > 0 {
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
// TODO: this condition should not be possible, but we leave it
// in for defensive purposes.
if p > len(i.buf) {
return i.buf[:outp]
}
} else if i.info.multiSegment() {
// outp must be 0 as multi-segment decompositions always
// start a new segment.
if i.multiSeg == nil {
i.multiSeg = d
i.next = nextMulti
return nextMulti(i)
}
// We are in the last segment. Treat as normal decomposition.
d = i.multiSeg
i.multiSeg = nil
p = len(d)
}
prevCC := i.info.tccc
if i.p += sz; i.p >= i.rb.nsrc {
i.setDone()
i.info = Properties{} // Force BoundaryBefore to succeed.
} else {
i.info = i.rb.f.info(i.rb.src, i.p)
}
switch i.rb.ss.next(i.info) {
case ssOverflow:
i.next = nextCGJDecompose
fallthrough
case ssStarter:
if outp > 0 {
copy(i.buf[outp:], d)
return i.buf[:p]
}
return d
}
copy(i.buf[outp:], d)
outp = p
inCopyStart, outCopyStart = i.p, outp
if i.info.ccc < prevCC {
goto doNorm
}
continue
} else if r := i.rb.src.hangul(i.p); r != 0 {
outp = decomposeHangul(i.buf[:], r)
i.p += hangulUTF8Size
inCopyStart, outCopyStart = i.p, outp
if i.p >= i.rb.nsrc {
i.setDone()
break
} else if i.rb.src.hangul(i.p) != 0 {
i.next = nextHangul
return i.buf[:outp]
}
} else {
p := outp + sz
if p > len(i.buf) {
break
}
outp = p
i.p += sz
}
if i.p >= i.rb.nsrc {
i.setDone()
break
}
prevCC := i.info.tccc
i.info = i.rb.f.info(i.rb.src, i.p)
if v := i.rb.ss.next(i.info); v == ssStarter {
break
} else if v == ssOverflow {
i.next = nextCGJDecompose
break
}
if i.info.ccc < prevCC {
goto doNorm
}
}
if outCopyStart == 0 {
return i.returnSlice(inCopyStart, i.p)
} else if inCopyStart < i.p {
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
}
return i.buf[:outp]
doNorm:
// Insert what we have decomposed so far in the reorderBuffer.
// As we will only reorder, there will always be enough room.
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
i.rb.insertDecomposed(i.buf[0:outp])
return doNormDecomposed(i)
}
func doNormDecomposed(i *Iter) []byte {
for {
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
if i.p += int(i.info.size); i.p >= i.rb.nsrc {
i.setDone()
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if i.info.ccc == 0 {
break
}
if s := i.rb.ss.next(i.info); s == ssOverflow {
i.next = nextCGJDecompose
break
}
}
// new segment or too many combining characters: exit normalization
return i.buf[:i.rb.flushCopy(i.buf[:])]
}
func nextCGJDecompose(i *Iter) []byte {
i.rb.ss = 0
i.rb.insertCGJ()
i.next = nextDecomposed
i.rb.ss.first(i.info)
buf := doNormDecomposed(i)
return buf
}
// nextComposed is the implementation of Next for forms NFC and NFKC.
func nextComposed(i *Iter) []byte {
outp, startp := 0, i.p
var prevCC uint8
for {
if !i.info.isYesC() {
goto doNorm
}
prevCC = i.info.tccc
sz := int(i.info.size)
if sz == 0 {
sz = 1 // illegal rune: copy byte-by-byte
}
p := outp + sz
if p > len(i.buf) {
break
}
outp = p
i.p += sz
if i.p >= i.rb.nsrc {
i.setDone()
break
} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
i.rb.ss = 0
i.next = i.asciiF
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if v := i.rb.ss.next(i.info); v == ssStarter {
break
} else if v == ssOverflow {
i.next = nextCGJCompose
break
}
if i.info.ccc < prevCC {
goto doNorm
}
}
return i.returnSlice(startp, i.p)
doNorm:
// reset to start position
i.p = startp
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
if i.info.multiSegment() {
d := i.info.Decomposition()
info := i.rb.f.info(input{bytes: d}, 0)
i.rb.insertUnsafe(input{bytes: d}, 0, info)
i.multiSeg = d[int(info.size):]
i.next = nextMultiNorm
return nextMultiNorm(i)
}
i.rb.ss.first(i.info)
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
return doNormComposed(i)
}
func doNormComposed(i *Iter) []byte {
// First rune should already be inserted.
