debian-forge-composer/vendor/github.com/osbuild/pulp-client/pulpclient/model_user.go
Achilleas Koutsou bc6c2fb6af upload: define new pulp uploader
Define a basic client struct to pull in the pulp-client library.
2023-10-18 21:14:46 +02:00

390 lines
9.4 KiB
Go

/*
Pulp 3 API
Fetch, Upload, Organize, and Distribute Software Packages
API version: v3
Contact: pulp-list@redhat.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package pulpclient
import (
"encoding/json"
)
// checks if the User type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &User{}
// User Serializer for User.
type User struct {
// Required. 150 characters or fewer. Letters, digits and @/./+/-/_ only.
Username string `json:"username"`
// Users password. Set to ``null`` to disable password authentication.
Password NullableString `json:"password,omitempty"`
// First name
FirstName *string `json:"first_name,omitempty"`
// Last name
LastName *string `json:"last_name,omitempty"`
// Email address
Email *string `json:"email,omitempty"`
// Designates whether the user can log into this admin site.
IsStaff *bool `json:"is_staff,omitempty"`
// Designates whether this user should be treated as active.
IsActive *bool `json:"is_active,omitempty"`
AdditionalProperties map[string]interface{}
}
type _User User
// NewUser instantiates a new User object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUser(username string) *User {
this := User{}
this.Username = username
var isStaff bool = false
this.IsStaff = &isStaff
var isActive bool = true
this.IsActive = &isActive
return &this
}
// NewUserWithDefaults instantiates a new User object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserWithDefaults() *User {
this := User{}
var isStaff bool = false
this.IsStaff = &isStaff
var isActive bool = true
this.IsActive = &isActive
return &this
}
// GetUsername returns the Username field value
func (o *User) GetUsername() string {
if o == nil {
var ret string
return ret
}
return o.Username
}
// GetUsernameOk returns a tuple with the Username field value
// and a boolean to check if the value has been set.
func (o *User) GetUsernameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Username, true
}
// SetUsername sets field value
func (o *User) SetUsername(v string) {
o.Username = v
}
// GetPassword returns the Password field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *User) GetPassword() string {
if o == nil || IsNil(o.Password.Get()) {
var ret string
return ret
}
return *o.Password.Get()
}
// GetPasswordOk returns a tuple with the Password field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *User) GetPasswordOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Password.Get(), o.Password.IsSet()
}
// HasPassword returns a boolean if a field has been set.
func (o *User) HasPassword() bool {
if o != nil && o.Password.IsSet() {
return true
}
return false
}
// SetPassword gets a reference to the given NullableString and assigns it to the Password field.
func (o *User) SetPassword(v string) {
o.Password.Set(&v)
}
// SetPasswordNil sets the value for Password to be an explicit nil
func (o *User) SetPasswordNil() {
o.Password.Set(nil)
}
// UnsetPassword ensures that no value is present for Password, not even an explicit nil
func (o *User) UnsetPassword() {
o.Password.Unset()
}
// GetFirstName returns the FirstName field value if set, zero value otherwise.
func (o *User) GetFirstName() string {
if o == nil || IsNil(o.FirstName) {
var ret string
return ret
}
return *o.FirstName
}
// GetFirstNameOk returns a tuple with the FirstName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetFirstNameOk() (*string, bool) {
if o == nil || IsNil(o.FirstName) {
return nil, false
}
return o.FirstName, true
}
// HasFirstName returns a boolean if a field has been set.
func (o *User) HasFirstName() bool {
if o != nil && !IsNil(o.FirstName) {
return true
}
return false
}
// SetFirstName gets a reference to the given string and assigns it to the FirstName field.
func (o *User) SetFirstName(v string) {
o.FirstName = &v
}
// GetLastName returns the LastName field value if set, zero value otherwise.
func (o *User) GetLastName() string {
if o == nil || IsNil(o.LastName) {
var ret string
return ret
}
return *o.LastName
}
// GetLastNameOk returns a tuple with the LastName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetLastNameOk() (*string, bool) {
if o == nil || IsNil(o.LastName) {
return nil, false
}
return o.LastName, true
}
// HasLastName returns a boolean if a field has been set.
