debian-forge-composer/internal/worker/server.go
2020-11-09 14:17:19 +01:00

382 lines
9.7 KiB
Go

package worker
import (
"context"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"net"
"net/http"
"os"
"path"
"sync"
"time"
"github.com/google/uuid"
"github.com/labstack/echo/v4"
"github.com/osbuild/osbuild-composer/internal/common"
"github.com/osbuild/osbuild-composer/internal/distro"
"github.com/osbuild/osbuild-composer/internal/jobqueue"
"github.com/osbuild/osbuild-composer/internal/target"
"github.com/osbuild/osbuild-composer/internal/worker/api"
)
type Server struct {
jobs jobqueue.JobQueue
server *http.Server
artifactsDir string
// Currently running jobs. Workers are not handed job ids, but
// independent tokens which serve as an indirection. This enables
// race-free uploading of artifacts and makes restarting composer more
// robust (workers from an old run cannot report results for jobs
// composer thinks are not running).
// This map maps these tokens to job ids. Artifacts are stored in
// `$STATE_DIRECTORY/artifacts/tmp/$TOKEN` while the worker is running,
// and renamed to `$STATE_DIRECTORY/artifacts/$JOB_ID` once the job is
// reported as done.
running map[uuid.UUID]uuid.UUID
runningMutex sync.Mutex
}
type JobStatus struct {
Queued time.Time
Started time.Time
Finished time.Time
Canceled bool
Result OSBuildJobResult
}
var ErrTokenNotExist = errors.New("worker token does not exist")
func NewServer(logger *log.Logger, jobs jobqueue.JobQueue, artifactsDir string) *Server {
s := &Server{
jobs: jobs,
artifactsDir: artifactsDir,
running: make(map[uuid.UUID]uuid.UUID),
}
e := echo.New()
e.Binder = binder{}
e.StdLogger = logger
api.RegisterHandlers(e.Group(api.BasePath), &apiHandlers{s})
s.server = &http.Server{
ErrorLog: logger,
Handler: e,
}
return s
}
func (s *Server) Serve(listener net.Listener) error {
err := s.server.Serve(listener)
if err != nil && err != http.ErrServerClosed {
return err
}
return nil
}
func (s *Server) ServeHTTP(writer http.ResponseWriter, request *http.Request) {
s.server.Handler.ServeHTTP(writer, request)
}
func (s *Server) Enqueue(arch string, manifest distro.Manifest, targets []*target.Target) (uuid.UUID, error) {
job := OSBuildJob{
Manifest: manifest,
Targets: targets,
}
return s.jobs.Enqueue("osbuild:"+arch, job, nil)
}
func (s *Server) JobStatus(id uuid.UUID) (*JobStatus, error) {
var result OSBuildJobResult
queued, started, finished, canceled, err := s.jobs.JobStatus(id, &result)
if err != nil {
return nil, err
}
return &JobStatus{
Queued: queued,
Started: started,
Finished: finished,
Canceled: canceled,
Result: result,
}, nil
}
func (s *Server) Cancel(id uuid.UUID) error {
return s.jobs.CancelJob(id)
}
// Provides access to artifacts of a job. Returns an io.Reader for the artifact
// and the artifact's size.
func (s *Server) JobArtifact(id uuid.UUID, name string) (io.Reader, int64, error) {
status, err := s.JobStatus(id)
if err != nil {
return nil, 0, err
}
if status.Finished.IsZero() {
return nil, 0, fmt.Errorf("Cannot access artifacts before job is finished: %s", id)
}
p := path.Join(s.artifactsDir, id.String(), name)
f, err := os.Open(p)
if err != nil {
return nil, 0, fmt.Errorf("Error accessing artifact %s for job %s: %v", name, id, err)
}
info, err := f.Stat()
if err != nil {
return nil, 0, fmt.Errorf("Error getting size of artifact %s for job %s: %v", name, id, err)
}
return f, info.Size(), nil
}
// Deletes all artifacts for job `id`.
func (s *Server) DeleteArtifacts(id uuid.UUID) error {
status, err := s.JobStatus(id)
if err != nil {
return err
}
if status.Finished.IsZero() {
return fmt.Errorf("Cannot delete artifacts before job is finished: %s", id)
}
return os.RemoveAll(path.Join(s.artifactsDir, id.String()))
}
func (s *Server) RequestOSBuildJob(ctx context.Context, arch string) (uuid.UUID, uuid.UUID, *OSBuildJob, error) {
token := uuid.New()
// wait on "osbuild" jobs for backwards compatiblity
jobTypes := []string{"osbuild", "osbuild:" + arch}
var args OSBuildJob
jobId, err := s.jobs.Dequeue(ctx, jobTypes, &args)
if err != nil {
return uuid.Nil, uuid.Nil, nil, err
}
if s.artifactsDir != "" {
err := os.MkdirAll(path.Join(s.artifactsDir, "tmp", token.String()), 0700)
if err != nil {
return uuid.Nil, uuid.Nil, nil, fmt.Errorf("cannot create artifact directory: %v", err)
}
}
s.runningMutex.Lock()
defer s.runningMutex.Unlock()
s.running[token] = jobId
return token, jobId, &args, nil
}
func (s *Server) RunningJob(token uuid.UUID) (uuid.UUID, error) {
s.runningMutex.Lock()
defer s.runningMutex.Unlock()
jobId, ok := s.running[token]
if !ok {
return uuid.Nil, ErrTokenNotExist
}
return jobId, nil
}
func (s *Server) FinishJob(token uuid.UUID, result *OSBuildJobResult) error {
s.runningMutex.Lock()
defer s.runningMutex.Unlock()
jobId, ok := s.running[token]
if !ok {
return ErrTokenNotExist
}
// Always delete the running job, even if there are errors finishing
// the job, because callers won't call this a second time on error.