for {
if i.p += int(i.info.size); i.p >= i.rb.nsrc {
i.setDone()
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if s := i.rb.ss.next(i.info); s == ssStarter {
break
} else if s == ssOverflow {
i.next = nextCGJCompose
break
}
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
}
i.rb.compose()
seg := i.buf[:i.rb.flushCopy(i.buf[:])]
return seg
}
func nextCGJCompose(i *Iter) []byte {
i.rb.ss = 0 // instead of first
i.rb.insertCGJ()
i.next = nextComposed
// Note that we treat any rune with nLeadingNonStarters > 0 as a non-starter,
// even if they are not. This is particularly dubious for U+FF9E and UFF9A.
// If we ever change that, insert a check here.
i.rb.ss.first(i.info)
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
return doNormComposed(i)
}

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vendor/golang.org/x/text/unicode/norm/normalize.go generated vendored Normal file
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@ -0,0 +1,609 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Note: the file data_test.go that is generated should not be checked in.
//go:generate go run maketables.go triegen.go
//go:generate go test -tags test
// Package norm contains types and functions for normalizing Unicode strings.
package norm // import "golang.org/x/text/unicode/norm"
import (
"unicode/utf8"
"golang.org/x/text/transform"
)
// A Form denotes a canonical representation of Unicode code points.
// The Unicode-defined normalization and equivalence forms are:
//
// NFC Unicode Normalization Form C
// NFD Unicode Normalization Form D
// NFKC Unicode Normalization Form KC
// NFKD Unicode Normalization Form KD
//
// For a Form f, this documentation uses the notation f(x) to mean
// the bytes or string x converted to the given form.
// A position n in x is called a boundary if conversion to the form can
// proceed independently on both sides:
// f(x) == append(f(x[0:n]), f(x[n:])...)
//
// References: http://unicode.org/reports/tr15/ and
// http://unicode.org/notes/tn5/.
type Form int
const (
NFC Form = iota
NFD
NFKC
NFKD
)
// Bytes returns f(b). May return b if f(b) = b.
func (f Form) Bytes(b []byte) []byte {
src := inputBytes(b)
ft := formTable[f]
n, ok := ft.quickSpan(src, 0, len(b), true)
if ok {
return b
}
out := make([]byte, n, len(b))
copy(out, b[0:n])
rb := reorderBuffer{f: *ft, src: src, nsrc: len(b), out: out, flushF: appendFlush}
return doAppendInner(&rb, n)
}
// String returns f(s).
func (f Form) String(s string) string {
src := inputString(s)
ft := formTable[f]
n, ok := ft.quickSpan(src, 0, len(s), true)
if ok {
return s
}
out := make([]byte, n, len(s))
copy(out, s[0:n])
rb := reorderBuffer{f: *ft, src: src, nsrc: len(s), out: out, flushF: appendFlush}
return string(doAppendInner(&rb, n))
}
// IsNormal returns true if b == f(b).
func (f Form) IsNormal(b []byte) bool {
src := inputBytes(b)
ft := formTable[f]
bp, ok := ft.quickSpan(src, 0, len(b), true)
if ok {
return true
}
rb := reorderBuffer{f: *ft, src: src, nsrc: len(b)}
rb.setFlusher(nil, cmpNormalBytes)
for bp < len(b) {
rb.out = b[bp:]
if bp = decomposeSegment(&rb, bp, true); bp < 0 {
return false
}
bp, _ = rb.f.quickSpan(rb.src, bp, len(b), true)
}
return true
}
func cmpNormalBytes(rb *reorderBuffer) bool {
b := rb.out
for i := 0; i < rb.nrune; i++ {
info := rb.rune[i]
if int(info.size) > len(b) {
return false
}
p := info.pos
pe := p + info.size
for ; p < pe; p++ {
if b[0] != rb.byte[p] {
return false
}
b = b[1:]
}
}
return true
}
// IsNormalString returns true if s == f(s).
