debian-forge-composer/internal/disk/partition_table.go
Christian Kellner dd0be9e439 disk/partition_table: extract customization application into method
Extract the application into a utility method on `PartitionTable`.
In order for it to be usable for the first and second pass it does
take a `create` argument that controlls whether new partitons will
be created or return.
2022-08-08 18:05:05 +02:00

657 lines
16 KiB
Go

package disk
import (
"fmt"
"math/rand"
"path/filepath"
"github.com/google/uuid"
"github.com/osbuild/osbuild-composer/internal/blueprint"
)
type PartitionTable struct {
Size uint64 // Size of the disk (in bytes).
UUID string // Unique identifier of the partition table (GPT only).
Type string // Partition table type, e.g. dos, gpt.
Partitions []Partition
SectorSize uint64 // Sector size in bytes
ExtraPadding uint64 // Extra space at the end of the partition table (sectors)
}
func NewPartitionTable(basePT *PartitionTable, mountpoints []blueprint.FilesystemCustomization, imageSize uint64, lvmify bool, rng *rand.Rand) (*PartitionTable, error) {
newPT := basePT.Clone().(*PartitionTable)
// first pass: enlarge existing mountpoints and collect new ones
newMountpoints, _ := newPT.applyCustomization(mountpoints, false)
// if there is any new mountpoint and lvmify is enabled, ensure we have LVM layout
if lvmify && len(newMountpoints) > 0 {
err := newPT.ensureLVM()
if err != nil {
return nil, err
}
}
// second pass: deal with new mountpoints and newly created ones, after switching to
// the LVM layout, if requested, which might introduce new mount points, i.e. `/boot`
_, err := newPT.applyCustomization(newMountpoints, true)
if err != nil {
return nil, err
}
// TODO: make these overrideable for each image type
newPT.EnsureDirectorySizes(map[string]uint64{
"/": 1073741824,
"/usr": 2147483648,
})
// Calculate partition table offsets and sizes
newPT.relayout(imageSize)
// Generate new UUIDs for filesystems and partitions
newPT.GenerateUUIDs(rng)
return newPT, nil
}
func (pt *PartitionTable) IsContainer() bool {
return true
}
func (pt *PartitionTable) Clone() Entity {
if pt == nil {
return nil
}
clone := &PartitionTable{
Size: pt.Size,
UUID: pt.UUID,
Type: pt.Type,
Partitions: make([]Partition, len(pt.Partitions)),
SectorSize: pt.SectorSize,
ExtraPadding: pt.ExtraPadding,
}
for idx, partition := range pt.Partitions {
ent := partition.Clone()
var part *Partition
if ent != nil {
pEnt, cloneOk := ent.(*Partition)
if !cloneOk {
panic("PartitionTable.Clone() returned an Entity that cannot be converted to *PartitionTable; this is a programming error")
}
part = pEnt
}
clone.Partitions[idx] = *part
}
return clone
}
// AlignUp will align the given bytes to next aligned grain if not already
// aligned
func (pt *PartitionTable) AlignUp(size uint64) uint64 {
grain := DefaultGrainBytes
if size%grain == 0 {
// already aligned: return unchanged
return size
}
return ((size + grain) / grain) * grain
}
// Convert the given bytes to the number of sectors.
func (pt *PartitionTable) BytesToSectors(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size / sectorSize
}
// Convert the given number of sectors to bytes.
func (pt *PartitionTable) SectorsToBytes(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size * sectorSize
}
// Returns if the partition table contains a filesystem with the given
// mount point.
func (pt *PartitionTable) ContainsMountpoint(mountpoint string) bool {
return len(entityPath(pt, mountpoint)) > 0
}
// Generate all needed UUIDs for all the partiton and filesystems
//
// Will not overwrite existing UUIDs and only generate UUIDs for
// partitions if the layout is GPT.
