Align partitions during their re-layout. Specifically, we align the
first partition which removes the need for the hard coded magic
number of 2048, which represents the proper alignment for a grain
size of 1MB given a sector size of 512 (our setup).
NB: Since all our partitions should sizes that are themselves
aligned, i.e. evenly dividable by the default grain (1MB) this
will not actually change any manifest.
Apply the minimum size specified in the file system customizations
also to existing partitions. Specifically, this now allows to set
a minimum size also for the root partition.
Modify the signature of `CreatePartitionTable` so that it is
possible to return errors from the function. This is not yet
used, but will be in the near future. Change all call sites
accordingly: in most cases we can just bubble up the error.
Instead of generating the UUIDs directly when new partitions are
created and separately for the boot and root partition, use the
new `PartitionTable.GenerateUUIDs` method to generate all UUIDs
that are missing in one go. Since this changes the order in
which the uuids are generated the test manifests UUIDs changed
and needed to be updated:
I used to following patch to get the updated manifests:
--- a/internal/distro/distro_test_common/distro_test_common.go
+++ b/internal/distro/distro_test_common/distro_test_common.go
@@ -105,6 +105,12 @@ func TestDistro_Manifest(t *testing.T, pipelinePath string, prefix string, regis
require.NoError(t, err)
diff := cmp.Diff(expected, actual)
+ if diff != "" {
+ tt.Manifest = got
+ data, _ := json.MarshalIndent(tt, "", " ")
+ path := filepath.Join("/tmp", filepath.Base(fileName))
+ _ = ioutil.WriteFile(path, data, 0644)
+ }
require.Emptyf(t, diff, "Distro: %s\nArch: %s\nImage type: %s\nTest case file: %s\n", d.Name(), arch.Name(), imageType.Name(), fileName)
}
})
And the following fish snippet to update the existing ones, using the
jq and sponge utilities:
for file in /tmp/rhel_85-*.json
set filename (basename $file)
jq -s '.[0].manifest = .[1].manifest | .[0]' test/data/manifests/$filename /tmp/$filename | sponge test/data/manifests/$filename
end
Pass the `basePartitionTable` argument of `CreatePartitionTable`.
Now that we clone the partition table at the beginning of the
method there is no need to pass a copy of the partition table.
The partition table is modified `CreatePartitionTable`, which is
not a problem for the table itself since it is currently passed
by value. However, all shallow copies share the same file system
pointers and `CreatePartitionTable` will modify those as well.
As there is a data race where two concurrent thread modify the
content of the Fileystem object at the same time before writing
the uuids out to the manifest via the stage options and thus the
resulting manifest would be broken.
Therefore we use the new `Clone` methods to make a dee@ copy of
the `PartitionTable` object in the `CreatePartitionTable` method;
This will allow us to pass the `basePartitionTable` object by val
and also return the resulting `PartitionTable` as a pointer.
What this function is actually doing is to create a filesystem,
together with a new partition; for LVM that filesystem could
also be created on a new logical volume though.
The previous commit made sure that `PartitionTable.RootPartition`
is indeed returning the pointer partition object inside the array
of the `PartitionTable`. Thus changes to the returned object will
now directly affect the object and thus there is no need to call
`PartitionTable.updateRootPartition` anymore.
thozza pointed out that `int` is platform dependent which results in
a fs size that is too small for 32-bit machines. This commit changes
the filesystem custimizations to use `uint64` instead of `int`