weldr: Fix blueprints/depsolve response
The response always returns a 200 with a JSON response. Any errors will be in the errors list.
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parent
e13ebd46ee
commit
e3d1a34ab6
2 changed files with 12 additions and 8 deletions
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@ -828,6 +828,7 @@ func (api *API) blueprintsDepsolveHandler(writer http.ResponseWriter, request *h
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}
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blueprints := []entry{}
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blueprintsErrors := []responseError{}
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for i, name := range names {
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// remove leading / from first name
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if i == 0 {
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@ -835,12 +836,11 @@ func (api *API) blueprintsDepsolveHandler(writer http.ResponseWriter, request *h
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}
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blueprint, _ := api.store.GetBlueprint(name)
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if blueprint == nil {
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errors := responseError{
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blueprintsErrors = append(blueprintsErrors, responseError{
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ID: "UnknownBlueprint",
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Msg: fmt.Sprintf("%s: blueprint not found", name),
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}
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statusResponseError(writer, http.StatusBadRequest, errors)
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return
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})
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continue
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}
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dependencies, _, _, err := api.depsolveBlueprint(blueprint, "", api.arch, false)
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@ -859,7 +859,7 @@ func (api *API) blueprintsDepsolveHandler(writer http.ResponseWriter, request *h
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err := json.NewEncoder(writer).Encode(reply{
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Blueprints: blueprints,
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Errors: []responseError{},
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Errors: blueprintsErrors,
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})
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common.PanicOnError(err)
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}
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