Convert weldrcheck to use the standard go testing framework along with
the github.com/stretchr/testify/require assert package.
This also removes the cmd/osbuild-weldr-tests and builds the test binary
directly from the weldrcheck package. This makes it easier to organize
the code instead of putting it all into a single main_test.go file.
The response is different for JSON and TOML requests. If it is JSON it
will always return a 200, but any blueprints with errors will be in the
errors list.
If TOML has an error it will return an error 400 with the error in a
standard API error response with status set to false.
This converts the client and weldrcheck functions to use http.Client for
connections instead of passing around the socket path and opening it for
each test.
These tests build on the client functions to run integration tests on a
running API server.
It uses the reflect module to examine the methods attached to the
checkBlueprintsV0 struct and run the ones with names that start with
'Check', also checking the type signature of the functions and failing
the test if any of them don't match.
This will make it easier to add more checks without needing to add
boilerplate call/registration of the functions in the top level runner.
Just add the new function with the right name and signature and it will
be run when checkBlueprintsV0.Run() is called.
Checks for other API routes should be added to their own modules. There
will be some duplication of the Run function in each, but I think that
it will help keep things more manageable by separating them instead of
putting them all into a single giant Run() call.