Use entity based method `ForEachMountable` and `getDevices` to generate all mounts and devices in a generic way, which then allows for mounts on arbitrarily nested devices. Update manifests and image info: - New device names generated by `pathdot()` to avoid basename collisions. - Some partitions are generated in a different order now which changes the order they appear in the manifest and their UUIDs. Co-Authored-By: Christian Kellner <christian@kellner.me> |
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| upgrade8to9 | ||
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