func (pt *PartitionTable) GenerateUUIDs(rng *rand.Rand) {
setuuid := func(ent Entity, path []Entity) error {
if ui, ok := ent.(UniqueEntity); ok {
ui.GenUUID(rng)
}
return nil
}
_ = pt.ForEachEntity(setuuid)
// if this is a MBR partition table, there is no need to generate
// uuids for the partitions themselves
if pt.Type != "gpt" {
return
}
for idx, part := range pt.Partitions {
if part.UUID == "" {
pt.Partitions[idx].UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
}
}
func (pt *PartitionTable) GetItemCount() uint {
return uint(len(pt.Partitions))
}
func (pt *PartitionTable) GetChild(n uint) Entity {
return &pt.Partitions[n]
}
func (pt *PartitionTable) GetSize() uint64 {
return pt.Size
}
func (pt *PartitionTable) EnsureSize(s uint64) bool {
if s > pt.Size {
pt.Size = s
return true
}
return false
}
func (pt *PartitionTable) findDirectoryEntityPath(dir string) []Entity {
if path := entityPath(pt, dir); path != nil {
return path
}
parent := filepath.Dir(dir)
if dir == parent {
// invalid dir or pt has no root
return nil
}
// move up the directory path and check again
return pt.findDirectoryEntityPath(parent)
}
// EnsureDirectorySizes takes a mapping of directory paths to sizes (in bytes)
// and resizes the appropriate partitions such that they are at least the size
// of the sum of their subdirectories.
// The function will panic if any of the directory paths are invalid.
func (pt *PartitionTable) EnsureDirectorySizes(dirSizeMap map[string]uint64) {
type mntSize struct {
entPath []Entity
newSize uint64
}
// add up the required size for each directory grouped by their mountpoints
mntSizeMap := make(map[string]*mntSize)
for dir, size := range dirSizeMap {
entPath := pt.findDirectoryEntityPath(dir)
if entPath == nil {
panic(fmt.Sprintf("EnsureDirectorySizes: invalid dir path %q", dir))
}
mnt := entPath[0].(Mountable)
mountpoint := mnt.GetMountpoint()
if _, ok := mntSizeMap[mountpoint]; !ok {
mntSizeMap[mountpoint] = &mntSize{entPath, 0}
}
es := mntSizeMap[mountpoint]
es.newSize += size
}
// resize all the entities in the map
for _, es := range mntSizeMap {
resizeEntityBranch(es.entPath, es.newSize)
}
}
func (pt *PartitionTable) CreateMountpoint(mountpoint string, size uint64) (Entity, error) {
filesystem := Filesystem{
Type: "xfs",
Mountpoint: mountpoint,
FSTabOptions: "defaults",
FSTabFreq: 0,
FSTabPassNo: 0,
}
partition := Partition{
Size: size,
Payload: &filesystem,
}
n := len(pt.Partitions)
var maxNo int
if pt.Type == "gpt" {
switch mountpoint {
case "/boot":
partition.Type = XBootLDRPartitionGUID
default:
partition.Type = FilesystemDataGUID
}
maxNo = 128
} else {
maxNo = 4
}
if n == maxNo {
return nil, fmt.Errorf("maximum number of partitions reached (%d)", maxNo)
}
pt.Partitions = append(pt.Partitions, partition)
return &pt.Partitions[len(pt.Partitions)-1], nil
}
type EntityCallback func(e Entity, path []Entity) error
func forEachEntity(e Entity, path []Entity, cb EntityCallback) error {
childPath := append(path, e)
err := cb(e, childPath)
if err != nil {
return err
}
c, ok := e.(Container)
if !ok {
return nil
}
for idx := uint(0); idx < c.GetItemCount(); idx++ {
child := c.GetChild(idx)
err = forEachEntity(child, childPath, cb)
if err != nil {
return err
}
}
return nil
}
// ForEachEntity runs the provided callback function on each entity in
// the PartitionTable.
func (pt *PartitionTable) ForEachEntity(cb EntityCallback) error {
return forEachEntity(pt, []Entity{}, cb)
}
func (pt *PartitionTable) HeaderSize() uint64 {
// always reserve one extra sector for the GPT header
// this also ensure we have enough space for the MBR
header := pt.SectorsToBytes(1)
if pt.Type == "dos" {
return header
}
// calculate the space we need for
parts := len(pt.Partitions)
// reserve a minimum of 128 partition entires
if parts < 128 {
parts = 128
}
// Assume that each partition entry is 128 bytes
// which might not be the case if the partition
// name exceeds 72 bytes
header += uint64(parts * 128)
return header
}
// Apply filesystem filesystem customization to the partiton table. If create is false
// will only apply customizations to existing partitions and return unhandled, i.e new
// ones. An error can only occur if create is set. Conversely, it will only return non
// empty list of new mountpoints if create is false.
