Move the API struct definitions into internal/weldr
This will prevent problems with import loops. client already imports weldr, so weldr cannot import client.
This commit is contained in:
parent
0f8e40bdf1
commit
971bafbc09
3 changed files with 24 additions and 20 deletions
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@ -7,6 +7,8 @@ import (
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"fmt"
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"fmt"
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"net/http"
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"net/http"
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"strings"
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"strings"
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"github.com/osbuild/osbuild-composer/internal/weldr"
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)
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)
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// PostTOMLBlueprintV0 sends a TOML blueprint string to the API
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// PostTOMLBlueprintV0 sends a TOML blueprint string to the API
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@ -73,7 +75,7 @@ func ListBlueprintsV0(socket *http.Client) ([]string, *APIResponse, error) {
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return nil, resp, err
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return nil, resp, err
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}
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}
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var list BlueprintsListV0
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var list weldr.BlueprintsListV0
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err = json.Unmarshal(body, &list)
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err = json.Unmarshal(body, &list)
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if err != nil {
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if err != nil {
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return nil, nil, err
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return nil, nil, err
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@ -91,30 +93,30 @@ func GetBlueprintInfoTOMLV0(socket *http.Client, bpName string) (string, *APIRes
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}
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}
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// GetBlueprintsInfoJSONV0 returns the requested blueprints and their changed state
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// GetBlueprintsInfoJSONV0 returns the requested blueprints and their changed state
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func GetBlueprintsInfoJSONV0(socket *http.Client, bpName string) (BlueprintsInfoV0, *APIResponse, error) {
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func GetBlueprintsInfoJSONV0(socket *http.Client, bpName string) (weldr.BlueprintsInfoV0, *APIResponse, error) {
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/info/"+bpName)
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/info/"+bpName)
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return BlueprintsInfoV0{}, resp, err
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return weldr.BlueprintsInfoV0{}, resp, err
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}
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}
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var info BlueprintsInfoV0
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var info weldr.BlueprintsInfoV0
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err = json.Unmarshal(body, &info)
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err = json.Unmarshal(body, &info)
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if err != nil {
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if err != nil {
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return BlueprintsInfoV0{}, nil, err
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return weldr.BlueprintsInfoV0{}, nil, err
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}
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}
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return info, nil, nil
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return info, nil, nil
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}
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}
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// GetBlueprintsChangesV0 returns the changes to the listed blueprints
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// GetBlueprintsChangesV0 returns the changes to the listed blueprints
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func GetBlueprintsChangesV0(socket *http.Client, bpNames []string) (BlueprintsChangesV0, *APIResponse, error) {
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func GetBlueprintsChangesV0(socket *http.Client, bpNames []string) (weldr.BlueprintsChangesV0, *APIResponse, error) {
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names := strings.Join(bpNames, ",")
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names := strings.Join(bpNames, ",")
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/changes/"+names)
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/changes/"+names)
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return BlueprintsChangesV0{}, resp, err
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return weldr.BlueprintsChangesV0{}, resp, err
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}
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}
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var changes BlueprintsChangesV0
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var changes weldr.BlueprintsChangesV0
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err = json.Unmarshal(body, &changes)
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err = json.Unmarshal(body, &changes)
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if err != nil {
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if err != nil {
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return BlueprintsChangesV0{}, nil, err
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return weldr.BlueprintsChangesV0{}, nil, err
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}
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}
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return changes, nil, nil
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return changes, nil, nil
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}
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}
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@ -139,30 +141,30 @@ func TagBlueprintV0(socket *http.Client, blueprint string) (*APIResponse, error)
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}
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}
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// DepsolveBlueprintV0 depsolves the listed blueprint
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// DepsolveBlueprintV0 depsolves the listed blueprint
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func DepsolveBlueprintV0(socket *http.Client, blueprint string) (BlueprintsDepsolveV0, *APIResponse, error) {
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func DepsolveBlueprintV0(socket *http.Client, blueprint string) (weldr.BlueprintsDepsolveV0, *APIResponse, error) {
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/depsolve/"+blueprint)
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/depsolve/"+blueprint)
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return BlueprintsDepsolveV0{}, resp, err
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return weldr.BlueprintsDepsolveV0{}, resp, err
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}
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}
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var deps BlueprintsDepsolveV0
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var deps weldr.BlueprintsDepsolveV0
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err = json.Unmarshal(body, &deps)
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err = json.Unmarshal(body, &deps)
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if err != nil {
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if err != nil {
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return BlueprintsDepsolveV0{}, nil, err
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return weldr.BlueprintsDepsolveV0{}, nil, err
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}
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}
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return deps, nil, nil
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return deps, nil, nil
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}
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}
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// FreezeBlueprintV0 depsolves the listed blueprint and returns the blueprint with frozen package
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// FreezeBlueprintV0 depsolves the listed blueprint and returns the blueprint with frozen package
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// versions
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// versions
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func FreezeBlueprintV0(socket *http.Client, blueprint string) (BlueprintsFreezeV0, *APIResponse, error) {
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func FreezeBlueprintV0(socket *http.Client, blueprint string) (weldr.BlueprintsFreezeV0, *APIResponse, error) {
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/freeze/"+blueprint)
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body, resp, err := GetRaw(socket, "GET", "/api/v0/blueprints/freeze/"+blueprint)
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return BlueprintsFreezeV0{}, resp, err
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return weldr.BlueprintsFreezeV0{}, resp, err
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}
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}
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var frozen BlueprintsFreezeV0
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var frozen weldr.BlueprintsFreezeV0
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err = json.Unmarshal(body, &frozen)
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err = json.Unmarshal(body, &frozen)
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if err != nil {
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if err != nil {
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return BlueprintsFreezeV0{}, nil, err
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return weldr.BlueprintsFreezeV0{}, nil, err
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}
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}
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return frozen, nil, nil
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return frozen, nil, nil
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}
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}
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@ -5,10 +5,12 @@ package client
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import (
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import (
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"encoding/json"
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"encoding/json"
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"net/http"
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"net/http"
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"github.com/osbuild/osbuild-composer/internal/weldr"
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)
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)
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// GetStatusV0 makes a GET request to /api/status and returns the v0 response as a StatusResponseV0
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// GetStatusV0 makes a GET request to /api/status and returns the v0 response as a StatusResponseV0
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func GetStatusV0(socket *http.Client) (reply StatusV0, resp *APIResponse, err error) {
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func GetStatusV0(socket *http.Client) (reply weldr.StatusV0, resp *APIResponse, err error) {
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body, resp, err := GetRaw(socket, "GET", "/api/status")
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body, resp, err := GetRaw(socket, "GET", "/api/status")
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if resp != nil || err != nil {
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if resp != nil || err != nil {
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return reply, resp, err
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return reply, resp, err
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@ -1,6 +1,6 @@
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// Package client - json contains Exported API response structures
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// Package weldr - json contains Exported API request/response structures
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// Copyright (C) 2020 by Red Hat, Inc.
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// Copyright (C) 2020 by Red Hat, Inc.
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package client
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package weldr
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import (
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import (
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"github.com/osbuild/osbuild-composer/internal/blueprint"
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"github.com/osbuild/osbuild-composer/internal/blueprint"
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