debian-forge-composer/vendor/golang.org/x/term/term_windows.go
Christian Kellner 986f076276 container: add support for uploading to registries
Add a new generic container registry client via a new `container`
package. Use this to create a command line utility as well as a
new upload target for container registries.

The code uses the github.com/containers/* project and packages to
interact with container registires that is also used by skopeo,
podman et al. One if the dependencies is `proglottis/gpgme` that
is using cgo to bind libgpgme, so we have to add the corresponding
devel package to the BuildRequires as well as installing it on CI.

Checks will follow later via an integration test.
2022-06-29 10:02:46 +02:00

79 lines
2.1 KiB
Go

// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package term
import (
"os"
"golang.org/x/sys/windows"
)
type state struct {
mode uint32
}
func isTerminal(fd int) bool {
var st uint32
err := windows.GetConsoleMode(windows.Handle(fd), &st)
return err == nil
}
func makeRaw(fd int) (*State, error) {
var st uint32
if err := windows.GetConsoleMode(windows.Handle(fd), &st); err != nil {
return nil, err
}
raw := st &^ (windows.ENABLE_ECHO_INPUT | windows.ENABLE_PROCESSED_INPUT | windows.ENABLE_LINE_INPUT | windows.ENABLE_PROCESSED_OUTPUT)
if err := windows.SetConsoleMode(windows.Handle(fd), raw); err != nil {
return nil, err
}
return &State{state{st}}, nil
}
func getState(fd int) (*State, error) {
var st uint32
if err := windows.GetConsoleMode(windows.Handle(fd), &st); err != nil {
return nil, err
}
return &State{state{st}}, nil
}
func restore(fd int, state *State) error {
return windows.SetConsoleMode(windows.Handle(fd), state.mode)
}
func getSize(fd int) (width, height int, err error) {
var info windows.ConsoleScreenBufferInfo
if err := windows.GetConsoleScreenBufferInfo(windows.Handle(fd), &info); err != nil {
return 0, 0, err
}
return int(info.Window.Right - info.Window.Left + 1), int(info.Window.Bottom - info.Window.Top + 1), nil
}
func readPassword(fd int) ([]byte, error) {
var st uint32
if err := windows.GetConsoleMode(windows.Handle(fd), &st); err != nil {
return nil, err
}
old := st
st &^= (windows.ENABLE_ECHO_INPUT | windows.ENABLE_LINE_INPUT)
st |= (windows.ENABLE_PROCESSED_OUTPUT | windows.ENABLE_PROCESSED_INPUT)
if err := windows.SetConsoleMode(windows.Handle(fd), st); err != nil {
return nil, err
}
defer windows.SetConsoleMode(windows.Handle(fd), old)
var h windows.Handle
p, _ := windows.GetCurrentProcess()
if err := windows.DuplicateHandle(p, windows.Handle(fd), p, &h, 0, false, windows.DUPLICATE_SAME_ACCESS); err != nil {
return nil, err
}
f := os.NewFile(uintptr(h), "stdin")
defer f.Close()
return readPasswordLine(f)
}