// Does not relayout the table, i.e. a call to relayout might be needed.
func (pt *PartitionTable) applyCustomization(mountpoints []blueprint.FilesystemCustomization, create bool) ([]blueprint.FilesystemCustomization, error) {
newMountpoints := []blueprint.FilesystemCustomization{}
for _, mnt := range mountpoints {
size := pt.AlignUp(clampFSSize(mnt.Mountpoint, mnt.MinSize))
if path := entityPath(pt, mnt.Mountpoint); len(path) != 0 {
resizeEntityBranch(path, size)
} else {
if !create {
newMountpoints = append(newMountpoints, mnt)
} else if err := pt.createFilesystem(mnt.Mountpoint, size); err != nil {
return nil, err
}
}
}
return newMountpoints, nil
}
// Dynamically calculate and update the start point for each of the existing
// partitions. Adjusts the overall size of image to either the supplied
// value in `size` or to the sum of all partitions if that is lager.
// Will grow the root partition if there is any empty space.
// Returns the updated start point.
func (pt *PartitionTable) relayout(size uint64) uint64 {
// always reserve one extra sector for the GPT header
header := pt.HeaderSize()
footer := uint64(0)
// The GPT header is also at the end of the partition table
if pt.Type == "gpt" {
footer = header
}
start := pt.AlignUp(header)
size = pt.AlignUp(size)
var rootIdx = -1
for idx := range pt.Partitions {
partition := &pt.Partitions[idx]
if len(entityPath(partition, "/")) != 0 {
rootIdx = idx
continue
}
partition.Start = start
partition.Size = pt.AlignUp(partition.Size)
start += partition.Size
}
if rootIdx < 0 {
panic("no root filesystem found; this is a programming error")
}
root := &pt.Partitions[rootIdx]
root.Start = start
// add the extra padding specified in the partition table
footer += pt.ExtraPadding
// If the sum of all partitions is bigger then the specified size,
// we use that instead. Grow the partition table size if needed.
end := pt.AlignUp(root.Start + footer + root.Size)
if end > size {
size = end
}
if size > pt.Size {
pt.Size = size
}
// If there is space left in the partition table, grow root
root.Size = pt.Size - root.Start
// Finally we shrink the last partition, i.e. the root partition,
// to leave space for the footer, e.g. the secondary GPT header.
root.Size -= footer
return start
}
func (pt *PartitionTable) createFilesystem(mountpoint string, size uint64) error {
rootPath := entityPath(pt, "/")
if rootPath == nil {
panic("no root mountpoint for PartitionTable")
}
var vc MountpointCreator
var entity Entity
var idx int
for idx, entity = range rootPath {
var ok bool
if vc, ok = entity.(MountpointCreator); ok {
break
}
}
if vc == nil {
panic("could not find root volume container")
}
newVol, err := vc.CreateMountpoint(mountpoint, 0)
if err != nil {
return fmt.Errorf("failed creating volume: " + err.Error())
}
vcPath := append([]Entity{newVol}, rootPath[idx:]...)
resizeEntityBranch(vcPath, size)
return nil
}
// entityPath stats at ent and searches for an Entity with a Mountpoint equal
// to the target. Returns a slice of all the Entities leading to the Mountable
// in reverse order. If no Entity has the target as a Mountpoint, returns nil.
// If a slice is returned, the last element is always the starting Entity ent
// and the first element is always a Mountable with a Mountpoint equal to the
// target.
func entityPath(ent Entity, target string) []Entity {
switch e := ent.(type) {
case Mountable:
if target == e.GetMountpoint() {
return []Entity{ent}
}
case Container:
for idx := uint(0); idx < e.GetItemCount(); idx++ {
child := e.GetChild(idx)
path := entityPath(child, target)
if path != nil {
path = append(path, e)
return path
}
}
}
return nil
}
type MountableCallback func(mnt Mountable, path []Entity) error
func forEachMountable(c Container, path []Entity, cb MountableCallback) error {
for idx := uint(0); idx < c.GetItemCount(); idx++ {
child := c.GetChild(idx)
childPath := append(path, child)
var err error
switch ent := child.(type) {
case Mountable:
err = cb(ent, childPath)
case Container:
err = forEachMountable(ent, childPath, cb)
}
if err != nil {
return err
}
}
return nil
}
// ForEachMountable runs the provided callback function on each Mountable in
// the PartitionTable.