func (f Form) IsNormalString(s string) bool {
src := inputString(s)
ft := formTable[f]
bp, ok := ft.quickSpan(src, 0, len(s), true)
if ok {
return true
}
rb := reorderBuffer{f: *ft, src: src, nsrc: len(s)}
rb.setFlusher(nil, func(rb *reorderBuffer) bool {
for i := 0; i < rb.nrune; i++ {
info := rb.rune[i]
if bp+int(info.size) > len(s) {
return false
}
p := info.pos
pe := p + info.size
for ; p < pe; p++ {
if s[bp] != rb.byte[p] {
return false
}
bp++
}
}
return true
})
for bp < len(s) {
if bp = decomposeSegment(&rb, bp, true); bp < 0 {
return false
}
bp, _ = rb.f.quickSpan(rb.src, bp, len(s), true)
}
return true
}
// patchTail fixes a case where a rune may be incorrectly normalized
// if it is followed by illegal continuation bytes. It returns the
// patched buffer and whether the decomposition is still in progress.
func patchTail(rb *reorderBuffer) bool {
info, p := lastRuneStart(&rb.f, rb.out)
if p == -1 || info.size == 0 {
return true
}
end := p + int(info.size)
extra := len(rb.out) - end
if extra > 0 {
// Potentially allocating memory. However, this only
// happens with ill-formed UTF-8.
x := make([]byte, 0)
x = append(x, rb.out[len(rb.out)-extra:]...)
rb.out = rb.out[:end]
decomposeToLastBoundary(rb)
rb.doFlush()
rb.out = append(rb.out, x...)
return false
}
buf := rb.out[p:]
rb.out = rb.out[:p]
decomposeToLastBoundary(rb)
if s := rb.ss.next(info); s == ssStarter {
rb.doFlush()
rb.ss.first(info)
} else if s == ssOverflow {
rb.doFlush()
rb.insertCGJ()
rb.ss = 0
}
rb.insertUnsafe(inputBytes(buf), 0, info)
return true
}
func appendQuick(rb *reorderBuffer, i int) int {
if rb.nsrc == i {
return i
}
end, _ := rb.f.quickSpan(rb.src, i, rb.nsrc, true)
rb.out = rb.src.appendSlice(rb.out, i, end)
return end
}
// Append returns f(append(out, b...)).
// The buffer out must be nil, empty, or equal to f(out).
func (f Form) Append(out []byte, src ...byte) []byte {
return f.doAppend(out, inputBytes(src), len(src))
}
func (f Form) doAppend(out []byte, src input, n int) []byte {
if n == 0 {
return out
}
ft := formTable[f]
// Attempt to do a quickSpan first so we can avoid initializing the reorderBuffer.
if len(out) == 0 {
p, _ := ft.quickSpan(src, 0, n, true)
out = src.appendSlice(out, 0, p)
if p == n {
return out
}
rb := reorderBuffer{f: *ft, src: src, nsrc: n, out: out, flushF: appendFlush}
return doAppendInner(&rb, p)
}
rb := reorderBuffer{f: *ft, src: src, nsrc: n}
return doAppend(&rb, out, 0)
}
func doAppend(rb *reorderBuffer, out []byte, p int) []byte {
rb.setFlusher(out, appendFlush)
src, n := rb.src, rb.nsrc
doMerge := len(out) > 0
if q := src.skipContinuationBytes(p); q > p {
// Move leading non-starters to destination.
rb.out = src.appendSlice(rb.out, p, q)
p = q
doMerge = patchTail(rb)
}
fd := &rb.f
if doMerge {
var info Properties
if p < n {
info = fd.info(src, p)
if !info.BoundaryBefore() || info.nLeadingNonStarters() > 0 {
if p == 0 {
decomposeToLastBoundary(rb)
}
p = decomposeSegment(rb, p, true)
}
}
if info.size == 0 {
rb.doFlush()
// Append incomplete UTF-8 encoding.
return src.appendSlice(rb.out, p, n)
}
if rb.nrune > 0 {
return doAppendInner(rb, p)
}
}
p = appendQuick(rb, p)
return doAppendInner(rb, p)
}
func doAppendInner(rb *reorderBuffer, p int) []byte {
for n := rb.nsrc; p < n; {
p = decomposeSegment(rb, p, true)
p = appendQuick(rb, p)
}
return rb.out
}
// AppendString returns f(append(out, []byte(s))).
