Default to always remove the destination before copying when generating the copy stage options for custom files in the image. This will ensure that if the destination is an existing symlink to another file, it won't be followed. Signed-off-by: Tomáš Hozza <thozza@redhat.com>
116 lines
4.1 KiB
Go
116 lines
4.1 KiB
Go
package osbuild
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import (
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"crypto/sha256"
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"fmt"
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"github.com/osbuild/osbuild-composer/internal/fsnode"
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)
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// GenFileNodesStages generates the stages for a list of file nodes.
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// It generates the following stages:
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// - copy stage with all the files that need to be created by copying their
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// content from the list of inline sources. The SHA256 sum of the file is
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// used as the name of the stage input.
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// - chmod stage with all the files that need to have their permissions set.
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// - chown stage with all the files that need to have their ownership set.
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func GenFileNodesStages(files []*fsnode.File) []*Stage {
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var stages []*Stage
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var copyStagePaths []CopyStagePath
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copyStageInputs := make(CopyStageFilesInputs)
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chmodPaths := make(map[string]ChmodStagePathOptions)
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chownPaths := make(map[string]ChownStagePathOptions)
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for _, file := range files {
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fileDataChecksum := fmt.Sprintf("%x", sha256.Sum256(file.Data()))
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copyStageInputKey := fmt.Sprintf("file-%s", fileDataChecksum)
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copyStagePaths = append(copyStagePaths, CopyStagePath{
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From: fmt.Sprintf("input://%s/sha256:%s", copyStageInputKey, fileDataChecksum),
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To: fmt.Sprintf("tree://%s", file.Path()),
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// Default to removing the destination if it exists to ensure that symlinks are not followed.
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RemoveDestination: true,
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})
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copyStageInputs[copyStageInputKey] = NewFilesInput(NewFilesInputSourceArrayRef([]FilesInputSourceArrayRefEntry{
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NewFilesInputSourceArrayRefEntry(fileDataChecksum, nil),
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}))
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if file.Mode() != nil {
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chmodPaths[file.Path()] = ChmodStagePathOptions{Mode: fmt.Sprintf("%#o", *file.Mode())}
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}
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if file.User() != nil || file.Group() != nil {
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chownPaths[file.Path()] = ChownStagePathOptions{
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User: file.User(),
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Group: file.Group(),
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}
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}
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}
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if len(copyStagePaths) > 0 {
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stages = append(stages, NewCopyStageSimple(&CopyStageOptions{Paths: copyStagePaths}, ©StageInputs))
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}
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if len(chmodPaths) > 0 {
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stages = append(stages, NewChmodStage(&ChmodStageOptions{Items: chmodPaths}))
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}
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if len(chownPaths) > 0 {
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stages = append(stages, NewChownStage(&ChownStageOptions{Items: chownPaths}))
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}
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return stages
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}
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// GenDirectoryNodesStages generates the stages for a list of directory nodes.
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// It generates the following stages:
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// - mkdir stage with all the directories that need to be created.
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// -- The existence of the directory will be gracefully handled only if no explicit permissions or ownership are
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// set.
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// - chmod stage with all the directories that need to have their permissions set.
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// - chown stage with all the directories that need to have their ownership set.
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func GenDirectoryNodesStages(dirs []*fsnode.Directory) []*Stage {
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var stages []*Stage
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var mkdirPaths []MkdirStagePath
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chmodPaths := make(map[string]ChmodStagePathOptions)
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chownPaths := make(map[string]ChownStagePathOptions)
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for _, dir := range dirs {
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// Default to graceful handling of existing directories only if no explicit permissions or ownership are set.
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// This prevents the generated stages from changing the ownership and permissions of existing directories.
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// TODO: We may want to make this configurable if we end up internally using `fsnode.Directory` for other
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// purposes than BP customizations.
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dirExistOk := dir.Mode() == nil && dir.User() == nil && dir.Group() == nil
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// Mode is intentionally not set, because it will be set by the chmod stage anyway.
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mkdirPaths = append(mkdirPaths, MkdirStagePath{
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Path: dir.Path(),
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Parents: dir.EnsureParentDirs(),
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ExistOk: dirExistOk,
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})
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if dir.Mode() != nil {
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chmodPaths[dir.Path()] = ChmodStagePathOptions{Mode: fmt.Sprintf("%#o", *dir.Mode())}
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}
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if dir.User() != nil || dir.Group() != nil {
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chownPaths[dir.Path()] = ChownStagePathOptions{
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User: dir.User(),
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Group: dir.Group(),
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}
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}
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}
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if len(mkdirPaths) > 0 {
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stages = append(stages, NewMkdirStage(&MkdirStageOptions{Paths: mkdirPaths}))
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}
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if len(chmodPaths) > 0 {
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stages = append(stages, NewChmodStage(&ChmodStageOptions{Items: chmodPaths}))
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}
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if len(chownPaths) > 0 {
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stages = append(stages, NewChownStage(&ChownStageOptions{Items: chownPaths}))
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}
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return stages
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}
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