func (pt *PartitionTable) ForEachMountable(cb MountableCallback) error {
return forEachMountable(pt, []Entity{pt}, cb)
}
// FindMountable returns the Mountable entity with the given mountpoint in the
// PartitionTable. Returns nil if no Entity has the target as a Mountpoint.
func (pt *PartitionTable) FindMountable(mountpoint string) Mountable {
path := entityPath(pt, mountpoint)
if len(path) == 0 {
return nil
}
// first path element is guaranteed to be Mountable
return path[0].(Mountable)
}
func clampFSSize(mountpoint string, size uint64) uint64 {
// set a minimum size of 1GB for all mountpoints
// with the exception for '/boot' (= 500 MB)
var minSize uint64 = 1073741824
if mountpoint == "/boot" {
minSize = 524288000
}
if minSize > size {
return minSize
}
return size
}
// resizeEntityBranch resizes the first entity in the specified path to be at
// least the specified size and then grows every entity up the path to the
// PartitionTable accordingly.
func resizeEntityBranch(path []Entity, size uint64) {
if len(path) == 0 {
return
}
element := path[0]
if c, ok := element.(Container); ok {
containerSize := uint64(0)
for idx := uint(0); idx < c.GetItemCount(); idx++ {
if s, ok := c.GetChild(idx).(Sizeable); ok {
containerSize += s.GetSize()
} else {
break
}
}
if vc, ok := element.(VolumeContainer); ok {
containerSize += vc.MetadataSize()
}
if containerSize > size {
size = containerSize
}
}
if sz, ok := element.(Sizeable); ok {
if !sz.EnsureSize(size) {
return
}
}
resizeEntityBranch(path[1:], size)
}
// GenUUID generates and sets UUIDs for all Partitions in the PartitionTable if
// the layout is GPT.
func (pt *PartitionTable) GenUUID(rng *rand.Rand) {
if pt.UUID == "" {
pt.UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
}
// ensureLVM will ensure that the root partition is on an LVM volume, i.e. if
// it currently is not, it will wrap it in one
func (pt *PartitionTable) ensureLVM() error {
rootPath := entityPath(pt, "/")
if rootPath == nil {
panic("no root mountpoint for PartitionTable")
}
// we need a /boot partition to boot LVM, ensure one exists
bootPath := entityPath(pt, "/boot")
if bootPath == nil {
_, err := pt.CreateMountpoint("/boot", 512*1024*1024)
if err != nil {
return err
}
rootPath = entityPath(pt, "/")
}
parent := rootPath[1] // NB: entityPath has reversed order
if _, ok := parent.(*LVMLogicalVolume); ok {
return nil
} else if part, ok := parent.(*Partition); ok {
filesystem := part.Payload
part.Payload = &LVMVolumeGroup{
Name: "rootvg",
Description: "created via lvm2 and osbuild",
LogicalVolumes: []LVMLogicalVolume{
{
Size: part.Size,
Name: "rootlv",
Payload: filesystem,
},
},
}
// reset it so it will be grown later
part.Size = 0
if pt.Type == "gpt" {
part.Type = LVMPartitionGUID
} else {
part.Type = "8e"
}
} else {
panic("unsupported parent for LVM")
}
return nil
}
func (pt *PartitionTable) GetBuildPackages() []string {
packages := []string{}
hasLVM := false
hasBtrfs := false
hasXFS := false
hasFAT := false
hasEXT4 := false
introspectPT := func(e Entity, path []Entity) error {
switch ent := e.(type) {
case *LVMLogicalVolume:
hasLVM = true
case *Btrfs:
hasBtrfs = true
case *Filesystem:
switch ent.GetFSType() {
case "vfat":
hasFAT = true
case "btrfs":
hasBtrfs = true
case "xfs":
hasXFS = true
case "ext4":
hasEXT4 = true
}
}
return nil
}
_ = pt.ForEachEntity(introspectPT)
// TODO: LUKS
if hasLVM {
packages = append(packages, "lvm2")
}
if hasBtrfs {
packages = append(packages, "btrfs-progs")
}
if hasXFS {
packages = append(packages, "xfsprogs")
}
if hasFAT {
packages = append(packages, "dosfstools")
}
if hasEXT4 {
packages = append(packages, "e2fsprogs")
}
return packages
}