delete(s.running, token)
err := s.jobs.FinishJob(jobId, result)
if err != nil {
return fmt.Errorf("error finishing job: %v", err)
}
// Move artifacts from the temporary location to the final job
// location. Log any errors, but do not treat them as fatal. The job is
// already finished.
if s.artifactsDir != "" {
err := os.Rename(path.Join(s.artifactsDir, "tmp", token.String()), path.Join(s.artifactsDir, jobId.String()))
if err != nil {
log.Printf("Error moving artifacts for job%s: %v", jobId, err)
}
}
return nil
}
// apiHandlers implements api.ServerInterface - the http api route handlers
// generated from api/openapi.yml. This is a separate object, because these
// handlers should not be exposed on the `Server` object.
type apiHandlers struct {
server *Server
}
func (h *apiHandlers) GetStatus(ctx echo.Context) error {
return ctx.JSON(http.StatusOK, &statusResponse{
Status: "OK",
})
}
func (h *apiHandlers) RequestJob(ctx echo.Context) error {
var body api.RequestJobJSONRequestBody
err := ctx.Bind(&body)
if err != nil {
return err
}
if len(body.Types) != 1 || body.Types[0] != "osbuild" {
return echo.NewHTTPError(http.StatusBadRequest, "invalid job types")
}
token, jobId, jobArgs, err := h.server.RequestOSBuildJob(ctx.Request().Context(), body.Arch)
if err != nil {
return err
}
serializedArgs, err := json.Marshal(jobArgs)
if err != nil {
return err
}
return ctx.JSON(http.StatusCreated, requestJobResponse{
Id: jobId,
Location: fmt.Sprintf("%s/jobs/%v", api.BasePath, token),
ArtifactLocation: fmt.Sprintf("%s/jobs/%v/artifacts/", api.BasePath, token),
Type: "osbuild",
Args: serializedArgs,
})
}
func (h *apiHandlers) GetJob(ctx echo.Context, tokenstr string) error {
token, err := uuid.Parse(tokenstr)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, "cannot parse job token")
}
jobId, err := h.server.RunningJob(token)
if err != nil {
switch err {
case ErrTokenNotExist:
return echo.NewHTTPError(http.StatusNotFound, "not found")
default:
return err
}
}
if jobId == uuid.Nil {
return ctx.JSON(http.StatusOK, getJobResponse{})
}
status, err := h.server.JobStatus(jobId)
if err != nil {
return err
}
return ctx.JSON(http.StatusOK, getJobResponse{
Canceled: status.Canceled,
})
}
func (h *apiHandlers) UpdateJob(ctx echo.Context, idstr string) error {
token, err := uuid.Parse(idstr)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, "cannot parse job token")
}
var body updateJobRequest
err = ctx.Bind(&body)
if err != nil {
return err
}
// The jobqueue doesn't support setting the status before a job is
// finished. This branch should never be hit, because the worker
// doesn't attempt this. Change the API to remove this awkwardness.
if body.Status != common.IBFinished && body.Status != common.IBFailed {
return echo.NewHTTPError(http.StatusBadRequest, "setting status of a job to waiting or running is not supported")
}
err = h.server.FinishJob(token, &OSBuildJobResult{OSBuildOutput: body.Result})
if err != nil {
switch err {
case ErrTokenNotExist:
return echo.NewHTTPError(http.StatusNotFound, "not found")
default:
return err
}
}
return ctx.JSON(http.StatusOK, updateJobResponse{})
}
func (h *apiHandlers) UploadJobArtifact(ctx echo.Context, tokenstr string, name string) error {
token, err := uuid.Parse(tokenstr)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, "cannot parse job token")
}
request := ctx.Request()
if h.server.artifactsDir == "" {
_, err := io.Copy(ioutil.Discard, request.Body)
if err != nil {
return fmt.Errorf("error discarding artifact: %v", err)
}
return ctx.NoContent(http.StatusOK)
}
f, err := os.Create(path.Join(h.server.artifactsDir, "tmp", token.String(), name))
if err != nil {
return fmt.Errorf("cannot create artifact file: %v", err)
}
_, err = io.Copy(f, request.Body)
if err != nil {
return fmt.Errorf("error writing artifact file: %v", err)
}
return ctx.NoContent(http.StatusOK)
}
// A simple echo.Binder(), which only accepts application/json, but is more
// strict than echo's DefaultBinder. It does not handle binding query
// parameters either.
type binder struct{}
func (b binder) Bind(i interface{}, ctx echo.Context) error {
request := ctx.Request()
contentType := request.Header["Content-Type"]
if len(contentType) != 1 || contentType[0] != "application/json" {
return echo.NewHTTPError(http.StatusUnsupportedMediaType, "request must be json-encoded")
}
err := json.NewDecoder(request.Body).Decode(i)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, "cannot parse request body: "+err.Error())
}
return nil
}