debian-forge-composer/vendor/github.com/osbuild/images/pkg/disk/filesystem.go
Achilleas Koutsou 0e4a9e586f split: replace internal packages with images library
Remove all the internal package that are now in the
github.com/osbuild/images package and vendor it.

A new function in internal/blueprint/ converts from an osbuild-composer
blueprint to an images blueprint.  This is necessary for keeping the
blueprint implementation in both packages.  In the future, the images
package will change the blueprint (and most likely rename it) and it
will only be part of the osbuild-composer internals and interface.  The
Convert() function will be responsible for converting the blueprint into
the new configuration object.
2023-07-10 21:11:19 +02:00

85 lines
1.5 KiB
Go

package disk
import (
"math/rand"
"github.com/google/uuid"
)
// Filesystem related functions
type Filesystem struct {
Type string
// ID of the filesystem, vfat doesn't use traditional UUIDs, therefore this
// is just a string.
UUID string
Label string
Mountpoint string
// The fourth field of fstab(5); fs_mntops
FSTabOptions string
// The fifth field of fstab(5); fs_freq
FSTabFreq uint64
// The sixth field of fstab(5); fs_passno
FSTabPassNo uint64
}
func (fs *Filesystem) IsContainer() bool {
return false
}
// Clone the filesystem structure
func (fs *Filesystem) Clone() Entity {
if fs == nil {
return nil
}
return &Filesystem{
Type: fs.Type,
UUID: fs.UUID,
Label: fs.Label,
Mountpoint: fs.Mountpoint,
FSTabOptions: fs.FSTabOptions,
FSTabFreq: fs.FSTabFreq,
FSTabPassNo: fs.FSTabPassNo,
}
}
func (fs *Filesystem) GetMountpoint() string {
if fs == nil {
return ""
}
return fs.Mountpoint
}
func (fs *Filesystem) GetFSType() string {
if fs == nil {
return ""
}
return fs.Type
}
func (fs *Filesystem) GetFSSpec() FSSpec {
if fs == nil {
return FSSpec{}
}
return FSSpec{
UUID: fs.UUID,
Label: fs.Label,
}
}
func (fs *Filesystem) GetFSTabOptions() FSTabOptions {
if fs == nil {
return FSTabOptions{}
}
return FSTabOptions{
MntOps: fs.FSTabOptions,
Freq: fs.FSTabFreq,
PassNo: fs.FSTabPassNo,
}
}
func (fs *Filesystem) GenUUID(rng *rand.Rand) {
if fs.UUID == "" {
fs.UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
}