// The buffer out must be nil, empty, or equal to f(out).
func (f Form) AppendString(out []byte, src string) []byte {
return f.doAppend(out, inputString(src), len(src))
}
// QuickSpan returns a boundary n such that b[0:n] == f(b[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) QuickSpan(b []byte) int {
n, _ := formTable[f].quickSpan(inputBytes(b), 0, len(b), true)
return n
}
// Span implements transform.SpanningTransformer. It returns a boundary n such
// that b[0:n] == f(b[0:n]). It is not guaranteed to return the largest such n.
func (f Form) Span(b []byte, atEOF bool) (n int, err error) {
n, ok := formTable[f].quickSpan(inputBytes(b), 0, len(b), atEOF)
if n < len(b) {
if !ok {
err = transform.ErrEndOfSpan
} else {
err = transform.ErrShortSrc
}
}
return n, err
}
// SpanString returns a boundary n such that s[0:n] == f(s[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) SpanString(s string, atEOF bool) (n int, err error) {
n, ok := formTable[f].quickSpan(inputString(s), 0, len(s), atEOF)
if n < len(s) {
if !ok {
err = transform.ErrEndOfSpan
} else {
err = transform.ErrShortSrc
}
}
return n, err
}
// quickSpan returns a boundary n such that src[0:n] == f(src[0:n]) and
// whether any non-normalized parts were found. If atEOF is false, n will
// not point past the last segment if this segment might be become
// non-normalized by appending other runes.
func (f *formInfo) quickSpan(src input, i, end int, atEOF bool) (n int, ok bool) {
var lastCC uint8
ss := streamSafe(0)
lastSegStart := i
for n = end; i < n; {
if j := src.skipASCII(i, n); i != j {
i = j
lastSegStart = i - 1
lastCC = 0
ss = 0
continue
}
info := f.info(src, i)
if info.size == 0 {
if atEOF {
// include incomplete runes
return n, true
}
return lastSegStart, true
}
// This block needs to be before the next, because it is possible to
// have an overflow for runes that are starters (e.g. with U+FF9E).
switch ss.next(info) {
case ssStarter:
lastSegStart = i
case ssOverflow:
return lastSegStart, false
case ssSuccess:
if lastCC > info.ccc {
return lastSegStart, false
}
}
if f.composing {
if !info.isYesC() {
break
}
} else {
if !info.isYesD() {
break
}
}
lastCC = info.ccc
i += int(info.size)
}
if i == n {
if !atEOF {
n = lastSegStart
}
return n, true
}
return lastSegStart, false
}
// QuickSpanString returns a boundary n such that s[0:n] == f(s[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) QuickSpanString(s string) int {
n, _ := formTable[f].quickSpan(inputString(s), 0, len(s), true)
return n
}
// FirstBoundary returns the position i of the first boundary in b
// or -1 if b contains no boundary.
func (f Form) FirstBoundary(b []byte) int {
return f.firstBoundary(inputBytes(b), len(b))
}
func (f Form) firstBoundary(src input, nsrc int) int {
i := src.skipContinuationBytes(0)
if i >= nsrc {
return -1
}
fd := formTable[f]
ss := streamSafe(0)
// We should call ss.first here, but we can't as the first rune is
// skipped already. This means FirstBoundary can't really determine
// CGJ insertion points correctly. Luckily it doesn't have to.
for {
info := fd.info(src, i)
if info.size == 0 {
return -1
}
if s := ss.next(info); s != ssSuccess {
return i
}
i += int(info.size)
if i >= nsrc {
if !info.BoundaryAfter() && !ss.isMax() {
return -1
}
return nsrc
}
}
}
// FirstBoundaryInString returns the position i of the first boundary in s
// or -1 if s contains no boundary.
func (f Form) FirstBoundaryInString(s string) int {
return f.firstBoundary(inputString(s), len(s))
}
// NextBoundary reports the index of the boundary between the first and next
// segment in b or -1 if atEOF is false and there are not enough bytes to
// determine this boundary.
func (f Form) NextBoundary(b []byte, atEOF bool) int {
return f.nextBoundary(inputBytes(b), len(b), atEOF)
}
// NextBoundaryInString reports the index of the boundary between the first and
// next segment in b or -1 if atEOF is false and there are not enough bytes to
// determine this boundary.
