debian-forge-composer/internal/disk/partition_table.go
Achilleas Koutsou 3110ae4629 disk: move stage option generation functions to osbuild1,2
Co-Authored-By: Christian Kellner <christian@kellner.me>
2022-02-22 19:23:41 +00:00

370 lines
9.3 KiB
Go

package disk
import (
"errors"
"fmt"
"math/rand"
"github.com/google/uuid"
)
type PartitionTable struct {
Size uint64 // Size of the disk (in bytes).
UUID string // Unique identifier of the partition table (GPT only).
Type string // Partition table type, e.g. dos, gpt.
Partitions []Partition
SectorSize uint64 // Sector size in bytes
ExtraPadding uint64 // Extra space at the end of the partition table (sectors)
}
func (pt *PartitionTable) IsContainer() bool {
return true
}
func (pt *PartitionTable) Clone() Entity {
if pt == nil {
return nil
}
clone := &PartitionTable{
Size: pt.Size,
UUID: pt.UUID,
Type: pt.Type,
Partitions: make([]Partition, len(pt.Partitions)),
SectorSize: pt.SectorSize,
ExtraPadding: pt.ExtraPadding,
}
for idx, partition := range pt.Partitions {
ent := partition.Clone()
var part *Partition
if ent != nil {
pEnt, cloneOk := ent.(*Partition)
if !cloneOk {
panic("PartitionTable.Clone() returned an Entity that cannot be converted to *PartitionTable; this is a programming error")
}
part = pEnt
}
clone.Partitions[idx] = *part
}
return clone
}
// AlignUp will align the given bytes to next aligned grain if not already
// aligned
func (pt *PartitionTable) AlignUp(size uint64) uint64 {
grain := DefaultGrainBytes
if size%grain == 0 {
// already aligned: return unchanged
return size
}
return ((size + grain) / grain) * grain
}
// Convert the given bytes to the number of sectors.
func (pt *PartitionTable) BytesToSectors(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size / sectorSize
}
// Convert the given number of sectors to bytes.
func (pt *PartitionTable) SectorsToBytes(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size * sectorSize
}
func (pt *PartitionTable) FindPartitionForMountpoint(mountpoint string) *Partition {
for idx, p := range pt.Partitions {
if p.Payload == nil {
continue
}
if p.Payload.Mountpoint == mountpoint {
return &pt.Partitions[idx]
}
}
return nil
}
// Returns the root partition (the partition whose filesystem has / as
// a mountpoint) of the partition table. Nil is returned if there's no such
// partition.
func (pt *PartitionTable) RootPartition() *Partition {
return pt.FindPartitionForMountpoint("/")
}
// Returns the /boot partition (the partition whose filesystem has /boot as
// a mountpoint) of the partition table. Nil is returned if there's no such
// partition.
func (pt *PartitionTable) BootPartition() *Partition {
return pt.FindPartitionForMountpoint("/boot")
}
// Returns the index of the boot partition: the partition whose filesystem has
// /boot as a mountpoint. If there is no explicit boot partition, the root
// partition is returned.
// If neither boot nor root partitions are found, returns -1.
func (pt *PartitionTable) BootPartitionIndex() int {
// find partition with '/boot' mountpoint and fallback to '/'
rootIdx := -1
for idx, part := range pt.Partitions {
if part.Payload == nil {
continue
}
if part.Payload.Mountpoint == "/boot" {
return idx
} else if part.Payload.Mountpoint == "/" {
rootIdx = idx
}
}
return rootIdx
}
// StopIter is used as a return value from iterator function to indicate
// the iteration should not continue. Not an actual error and thus not
// returned by iterator function.
var StopIter = errors.New("stop the iteration")
// ForEachFileSystemFunc is a type of function called by ForEachFilesystem
// to iterate over every filesystem in the partition table.
//
// If the function returns an error, the iteration stops.
type ForEachFileSystemFunc func(fs *Filesystem) error
// Iterates over all filesystems in the partition table and calls the
// callback on each one. The iteration continues as long as the callback
// does not return an error.
func (pt *PartitionTable) ForEachFilesystem(cb ForEachFileSystemFunc) error {
for _, part := range pt.Partitions {
if part.Payload == nil {
continue
}
if err := cb(part.Payload); err != nil {
if err == StopIter {
return nil
}
return err
}
}
return nil
}
// Returns the Filesystem instance for a given mountpoint, if it exists.
func (pt *PartitionTable) FindFilesystemForMountpoint(mountpoint string) *Filesystem {
var res *Filesystem
_ = pt.ForEachFilesystem(func(fs *Filesystem) error {
if fs.Mountpoint == mountpoint {
res = fs
return StopIter
}
return nil
})
return res
}
// Returns if the partition table contains a filesystem with the given
// mount point.
