debian-forge-composer/internal/disk/disk.go
Christian Kellner b7abef54e8 disk: calculate padding for secondary GPT header
Instead of hard coding a padding of 100 sectors for all layouts, i.e.
MBR and GTP, adjust the needed space depending on the layout: for MBR 
we don't need to reserve any space at all since it does not have a 
secondary header. For GTP we reserve 33 sectors, as indicated in the
UEFI specific, which allows for the header itself and up to 128 entries.
To not modify the layout of already released distributions, like RHEL
8.4 and 8.5, a new member called `ExtraPadding` is added to `Partition
Table` and then used in the corresponding layouts to preserve the
existing padding of 100.
2022-02-22 19:23:41 +00:00

443 lines
12 KiB
Go

// Disk package contains abstract data-types to define disk-related entities.
//
// PartitionTable, Partition and Filesystem types are currently defined.
// All of them can be 1:1 converted to osbuild.QEMUAssemblerOptions.
package disk
import (
"encoding/hex"
"errors"
"io"
"math/rand"
"sort"
"github.com/google/uuid"
osbuild "github.com/osbuild/osbuild-composer/internal/osbuild1"
"github.com/osbuild/osbuild-composer/internal/osbuild2"
)
const (
// Default sector size in bytes
DefaultSectorSize = 512
)
type PartitionTable struct {
Size uint64 // Size of the disk (in bytes).
UUID string // Unique identifier of the partition table (GPT only).
Type string // Partition table type, e.g. dos, gpt.
Partitions []Partition
SectorSize uint64 // Sector size in bytes
ExtraPadding uint64 // Extra space at the end of the partition table (sectors)
}
type Partition struct {
Start uint64 // Start of the partition in sectors
Size uint64 // Size of the partition in sectors
Type string // Partition type, e.g. 0x83 for MBR or a UUID for gpt
Bootable bool // `Legacy BIOS bootable` (GPT) or `active` (DOS) flag
// ID of the partition, dos doesn't use traditional UUIDs, therefore this
// is just a string.
UUID string
// If nil, the partition is raw; It doesn't contain a filesystem.
Filesystem *Filesystem
}
type Filesystem struct {
Type string
// ID of the filesystem, vfat doesn't use traditional UUIDs, therefore this
// is just a string.
UUID string
Label string
Mountpoint string
// The fourth field of fstab(5); fs_mntops
FSTabOptions string
// The fifth field of fstab(5); fs_freq
FSTabFreq uint64
// The sixth field of fstab(5); fs_passno
FSTabPassNo uint64
}
// Convert the given bytes to the number of sectors.
func (pt *PartitionTable) BytesToSectors(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size / sectorSize
}
// Convert the given number of sectors to bytes.
func (pt *PartitionTable) SectorsToBytes(size uint64) uint64 {
sectorSize := pt.SectorSize
if sectorSize == 0 {
sectorSize = DefaultSectorSize
}
return size * sectorSize
}
// Clone the partition table (deep copy).
func (pt *PartitionTable) Clone() *PartitionTable {
if pt == nil {
return nil
}
var partitions []Partition
for _, p := range pt.Partitions {
p.Filesystem = p.Filesystem.Clone()
partitions = append(partitions, p)
}
return &PartitionTable{
Size: pt.Size,
UUID: pt.UUID,
Type: pt.Type,
Partitions: partitions,
SectorSize: pt.SectorSize,
ExtraPadding: pt.ExtraPadding,
}
}
// Converts PartitionTable to osbuild.QEMUAssemblerOptions that encode
// the same partition table.
func (pt *PartitionTable) QEMUAssemblerOptions() osbuild.QEMUAssemblerOptions {
var partitions []osbuild.QEMUPartition
for _, p := range pt.Partitions {
partitions = append(partitions, p.QEMUPartition())
}
return osbuild.QEMUAssemblerOptions{
Size: pt.Size,
PTUUID: pt.UUID,
PTType: pt.Type,
Partitions: partitions,
}
}
// Generates org.osbuild.fstab stage options from this partition table.
func (pt *PartitionTable) FSTabStageOptions() *osbuild.FSTabStageOptions {
var options osbuild.FSTabStageOptions
for _, p := range pt.Partitions {
fs := p.Filesystem
if fs == nil {
continue
}
options.AddFilesystem(fs.UUID, fs.Type, fs.Mountpoint, fs.FSTabOptions, fs.FSTabFreq, fs.FSTabPassNo)
}
// sort the entries by PassNo to maintain backward compatibility
sort.Slice(options.FileSystems, func(i, j int) bool {
return options.FileSystems[i].PassNo < options.FileSystems[j].PassNo
})
return &options
}
// Generates org.osbuild.fstab stage options from this partition table.
