As a part of f4991cb1 ComposeEntry struct was removed from store package.
This change made sense because this struct is connected more with API than
with store - store uses its own Compose struct. In addition, converters
between Compose and ComposeEntry were added. Unfortunately, ComposeEntry
contains ImageSize which was not stored in Compose but retrieved from store
using GetImage method. This made those converters dependent on the store,
which was messy.
To solve this issue this commit adds image struct into Compose struct.
The content of image struct is generated on the worker side - when the worker
sets the compose status to FINISHED, it also sends Image struct with detailed
information about the result.
Return the error code of the osbuild run, and an array of errors,
one for each target provided. If a target fails, all other targets
are still attempted.
If either osbuild or one of the targets retursn an error, the worker
notifies osbuild-composer that the job failed.
Signed-off-by: Tom Gundersen <teg@jklm.no>
The main purpose of this is to share the structs between the server
and the client, and let the compiler ensure that our marshaling and
unmarshaling matches.
In the future we also want to make it easier to write unittests for
this code.
Signed-off-by: Tom Gundersen <teg@jklm.no>
Let the store in weldr be the only one that keeps state, and push
updates directly there. This fixes a bug where there was an ID mismatch.
Change the API to not let the caller pick the UUID, but provide it
in the response. Use the same UUID as is used to identify composes,
this makes it simpler to trace what is going on.
Signed-off-by: Tom Gundersen <teg@jklm.no>
Use the exact same status strings as is used in the API,
making it clearer that they are the same (and avoiding any
translation). Remember the creation/start/finish timestamps.
And store the output type.
Signed-off-by: Tom Gundersen <teg@jklm.no>
Go doesn't really do variants, so we must somehow emulate it. The
json objects we use are essentially tagged unions, with a `name`
field in reverse domain name notation identifying the type and a
type specific 'options' object.
In Go we represent this by having an BarOptions interface, which
implements a private method `isBarOptions()`, making sure that only
types in the same package are able to implement it. Each type FooBar
that should belong to the variant implements the interface, and a
constructor `NewFooBar(options *FooBarOptions) *Bar` that makes sure
the `name` field is set correctly.
This would be enough to represent our types and marshal them into
JSON, but unmarshalling would not work (json does not know about
our tags, so would not know what concrete types to demarshal to).
We therefore must also implement the Unmarshall interface for Bar,
to select the right types for the Options field.
We implement his logic for Target, Stage and Assembler. A handful
of concrete types are also implemented, matching what osbuild
supports.
Signed-off-by: Tom Gundersen <teg@jklm.no>