upload: define new pulp uploader
Define a basic client struct to pull in the pulp-client library.
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390
vendor/github.com/osbuild/pulp-client/pulpclient/model_user.go
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390
vendor/github.com/osbuild/pulp-client/pulpclient/model_user.go
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/*
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Pulp 3 API
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Fetch, Upload, Organize, and Distribute Software Packages
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API version: v3
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Contact: pulp-list@redhat.com
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package pulpclient
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import (
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"encoding/json"
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)
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// checks if the User type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &User{}
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// User Serializer for User.
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type User struct {
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// Required. 150 characters or fewer. Letters, digits and @/./+/-/_ only.
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Username string `json:"username"`
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// Users password. Set to ``null`` to disable password authentication.
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Password NullableString `json:"password,omitempty"`
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// First name
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FirstName *string `json:"first_name,omitempty"`
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// Last name
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LastName *string `json:"last_name,omitempty"`
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// Email address
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Email *string `json:"email,omitempty"`
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// Designates whether the user can log into this admin site.
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IsStaff *bool `json:"is_staff,omitempty"`
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// Designates whether this user should be treated as active.
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IsActive *bool `json:"is_active,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _User User
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// NewUser instantiates a new User object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewUser(username string) *User {
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this := User{}
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this.Username = username
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var isStaff bool = false
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this.IsStaff = &isStaff
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var isActive bool = true
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this.IsActive = &isActive
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return &this
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}
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// NewUserWithDefaults instantiates a new User object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewUserWithDefaults() *User {
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this := User{}
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var isStaff bool = false
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this.IsStaff = &isStaff
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var isActive bool = true
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this.IsActive = &isActive
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return &this
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}
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// GetUsername returns the Username field value
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func (o *User) GetUsername() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Username
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}
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// GetUsernameOk returns a tuple with the Username field value
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// and a boolean to check if the value has been set.
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func (o *User) GetUsernameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Username, true
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}
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// SetUsername sets field value
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func (o *User) SetUsername(v string) {
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o.Username = v
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}
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// GetPassword returns the Password field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *User) GetPassword() string {
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if o == nil || IsNil(o.Password.Get()) {
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var ret string
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return ret
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}
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return *o.Password.Get()
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}
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// GetPasswordOk returns a tuple with the Password field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *User) GetPasswordOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.Password.Get(), o.Password.IsSet()
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}
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// HasPassword returns a boolean if a field has been set.
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func (o *User) HasPassword() bool {
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if o != nil && o.Password.IsSet() {
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return true
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}
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return false
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}
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// SetPassword gets a reference to the given NullableString and assigns it to the Password field.
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func (o *User) SetPassword(v string) {
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o.Password.Set(&v)
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}
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// SetPasswordNil sets the value for Password to be an explicit nil
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func (o *User) SetPasswordNil() {
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o.Password.Set(nil)
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}
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// UnsetPassword ensures that no value is present for Password, not even an explicit nil
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func (o *User) UnsetPassword() {
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o.Password.Unset()
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}
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// GetFirstName returns the FirstName field value if set, zero value otherwise.
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func (o *User) GetFirstName() string {
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if o == nil || IsNil(o.FirstName) {
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var ret string
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return ret
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}
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return *o.FirstName
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}
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// GetFirstNameOk returns a tuple with the FirstName field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *User) GetFirstNameOk() (*string, bool) {
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if o == nil || IsNil(o.FirstName) {
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return nil, false
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}
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return o.FirstName, true
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}
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// HasFirstName returns a boolean if a field has been set.
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func (o *User) HasFirstName() bool {
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if o != nil && !IsNil(o.FirstName) {
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return true
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}
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return false
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}
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// SetFirstName gets a reference to the given string and assigns it to the FirstName field.
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func (o *User) SetFirstName(v string) {
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o.FirstName = &v
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}
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// GetLastName returns the LastName field value if set, zero value otherwise.
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func (o *User) GetLastName() string {
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if o == nil || IsNil(o.LastName) {
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var ret string
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return ret
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}
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return *o.LastName
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}
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// GetLastNameOk returns a tuple with the LastName field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *User) GetLastNameOk() (*string, bool) {
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if o == nil || IsNil(o.LastName) {
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return nil, false
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}
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return o.LastName, true
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}
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// HasLastName returns a boolean if a field has been set.
