This allows interface methods to modify the state of the pipeline objects. We will use this in subsequent patches.
36 lines
1 KiB
Go
36 lines
1 KiB
Go
package manifest
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import (
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"github.com/osbuild/osbuild-composer/internal/osbuild2"
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)
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// A VMDKPipeline turns a raw image file into vmdk image.
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type VMDKPipeline struct {
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BasePipeline
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imgPipeline *LiveImgPipeline
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filename string
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}
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// NewVMDKPipeline creates a new VMDK pipeline. imgPipeline is the pipeline producing the
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// raw image. Filename is the name of the produced image.
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func NewVMDKPipeline(buildPipeline *BuildPipeline, imgPipeline *LiveImgPipeline, filename string) *VMDKPipeline {
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return &VMDKPipeline{
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BasePipeline: NewBasePipeline("vmdk", buildPipeline, nil),
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imgPipeline: imgPipeline,
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filename: filename,
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}
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}
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func (p *VMDKPipeline) serialize() osbuild2.Pipeline {
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pipeline := p.BasePipeline.serialize()
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pipeline.AddStage(osbuild2.NewQEMUStage(
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osbuild2.NewQEMUStageOptions(p.filename, osbuild2.QEMUFormatVMDK, osbuild2.VMDKOptions{
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Subformat: osbuild2.VMDKSubformatStreamOptimized,
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}),
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osbuild2.NewQemuStagePipelineFilesInputs(p.imgPipeline.Name(), p.imgPipeline.filename),
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))
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return pipeline
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}
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