func (f Form) NextBoundaryInString(s string, atEOF bool) int {
return f.nextBoundary(inputString(s), len(s), atEOF)
}
func (f Form) nextBoundary(src input, nsrc int, atEOF bool) int {
if nsrc == 0 {
if atEOF {
return 0
}
return -1
}
fd := formTable[f]
info := fd.info(src, 0)
if info.size == 0 {
if atEOF {
return 1
}
return -1
}
ss := streamSafe(0)
ss.first(info)
for i := int(info.size); i < nsrc; i += int(info.size) {
info = fd.info(src, i)
if info.size == 0 {
if atEOF {
return i
}
return -1
}
// TODO: Using streamSafe to determine the boundary isn't the same as
// using BoundaryBefore. Determine which should be used.
if s := ss.next(info); s != ssSuccess {
return i
}
}
if !atEOF && !info.BoundaryAfter() && !ss.isMax() {
return -1
}
return nsrc
}
// LastBoundary returns the position i of the last boundary in b
// or -1 if b contains no boundary.
func (f Form) LastBoundary(b []byte) int {
return lastBoundary(formTable[f], b)
}
func lastBoundary(fd *formInfo, b []byte) int {
i := len(b)
info, p := lastRuneStart(fd, b)
if p == -1 {
return -1
}
if info.size == 0 { // ends with incomplete rune
if p == 0 { // starts with incomplete rune
return -1
}
i = p
info, p = lastRuneStart(fd, b[:i])
if p == -1 { // incomplete UTF-8 encoding or non-starter bytes without a starter
return i
}
}
if p+int(info.size) != i { // trailing non-starter bytes: illegal UTF-8
return i
}
if info.BoundaryAfter() {
return i
}
ss := streamSafe(0)
v := ss.backwards(info)
for i = p; i >= 0 && v != ssStarter; i = p {
info, p = lastRuneStart(fd, b[:i])
if v = ss.backwards(info); v == ssOverflow {
break
}
if p+int(info.size) != i {
if p == -1 { // no boundary found
return -1
}
return i // boundary after an illegal UTF-8 encoding
}
}
return i
}
// decomposeSegment scans the first segment in src into rb. It inserts 0x034f
// (Grapheme Joiner) when it encounters a sequence of more than 30 non-starters
// and returns the number of bytes consumed from src or iShortDst or iShortSrc.
func decomposeSegment(rb *reorderBuffer, sp int, atEOF bool) int {
// Force one character to be consumed.
info := rb.f.info(rb.src, sp)
if info.size == 0 {
return 0
}
if s := rb.ss.next(info); s == ssStarter {
// TODO: this could be removed if we don't support merging.
if rb.nrune > 0 {
goto end
}
} else if s == ssOverflow {
rb.insertCGJ()
goto end
}
if err := rb.insertFlush(rb.src, sp, info); err != iSuccess {
return int(err)
}
for {
sp += int(info.size)
if sp >= rb.nsrc {
if !atEOF && !info.BoundaryAfter() {
return int(iShortSrc)
}
break
}
info = rb.f.info(rb.src, sp)
if info.size == 0 {
if !atEOF {
return int(iShortSrc)
}
break
}
if s := rb.ss.next(info); s == ssStarter {
break
} else if s == ssOverflow {
rb.insertCGJ()
break
}
if err := rb.insertFlush(rb.src, sp, info); err != iSuccess {
return int(err)
}
}
end:
if !rb.doFlush() {
return int(iShortDst)
}
return sp
}
// lastRuneStart returns the runeInfo and position of the last
// rune in buf or the zero runeInfo and -1 if no rune was found.
func lastRuneStart(fd *formInfo, buf []byte) (Properties, int) {
p := len(buf) - 1
for ; p >= 0 && !utf8.RuneStart(buf[p]); p-- {
}
if p < 0 {
return Properties{}, -1
}
return fd.info(inputBytes(buf), p), p
}
// decomposeToLastBoundary finds an open segment at the end of the buffer
// and scans it into rb. Returns the buffer minus the last segment.