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func (o *User) HasLastName() bool {
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if o != nil && !IsNil(o.LastName) {
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return true
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}
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return false
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}
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// SetLastName gets a reference to the given string and assigns it to the LastName field.
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func (o *User) SetLastName(v string) {
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o.LastName = &v
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}
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// GetEmail returns the Email field value if set, zero value otherwise.
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func (o *User) GetEmail() string {
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if o == nil || IsNil(o.Email) {
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var ret string
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return ret
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}
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return *o.Email
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}
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// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *User) GetEmailOk() (*string, bool) {
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if o == nil || IsNil(o.Email) {
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return nil, false
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}
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return o.Email, true
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}
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// HasEmail returns a boolean if a field has been set.
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func (o *User) HasEmail() bool {
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if o != nil && !IsNil(o.Email) {
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return true
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}
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return false
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}
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// SetEmail gets a reference to the given string and assigns it to the Email field.
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func (o *User) SetEmail(v string) {
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o.Email = &v
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}
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// GetIsStaff returns the IsStaff field value if set, zero value otherwise.
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func (o *User) GetIsStaff() bool {
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if o == nil || IsNil(o.IsStaff) {
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var ret bool
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return ret
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}
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return *o.IsStaff
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}
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// GetIsStaffOk returns a tuple with the IsStaff field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *User) GetIsStaffOk() (*bool, bool) {
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if o == nil || IsNil(o.IsStaff) {
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return nil, false
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}
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return o.IsStaff, true
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}
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// HasIsStaff returns a boolean if a field has been set.
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func (o *User) HasIsStaff() bool {
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if o != nil && !IsNil(o.IsStaff) {
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return true
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}
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return false
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}
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// SetIsStaff gets a reference to the given bool and assigns it to the IsStaff field.
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func (o *User) SetIsStaff(v bool) {
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o.IsStaff = &v
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}
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// GetIsActive returns the IsActive field value if set, zero value otherwise.
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func (o *User) GetIsActive() bool {
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if o == nil || IsNil(o.IsActive) {
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var ret bool
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return ret
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}
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return *o.IsActive
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}
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// GetIsActiveOk returns a tuple with the IsActive field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *User) GetIsActiveOk() (*bool, bool) {
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if o == nil || IsNil(o.IsActive) {
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return nil, false
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}
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return o.IsActive, true
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}
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// HasIsActive returns a boolean if a field has been set.
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func (o *User) HasIsActive() bool {
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if o != nil && !IsNil(o.IsActive) {
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return true
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}
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return false
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}
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// SetIsActive gets a reference to the given bool and assigns it to the IsActive field.
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func (o *User) SetIsActive(v bool) {
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o.IsActive = &v
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}
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func (o User) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o User) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["username"] = o.Username
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if o.Password.IsSet() {
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toSerialize["password"] = o.Password.Get()
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}
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if !IsNil(o.FirstName) {
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toSerialize["first_name"] = o.FirstName
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}
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if !IsNil(o.LastName) {
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toSerialize["last_name"] = o.LastName
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}
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if !IsNil(o.Email) {
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toSerialize["email"] = o.Email
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}
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if !IsNil(o.IsStaff) {
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toSerialize["is_staff"] = o.IsStaff
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}
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if !IsNil(o.IsActive) {
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toSerialize["is_active"] = o.IsActive
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *User) UnmarshalJSON(bytes []byte) (err error) {
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varUser := _User{}
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if err = json.Unmarshal(bytes, &varUser); err == nil {
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*o = User(varUser)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "username")
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delete(additionalProperties, "password")
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delete(additionalProperties, "first_name")
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delete(additionalProperties, "last_name")
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delete(additionalProperties, "email")
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delete(additionalProperties, "is_staff")
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delete(additionalProperties, "is_active")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableUser struct {
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value *User
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isSet bool
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}
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func (v NullableUser) Get() *User {
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return v.value
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}
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func (v *NullableUser) Set(val *User) {
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v.value = val
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v.isSet = true
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}
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func (v NullableUser) IsSet() bool {
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return v.isSet
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}
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func (v *NullableUser) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableUser(val *User) *NullableUser {
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return &NullableUser{value: val, isSet: true}
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}
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func (v NullableUser) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableUser) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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