worker: introduce job artifact directory
The `jobs/:job_id/builds/:build_id/image` route was awkward: the `:jobid` was actually weldr's compose id and `:build_id` was always `0`. Change it to `jobs/:job_id/artifacts/:name`, where `:job_id` is now a job id, and `:name` is the name of the artifact to upload. In the future, it could support uploading more than one artifact. This allows removing outputs from `store`, which is now back to being a pure JSON-store. Take care that `weldr` returns (and deletes) images from the new (or for backwards compatibility, the old) location. The `org.osbuild.local` target continues to exist as a marker for the worker to know whether it should upload artifacts.
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11 changed files with 122 additions and 146 deletions
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@ -36,7 +36,7 @@ func TestErrors(t *testing.T) {
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}
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for _, c := range cases {
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server := worker.NewServer(nil, testjobqueue.New(), nil)
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server := worker.NewServer(nil, testjobqueue.New(), "")
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test.TestRoute(t, server, false, c.Method, c.Path, c.Body, c.ExpectedStatus, "{}", "message")
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}
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}
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@ -51,7 +51,7 @@ func TestCreate(t *testing.T) {
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if err != nil {
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t.Fatalf("error getting image type from arch")
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}
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server := worker.NewServer(nil, testjobqueue.New(), nil)
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server := worker.NewServer(nil, testjobqueue.New(), "")
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manifest, err := imageType.Manifest(nil, distro.ImageOptions{Size: imageType.Size(0)}, nil, nil, nil)
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if err != nil {
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@ -75,7 +75,7 @@ func testUpdateTransition(t *testing.T, from, to string, expectedStatus int) {
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if err != nil {
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t.Fatalf("error getting image type from arch")
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}
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server := worker.NewServer(nil, testjobqueue.New(), nil)
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server := worker.NewServer(nil, testjobqueue.New(), "")
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id := uuid.Nil
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if from != "VOID" {
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