func (pt *PartitionTable) ContainsMountpoint(mountpoint string) bool {
return pt.FindFilesystemForMountpoint(mountpoint) != nil
}
// Returns the Filesystem instance that corresponds to the root
// filesystem, i.e. the filesystem whose mountpoint is '/'.
func (pt *PartitionTable) RootFilesystem() *Filesystem {
return pt.FindFilesystemForMountpoint("/")
}
// Returns the Filesystem instance that corresponds to the boot
// filesystem, i.e. the filesystem whose mountpoint is '/boot',
// if /boot is on a separate partition, otherwise nil
func (pt *PartitionTable) BootFilesystem() *Filesystem {
return pt.FindFilesystemForMountpoint("/boot")
}
// Create a new filesystem within the partition table at the given mountpoint
// with the given minimum size in bytes.
func (pt *PartitionTable) CreateFilesystem(mountpoint string, size uint64) error {
filesystem := Filesystem{
Type: "xfs",
Mountpoint: mountpoint,
FSTabOptions: "defaults",
FSTabFreq: 0,
FSTabPassNo: 0,
}
partition := Partition{
Size: size,
Payload: &filesystem,
}
n := len(pt.Partitions)
var maxNo int
if pt.Type == "gpt" {
partition.Type = FilesystemDataGUID
maxNo = 128
} else {
maxNo = 4
}
if n == maxNo {
return fmt.Errorf("maximum number of partitions reached (%d)", maxNo)
}
pt.Partitions = append(pt.Partitions, partition)
return nil
}
// Generate all needed UUIDs for all the partiton and filesystems
//
// Will not overwrite existing UUIDs and only generate UUIDs for
// partitions if the layout is GPT.
func (pt *PartitionTable) GenerateUUIDs(rng *rand.Rand) {
_ = pt.ForEachFilesystem(func(fs *Filesystem) error {
if fs.UUID == "" {
fs.UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
return nil
})
// if this is a MBR partition table, there is no need to generate
// uuids for the partitions themselves
if pt.Type != "gpt" {
return
}
for idx, part := range pt.Partitions {
if part.UUID == "" {
pt.Partitions[idx].UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
}
}
func (pt *PartitionTable) GetItemCount() uint {
return uint(len(pt.Partitions))
}
func (pt *PartitionTable) GetChild(n uint) Entity {
return &pt.Partitions[n]
}
func (pt *PartitionTable) GetSize() uint64 {
return pt.Size
}
func (pt *PartitionTable) EnsureSize(s uint64) bool {
if s > pt.Size {
pt.Size = s
return true
}
return false
}
// Dynamically calculate and update the start point for each of the existing
// partitions. Adjusts the overall size of image to either the supplied
// value in `size` or to the sum of all partitions if that is lager.
// Will grow the root partition if there is any empty space.
// Returns the updated start point.
func (pt *PartitionTable) updatePartitionStartPointOffsets(size uint64) uint64 {
// always reserve one extra sector for the GPT header
header := pt.SectorsToBytes(1)
footer := uint64(0)
if pt.Type == "gpt" {
// calculate the space we need for
parts := len(pt.Partitions)
// reserver a minimum of 128 partition entires
if parts < 128 {
parts = 128
}
header += uint64(parts * 128)
footer = header
}
start := pt.AlignUp(header)
size = pt.AlignUp(size)
var rootIdx = -1
for i := range pt.Partitions {
partition := &pt.Partitions[i]
if partition.Payload != nil && partition.Payload.Mountpoint == "/" {
rootIdx = i
continue
}
partition.Start = start
partition.Size = pt.AlignUp(partition.Size)
start += partition.Size
}
root := &pt.Partitions[rootIdx]
root.Start = start
// add the extra padding specified in the partition table
footer += pt.ExtraPadding
// If the sum of all partitions is bigger then the specified size,
// we use that instead. Grow the partition table size if needed.
end := pt.AlignUp(root.Start + footer + root.Size)
if end > size {
size = end
}
if size > pt.Size {
pt.Size = size
}
// If there is space left in the partition table, grow root
root.Size = pt.Size - root.Start
// Finally we shrink the last partition, i.e. the root partition,
// to leave space for the footer, e.g. the secondary GPT header.
root.Size -= footer
return start
}
type MountableCallback func(mnt Mountable, path []Entity) error
func forEachMountable(c Container, path []Entity, cb MountableCallback) error {
for idx := uint(0); idx < c.GetItemCount(); idx++ {
child := c.GetChild(idx)
childPath := append(path, child)
var err error
switch ent := child.(type) {
case Mountable:
err = cb(ent, childPath)
case Container:
err = forEachMountable(ent, childPath, cb)
}
if err != nil {
return err
}
}
return nil
}
// ForEachMountable runs the provided callback function on each Mountable in
// the PartitionTable.
func (pt *PartitionTable) ForEachMountable(cb MountableCallback) error {
return forEachMountable(pt, []Entity{pt}, cb)
}