func decomposeToLastBoundary(rb *reorderBuffer) {
fd := &rb.f
info, i := lastRuneStart(fd, rb.out)
if int(info.size) != len(rb.out)-i {
// illegal trailing continuation bytes
return
}
if info.BoundaryAfter() {
return
}
var add [maxNonStarters + 1]Properties // stores runeInfo in reverse order
padd := 0
ss := streamSafe(0)
p := len(rb.out)
for {
add[padd] = info
v := ss.backwards(info)
if v == ssOverflow {
// Note that if we have an overflow, it the string we are appending to
// is not correctly normalized. In this case the behavior is undefined.
break
}
padd++
p -= int(info.size)
if v == ssStarter || p < 0 {
break
}
info, i = lastRuneStart(fd, rb.out[:p])
if int(info.size) != p-i {
break
}
}
rb.ss = ss
// Copy bytes for insertion as we may need to overwrite rb.out.
var buf [maxBufferSize * utf8.UTFMax]byte
cp := buf[:copy(buf[:], rb.out[p:])]
rb.out = rb.out[:p]
for padd--; padd >= 0; padd-- {
info = add[padd]
rb.insertUnsafe(inputBytes(cp), 0, info)
cp = cp[info.size:]
}
}

125
vendor/golang.org/x/text/unicode/norm/readwriter.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "io"
type normWriter struct {
rb reorderBuffer
w io.Writer
buf []byte
}
// Write implements the standard write interface. If the last characters are
// not at a normalization boundary, the bytes will be buffered for the next
// write. The remaining bytes will be written on close.
func (w *normWriter) Write(data []byte) (n int, err error) {
// Process data in pieces to keep w.buf size bounded.
const chunk = 4000
for len(data) > 0 {
// Normalize into w.buf.
m := len(data)
if m > chunk {
m = chunk
}
w.rb.src = inputBytes(data[:m])
w.rb.nsrc = m
w.buf = doAppend(&w.rb, w.buf, 0)
data = data[m:]
n += m
// Write out complete prefix, save remainder.
// Note that lastBoundary looks back at most 31 runes.
i := lastBoundary(&w.rb.f, w.buf)
if i == -1 {
i = 0
}
if i > 0 {
if _, err = w.w.Write(w.buf[:i]); err != nil {
break
}
bn := copy(w.buf, w.buf[i:])
w.buf = w.buf[:bn]
}
}
return n, err
}
// Close forces data that remains in the buffer to be written.
func (w *normWriter) Close() error {
if len(w.buf) > 0 {
_, err := w.w.Write(w.buf)
if err != nil {
return err
}
}
return nil
}
// Writer returns a new writer that implements Write(b)
// by writing f(b) to w. The returned writer may use an
// an internal buffer to maintain state across Write calls.
// Calling its Close method writes any buffered data to w.
func (f Form) Writer(w io.Writer) io.WriteCloser {
wr := &normWriter{rb: reorderBuffer{}, w: w}
wr.rb.init(f, nil)
return wr
}
type normReader struct {
rb reorderBuffer
r io.Reader
inbuf []byte
outbuf []byte
bufStart int
lastBoundary int
err error
}
// Read implements the standard read interface.
func (r *normReader) Read(p []byte) (int, error) {
for {
if r.lastBoundary-r.bufStart > 0 {
n := copy(p, r.outbuf[r.bufStart:r.lastBoundary])
r.bufStart += n
if r.lastBoundary-r.bufStart > 0 {
return n, nil
}
return n, r.err
}
if r.err != nil {
return 0, r.err
}
outn := copy(r.outbuf, r.outbuf[r.lastBoundary:])
r.outbuf = r.outbuf[0:outn]
r.bufStart = 0
n, err := r.r.Read(r.inbuf)
r.rb.src = inputBytes(r.inbuf[0:n])
r.rb.nsrc, r.err = n, err
if n > 0 {
r.outbuf = doAppend(&r.rb, r.outbuf, 0)
}
if err == io.EOF {
r.lastBoundary = len(r.outbuf)
} else {
r.lastBoundary = lastBoundary(&r.rb.f, r.outbuf)
if r.lastBoundary == -1 {
r.lastBoundary = 0
}
}
}
}
// Reader returns a new reader that implements Read
// by reading data from r and returning f(data).
