Commit graph

8 commits

Author SHA1 Message Date
Brian C. Lane
088ca6ec72 client: Add GetBlueprintChangeV1
Add a function to recall a specific blueprint change. Also includes
tests.
2022-11-24 11:19:14 +01:00
Brian C. Lane
b476078570 Move isStringInSlice to common.IsStringInSlice 2021-07-12 08:58:42 +02:00
Brian C. Lane
7ca9579487 client: Add an integration test for a bad blueprint depsolve
This test makes sure that a bad /blueprints/depsolve/... will return a
list of blueprints and a list of errors, not just a single error 400
response.
2020-07-28 08:18:56 +02:00
Ondřej Budai
fa0d800850 test: add a test-case to prevent bad multilib depsolves
When gsl with version * was specified in the blueprint,
composer depsolved both x86_64 and i686 version of gsl.
This test case should prevent this from happening.
gsl is used because it has x86_64 and i686 versions on both RHEL and Fedora.
Also, gsl-devel package exists, which is not dependant on gsl and shouldn't
be depsolved.
2020-06-10 17:40:30 +02:00
Brian C. Lane
c000a409a3 tests: Add missing descriptions to test blueprints
These were causing the wrong error when running against lorax-composer.
2020-05-28 08:28:11 +02:00
Brian C. Lane
369312989f blueprints: Fix handling of invalid blueprint names in the API code
Empty names are not allowed, and blueprint names should only contain
characters matching: ^[a-zA-Z0-9._-]+$

This also adds tests for the various places where the blueprint name
could potentially be wrong.
2020-05-13 20:00:52 +02:00
Brian C. Lane
e3934108f7 client: Handle the differences between unit tests and integration tests
The mock server used by unit tests is slightly different than the
running server, mostly related to package names that are hard-coded.

This adds a bool to testState that can be used in the tests to alter the
expected behavior. It should be used as little as possible.
2020-03-27 19:07:33 +01:00
Brian C. Lane
856eb59edf client: Move the weldrcheck integration tests to client
With this change the integration tests can now also be run as unit tests
against the mocked server. The way it works is this:

internal/client/unit_test.go sets up the mock server and is built
when the `integration` build tag is *not* included.

internal/client/integration_test.go sets up the connection to an
existing server and is built when the `integration` build tag *is*
included.

The test code is built and run for both cases.

Currently they all pass for the integration test run. The unit test
cases need some work because the mocked server isn't a real server with
real depsolving and package lists. A future commit will fix this.
2020-03-27 19:07:33 +01:00
Renamed from internal/weldrcheck/blueprints_test.go (Browse further)