osbuild2: add org.osbuild.inline source
Add support for the `org.osbuild.inline` source via a new `InlineSource` and the corresponding `InlineSourceItem`. A utility function `AddItem` can be used to conveniently add items based on data (as strings).
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41
internal/osbuild2/inline_source.go
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41
internal/osbuild2/inline_source.go
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package osbuild2
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import (
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"crypto/sha256"
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"encoding/base64"
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"fmt"
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)
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type InlineSource struct {
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Items map[string]InlineSourceItem `json:"items"`
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}
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func (InlineSource) isSource() {}
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type InlineSourceItem struct {
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Encoding string `json:"encoding"`
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Data string `json:"data"`
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}
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func NewInlineSource() *InlineSource {
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return &InlineSource{
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Items: make(map[string]InlineSourceItem),
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}
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}
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// AddItem a new item to the source. Well hash and encode that data
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// and return the checksum.
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func (s *InlineSource) AddItem(data string) string {
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dataBytes := []byte(data)
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encoded := base64.StdEncoding.EncodeToString(dataBytes)
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name := fmt.Sprintf("sha256:%x", sha256.Sum256(dataBytes))
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s.Items[name] = InlineSourceItem{
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Encoding: "base64",
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Data: encoded,
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}
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return name
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}
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