func (o *User) HasLastName() bool {
if o != nil && !IsNil(o.LastName) {
return true
}
return false
}
// SetLastName gets a reference to the given string and assigns it to the LastName field.
func (o *User) SetLastName(v string) {
o.LastName = &v
}
// GetEmail returns the Email field value if set, zero value otherwise.
func (o *User) GetEmail() string {
if o == nil || IsNil(o.Email) {
var ret string
return ret
}
return *o.Email
}
// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetEmailOk() (*string, bool) {
if o == nil || IsNil(o.Email) {
return nil, false
}
return o.Email, true
}
// HasEmail returns a boolean if a field has been set.
func (o *User) HasEmail() bool {
if o != nil && !IsNil(o.Email) {
return true
}
return false
}
// SetEmail gets a reference to the given string and assigns it to the Email field.
func (o *User) SetEmail(v string) {
o.Email = &v
}
// GetIsStaff returns the IsStaff field value if set, zero value otherwise.
func (o *User) GetIsStaff() bool {
if o == nil || IsNil(o.IsStaff) {
var ret bool
return ret
}
return *o.IsStaff
}
// GetIsStaffOk returns a tuple with the IsStaff field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetIsStaffOk() (*bool, bool) {
if o == nil || IsNil(o.IsStaff) {
return nil, false
}
return o.IsStaff, true
}
// HasIsStaff returns a boolean if a field has been set.
func (o *User) HasIsStaff() bool {
if o != nil && !IsNil(o.IsStaff) {
return true
}
return false
}
// SetIsStaff gets a reference to the given bool and assigns it to the IsStaff field.
func (o *User) SetIsStaff(v bool) {
o.IsStaff = &v
}
// GetIsActive returns the IsActive field value if set, zero value otherwise.
func (o *User) GetIsActive() bool {
if o == nil || IsNil(o.IsActive) {
var ret bool
return ret
}
return *o.IsActive
}
// GetIsActiveOk returns a tuple with the IsActive field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *User) GetIsActiveOk() (*bool, bool) {
if o == nil || IsNil(o.IsActive) {
return nil, false
}
return o.IsActive, true
}
// HasIsActive returns a boolean if a field has been set.
func (o *User) HasIsActive() bool {
if o != nil && !IsNil(o.IsActive) {
return true
}
return false
}
// SetIsActive gets a reference to the given bool and assigns it to the IsActive field.
func (o *User) SetIsActive(v bool) {
o.IsActive = &v
}
func (o User) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o User) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["username"] = o.Username
if o.Password.IsSet() {
toSerialize["password"] = o.Password.Get()
}
if !IsNil(o.FirstName) {
toSerialize["first_name"] = o.FirstName
}
if !IsNil(o.LastName) {
toSerialize["last_name"] = o.LastName
}
if !IsNil(o.Email) {
toSerialize["email"] = o.Email
}
if !IsNil(o.IsStaff) {
toSerialize["is_staff"] = o.IsStaff
}
if !IsNil(o.IsActive) {
toSerialize["is_active"] = o.IsActive
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *User) UnmarshalJSON(bytes []byte) (err error) {
varUser := _User{}
if err = json.Unmarshal(bytes, &varUser); err == nil {
*o = User(varUser)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "username")
delete(additionalProperties, "password")
delete(additionalProperties, "first_name")
delete(additionalProperties, "last_name")
delete(additionalProperties, "email")
delete(additionalProperties, "is_staff")
delete(additionalProperties, "is_active")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableUser struct {
value *User
isSet bool
}
func (v NullableUser) Get() *User {
return v.value
}
func (v *NullableUser) Set(val *User) {
v.value = val
v.isSet = true
}
func (v NullableUser) IsSet() bool {
return v.isSet
}
func (v *NullableUser) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUser(val *User) *NullableUser {
return &NullableUser{value: val, isSet: true}
}
func (v NullableUser) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUser) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}