The main purpose of this is to share the structs between the server and the client, and let the compiler ensure that our marshaling and unmarshaling matches. In the future we also want to make it easier to write unittests for this code. Signed-off-by: Tom Gundersen <teg@jklm.no> |
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| blueprint | ||
| jobqueue | ||
| pipeline | ||
| rpmmd | ||
| store | ||
| target | ||
| weldr | ||