Add a new generic container registry client via a new `container` package. Use this to create a command line utility as well as a new upload target for container registries. The code uses the github.com/containers/* project and packages to interact with container registires that is also used by skopeo, podman et al. One if the dependencies is `proglottis/gpgme` that is using cgo to bind libgpgme, so we have to add the corresponding devel package to the BuildRequires as well as installing it on CI. Checks will follow later via an integration test.
213 lines
5.8 KiB
Go
213 lines
5.8 KiB
Go
package flate
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import "fmt"
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// fastGen maintains the table for matches,
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// and the previous byte block for level 2.
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// This is the generic implementation.
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type fastEncL2 struct {
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fastGen
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table [bTableSize]tableEntry
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}
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// EncodeL2 uses a similar algorithm to level 1, but is capable
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// of matching across blocks giving better compression at a small slowdown.
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func (e *fastEncL2) Encode(dst *tokens, src []byte) {
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const (
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inputMargin = 12 - 1
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minNonLiteralBlockSize = 1 + 1 + inputMargin
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)
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if debugDeflate && e.cur < 0 {
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panic(fmt.Sprint("e.cur < 0: ", e.cur))
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}
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// Protect against e.cur wraparound.
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for e.cur >= bufferReset {
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if len(e.hist) == 0 {
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for i := range e.table[:] {
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e.table[i] = tableEntry{}
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}
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e.cur = maxMatchOffset
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break
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}
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// Shift down everything in the table that isn't already too far away.
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minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
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for i := range e.table[:] {
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v := e.table[i].offset
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if v <= minOff {
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v = 0
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} else {
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v = v - e.cur + maxMatchOffset
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}
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e.table[i].offset = v
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}
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e.cur = maxMatchOffset
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}
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s := e.addBlock(src)
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// This check isn't in the Snappy implementation, but there, the caller
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// instead of the callee handles this case.
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if len(src) < minNonLiteralBlockSize {
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// We do not fill the token table.
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// This will be picked up by caller.
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dst.n = uint16(len(src))
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return
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}
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// Override src
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src = e.hist
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nextEmit := s
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// sLimit is when to stop looking for offset/length copies. The inputMargin
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// lets us use a fast path for emitLiteral in the main loop, while we are
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// looking for copies.
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sLimit := int32(len(src) - inputMargin)
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// nextEmit is where in src the next emitLiteral should start from.
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cv := load3232(src, s)
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for {
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// When should we start skipping if we haven't found matches in a long while.
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const skipLog = 5
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const doEvery = 2
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nextS := s
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var candidate tableEntry
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for {
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nextHash := hash4u(cv, bTableBits)
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s = nextS
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nextS = s + doEvery + (s-nextEmit)>>skipLog
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if nextS > sLimit {
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goto emitRemainder
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}
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candidate = e.table[nextHash]
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now := load6432(src, nextS)
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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nextHash = hash4u(uint32(now), bTableBits)
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offset := s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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e.table[nextHash] = tableEntry{offset: nextS + e.cur}
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break
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}
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// Do one right away...
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cv = uint32(now)
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s = nextS
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nextS++
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candidate = e.table[nextHash]
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now >>= 8
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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offset = s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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break
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}
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cv = uint32(now)
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}
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// A 4-byte match has been found. We'll later see if more than 4 bytes
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// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
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// them as literal bytes.
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// Call emitCopy, and then see if another emitCopy could be our next
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// move. Repeat until we find no match for the input immediately after
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// what was consumed by the last emitCopy call.
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//
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// If we exit this loop normally then we need to call emitLiteral next,
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// though we don't yet know how big the literal will be. We handle that
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// by proceeding to the next iteration of the main loop. We also can
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// exit this loop via goto if we get close to exhausting the input.
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for {
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// Invariant: we have a 4-byte match at s, and no need to emit any
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// literal bytes prior to s.
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// Extend the 4-byte match as long as possible.
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t := candidate.offset - e.cur
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l := e.matchlenLong(s+4, t+4, src) + 4
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// Extend backwards
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for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
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s--
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t--
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l++
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}
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if nextEmit < s {
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if false {
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emitLiteral(dst, src[nextEmit:s])
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} else {
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for _, v := range src[nextEmit:s] {
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dst.tokens[dst.n] = token(v)
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dst.litHist[v]++
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dst.n++
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}
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}
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}
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dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
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s += l
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nextEmit = s
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if nextS >= s {
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s = nextS + 1
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}
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if s >= sLimit {
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// Index first pair after match end.
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if int(s+l+4) < len(src) {
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cv := load3232(src, s)
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e.table[hash4u(cv, bTableBits)] = tableEntry{offset: s + e.cur}
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}
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goto emitRemainder
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}
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// Store every second hash in-between, but offset by 1.
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for i := s - l + 2; i < s-5; i += 7 {
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x := load6432(src, i)
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nextHash := hash4u(uint32(x), bTableBits)
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e.table[nextHash] = tableEntry{offset: e.cur + i}
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// Skip one
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x >>= 16
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nextHash = hash4u(uint32(x), bTableBits)
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e.table[nextHash] = tableEntry{offset: e.cur + i + 2}
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// Skip one
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x >>= 16
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nextHash = hash4u(uint32(x), bTableBits)
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e.table[nextHash] = tableEntry{offset: e.cur + i + 4}
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}
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// We could immediately start working at s now, but to improve
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// compression we first update the hash table at s-2 to s. If
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// another emitCopy is not our next move, also calculate nextHash
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// at s+1. At least on GOARCH=amd64, these three hash calculations
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// are faster as one load64 call (with some shifts) instead of
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// three load32 calls.
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x := load6432(src, s-2)
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o := e.cur + s - 2
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prevHash := hash4u(uint32(x), bTableBits)
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prevHash2 := hash4u(uint32(x>>8), bTableBits)
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e.table[prevHash] = tableEntry{offset: o}
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e.table[prevHash2] = tableEntry{offset: o + 1}
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currHash := hash4u(uint32(x>>16), bTableBits)
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candidate = e.table[currHash]
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e.table[currHash] = tableEntry{offset: o + 2}
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offset := s - (candidate.offset - e.cur)
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if offset > maxMatchOffset || uint32(x>>16) != load3232(src, candidate.offset-e.cur) {
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cv = uint32(x >> 24)
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s++
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break
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}
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}
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}
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emitRemainder:
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if int(nextEmit) < len(src) {
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// If nothing was added, don't encode literals.
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if dst.n == 0 {
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return
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}
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emitLiteral(dst, src[nextEmit:])
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}
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}
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