func (pt *PartitionTable) FSTabStageOptionsV2() *osbuild2.FSTabStageOptions {
var options osbuild2.FSTabStageOptions
for _, p := range pt.Partitions {
fs := p.Filesystem
if fs == nil {
continue
}
options.AddFilesystem(fs.UUID, fs.Type, fs.Mountpoint, fs.FSTabOptions, fs.FSTabFreq, fs.FSTabPassNo)
}
// sort the entries by PassNo to maintain backward compatibility
sort.Slice(options.FileSystems, func(i, j int) bool {
return options.FileSystems[i].PassNo < options.FileSystems[j].PassNo
})
return &options
}
func (pt *PartitionTable) FindPartitionForMountpoint(mountpoint string) *Partition {
for idx, p := range pt.Partitions {
if p.Filesystem == nil {
continue
}
if p.Filesystem.Mountpoint == mountpoint {
return &pt.Partitions[idx]
}
}
return nil
}
// Returns the root partition (the partition whose filesystem has / as
// a mountpoint) of the partition table. Nil is returned if there's no such
// partition.
func (pt *PartitionTable) RootPartition() *Partition {
return pt.FindPartitionForMountpoint("/")
}
// Returns the /boot partition (the partition whose filesystem has /boot as
// a mountpoint) of the partition table. Nil is returned if there's no such
// partition.
func (pt *PartitionTable) BootPartition() *Partition {
return pt.FindPartitionForMountpoint("/boot")
}
// Returns the index of the boot partition: the partition whose filesystem has
// /boot as a mountpoint. If there is no explicit boot partition, the root
// partition is returned.
// If neither boot nor root partitions are found, returns -1.
func (pt *PartitionTable) BootPartitionIndex() int {
// find partition with '/boot' mountpoint and fallback to '/'
rootIdx := -1
for idx, part := range pt.Partitions {
if part.Filesystem == nil {
continue
}
if part.Filesystem.Mountpoint == "/boot" {
return idx
} else if part.Filesystem.Mountpoint == "/" {
rootIdx = idx
}
}
return rootIdx
}
// StopIter is used as a return value from iterator function to indicate
// the iteration should not continue. Not an actual error and thus not
// returned by iterator function.
var StopIter = errors.New("stop the iteration")
// ForEachFileSystemFunc is a type of function called by ForEachFilesystem
// to iterate over every filesystem in the partition table.
//
// If the function returns an error, the iteration stops.
type ForEachFileSystemFunc func(fs *Filesystem) error
// Iterates over all filesystems in the partition table and calls the
// callback on each one. The iteration continues as long as the callback
// does not return an error.
func (pt *PartitionTable) ForEachFilesystem(cb ForEachFileSystemFunc) error {
for _, part := range pt.Partitions {
if part.Filesystem == nil {
continue
}
if err := cb(part.Filesystem); err != nil {
if err == StopIter {
return nil
}
return err
}
}
return nil
}
// Returns the Filesystem instance for a given mountpoint, if it exists.
func (pt *PartitionTable) FindFilesystemForMountpoint(mountpoint string) *Filesystem {
var res *Filesystem
_ = pt.ForEachFilesystem(func(fs *Filesystem) error {
if fs.Mountpoint == mountpoint {
res = fs
return StopIter
}
return nil
})
return res
}
// Returns if the partition table contains a filesystem with the given
// mount point.
func (pt *PartitionTable) ContainsMountpoint(mountpoint string) bool {
return pt.FindFilesystemForMountpoint(mountpoint) != nil
}
// Returns the Filesystem instance that corresponds to the root
// filesystem, i.e. the filesystem whose mountpoint is '/'.
func (pt *PartitionTable) RootFilesystem() *Filesystem {
return pt.FindFilesystemForMountpoint("/")
}
// Returns the Filesystem instance that corresponds to the boot
// filesystem, i.e. the filesystem whose mountpoint is '/boot',
// if /boot is on a separate partition, otherwise nil
func (pt *PartitionTable) BootFilesystem() *Filesystem {
return pt.FindFilesystemForMountpoint("/boot")
}
// Create a new filesystem within the partition table at the given mountpoint
// with the given minimum size in sectors.
func (pt *PartitionTable) CreateFilesystem(mountpoint string, size uint64) {
filesystem := Filesystem{
Type: "xfs",
Mountpoint: mountpoint,
FSTabOptions: "defaults",
FSTabFreq: 0,
FSTabPassNo: 0,
}
partition := Partition{
Size: size,
Filesystem: &filesystem,
}
if pt.Type == "gpt" {
partition.Type = FilesystemDataGUID
}
pt.Partitions = append(pt.Partitions, partition)
}
// Generate all needed UUIDs for all the partiton and filesystems
//
// Will not overwrite existing UUIDs and only generate UUIDs for
// partitions if the layout is GPT.