func (f Form) Reader(r io.Reader) io.Reader {
const chunk = 4000
buf := make([]byte, chunk)
rr := &normReader{rb: reorderBuffer{}, r: r, inbuf: buf}
rr.rb.init(f, buf)
return rr
}

7653
vendor/golang.org/x/text/unicode/norm/tables10.0.0.go generated vendored Normal file

File diff suppressed because it is too large Load diff

7633
vendor/golang.org/x/text/unicode/norm/tables9.0.0.go generated vendored Normal file

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88
vendor/golang.org/x/text/unicode/norm/transform.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import (
"unicode/utf8"
"golang.org/x/text/transform"
)
// Reset implements the Reset method of the transform.Transformer interface.
func (Form) Reset() {}
// Transform implements the Transform method of the transform.Transformer
// interface. It may need to write segments of up to MaxSegmentSize at once.
// Users should either catch ErrShortDst and allow dst to grow or have dst be at
// least of size MaxTransformChunkSize to be guaranteed of progress.
func (f Form) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
n := 0
// Cap the maximum number of src bytes to check.
b := src
eof := atEOF
if ns := len(dst); ns < len(b) {
err = transform.ErrShortDst
eof = false
b = b[:ns]
}
i, ok := formTable[f].quickSpan(inputBytes(b), n, len(b), eof)
n += copy(dst[n:], b[n:i])
if !ok {
nDst, nSrc, err = f.transform(dst[n:], src[n:], atEOF)
return nDst + n, nSrc + n, err
}
if n < len(src) && !atEOF {
err = transform.ErrShortSrc
}
return n, n, err
}
func flushTransform(rb *reorderBuffer) bool {
// Write out (must fully fit in dst, or else it is an ErrShortDst).
if len(rb.out) < rb.nrune*utf8.UTFMax {
return false
}
rb.out = rb.out[rb.flushCopy(rb.out):]
return true
}
var errs = []error{nil, transform.ErrShortDst, transform.ErrShortSrc}
// transform implements the transform.Transformer interface. It is only called
// when quickSpan does not pass for a given string.
func (f Form) transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
// TODO: get rid of reorderBuffer. See CL 23460044.
rb := reorderBuffer{}
rb.init(f, src)
for {
// Load segment into reorder buffer.
rb.setFlusher(dst[nDst:], flushTransform)
end := decomposeSegment(&rb, nSrc, atEOF)
if end < 0 {
return nDst, nSrc, errs[-end]
}
nDst = len(dst) - len(rb.out)
nSrc = end
// Next quickSpan.
end = rb.nsrc
eof := atEOF
if n := nSrc + len(dst) - nDst; n < end {
err = transform.ErrShortDst
end = n
eof = false
}
end, ok := rb.f.quickSpan(rb.src, nSrc, end, eof)
n := copy(dst[nDst:], rb.src.bytes[nSrc:end])
nSrc += n
nDst += n
if ok {
if n < rb.nsrc && !atEOF {
err = transform.ErrShortSrc
}
return nDst, nSrc, err
}
}
}

54
vendor/golang.org/x/text/unicode/norm/trie.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
type valueRange struct {
value uint16 // header: value:stride
lo, hi byte // header: lo:n
}
type sparseBlocks struct {
values []valueRange
offset []uint16
}
var nfcSparse = sparseBlocks{
values: nfcSparseValues[:],
offset: nfcSparseOffset[:],
}
var nfkcSparse = sparseBlocks{
values: nfkcSparseValues[:],
offset: nfkcSparseOffset[:],
}
var (
nfcData = newNfcTrie(0)
nfkcData = newNfkcTrie(0)
)
// lookupValue determines the type of block n and looks up the value for b.
// For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
// is a list of ranges with an accompanying value. Given a matching range r,
// the value for b is by r.value + (b - r.lo) * stride.
func (t *sparseBlocks) lookup(n uint32, b byte) uint16 {
offset := t.offset[n]
header := t.values[offset]
lo := offset + 1
hi := lo + uint16(header.lo)
for lo < hi {
m := lo + (hi-lo)/2
r := t.values[m]
if r.lo <= b && b <= r.hi {
return r.value + uint16(b-r.lo)*header.value
}
if b < r.lo {
hi = m
} else {
lo = m + 1
}
}
return 0
}