func (pt *PartitionTable) GenerateUUIDs(rng *rand.Rand) {
_ = pt.ForEachFilesystem(func(fs *Filesystem) error {
if fs.UUID == "" {
fs.UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
return nil
})
// if this is a MBR partition table, there is no need to generate
// uuids for the partitions themselves
if pt.Type != "gpt" {
return
}
for idx, part := range pt.Partitions {
if part.UUID == "" {
pt.Partitions[idx].UUID = uuid.Must(newRandomUUIDFromReader(rng)).String()
}
}
}
// Dynamically calculate and update the start point for each of the existing
// partitions. Adjusts the overall size of image to either the supplied
// value in `size` or to the sum of all partitions if that is lager.
// Will grow the root partition if there is any empty space.
// Returns the updated start point.
func (pt *PartitionTable) updatePartitionStartPointOffsets(start, size uint64) uint64 {
var rootIdx = -1
for i := range pt.Partitions {
partition := &pt.Partitions[i]
if partition.Filesystem != nil && partition.Filesystem.Mountpoint == "/" {
rootIdx = i
continue
}
partition.Start = start
start += partition.Size
}
root := &pt.Partitions[rootIdx]
root.Start = start
// Calculate the room at the end of the partition table that
// we might need to leave empty
padding := pt.ExtraPadding
if pt.Type == "gpt" {
padding += 33 // 33 sectors for the secondary GPT header
}
// If the sum of all partitions is bigger then the specified size,
// we use that instead. Grow the partition table size if needed.
end := root.Start + padding + root.Size
if endBytes := pt.SectorsToBytes(end); endBytes > size {
size = endBytes
}
if size > pt.Size {
pt.Size = size
}
// If there is space left in the partition table, grow root
root.Size = pt.BytesToSectors(pt.Size) - root.Start
// Finally we shrink the last partition, i.e. the root partition,
// to leave space for the secondary GPT header.
root.Size -= padding
return start
}
// Ensure the partition has at least the given size. Will do nothing
// if the partition is already larger. Returns if the size changed.
func (p *Partition) EnsureSize(s uint64) bool {
if s > p.Size {
p.Size = s
return true
}
return false
}
// Converts Partition to osbuild.QEMUPartition that encodes the same partition.
func (p *Partition) QEMUPartition() osbuild.QEMUPartition {
var fs *osbuild.QEMUFilesystem
if p.Filesystem != nil {
f := p.Filesystem.QEMUFilesystem()
fs = &f
}
return osbuild.QEMUPartition{
Start: p.Start,
Size: p.Size,
Type: p.Type,
Bootable: p.Bootable,
UUID: p.UUID,
Filesystem: fs,
}
}
// Filesystem related functions
// Clone the filesystem structure
func (fs *Filesystem) Clone() *Filesystem {
if fs == nil {
return nil
}
return &Filesystem{
Type: fs.Type,
UUID: fs.UUID,
Label: fs.Label,
Mountpoint: fs.Mountpoint,
FSTabOptions: fs.FSTabOptions,
FSTabFreq: fs.FSTabFreq,
FSTabPassNo: fs.FSTabPassNo,
}
}
// Converts Filesystem to osbuild.QEMUFilesystem that encodes the same fs.
func (fs *Filesystem) QEMUFilesystem() osbuild.QEMUFilesystem {
return osbuild.QEMUFilesystem{
Type: fs.Type,
UUID: fs.UUID,
Label: fs.Label,
Mountpoint: fs.Mountpoint,
}
}
// uuid generator helpers
// GeneratesnewRandomUUIDFromReader generates a new random UUID (version
// 4 using) via the given random number generator.
func newRandomUUIDFromReader(r io.Reader) (uuid.UUID, error) {
var id uuid.UUID
_, err := io.ReadFull(r, id[:])
if err != nil {
return uuid.Nil, err
}
id[6] = (id[6] & 0x0f) | 0x40 // Version 4
id[8] = (id[8] & 0x3f) | 0x80 // Variant is 10
return id, nil
}
// NewRandomVolIDFromReader creates a random 32 bit hex string to use as a
// volume ID for FAT filesystems
func NewRandomVolIDFromReader(r io.Reader) (string, error) {
volid := make([]byte, 4)
_, err := r.Read(volid)
return hex.EncodeToString(volid), err
}