add ApprovalNeeded page in login

This commit is contained in:
Robert McRackan 2020-10-08 16:56:14 -04:00
parent a13b00d520
commit 50843e5102
13 changed files with 203 additions and 373 deletions

View file

@ -27,6 +27,10 @@
<Compile Update="UNTESTED\Dialogs\LibationFilesDialog.Designer.cs">
<DependentUpon>LibationFilesDialog.cs</DependentUpon>
</Compile>
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.cs" />
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.Designer.cs">
<DependentUpon>ApprovalNeededDialog.cs</DependentUpon>
</Compile>
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.cs" />
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.Designer.cs">
<DependentUpon>ScanAccountsDialog.cs</DependentUpon>

View file

@ -0,0 +1,78 @@
namespace LibationWinForms.Dialogs.Login
{
partial class ApprovalNeededDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.approvedBtn = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// approvedBtn
//
this.approvedBtn.Location = new System.Drawing.Point(15, 25);
this.approvedBtn.Name = "approvedBtn";
this.approvedBtn.Size = new System.Drawing.Size(79, 23);
this.approvedBtn.TabIndex = 1;
this.approvedBtn.Text = "Approved";
this.approvedBtn.UseVisualStyleBackColor = true;
this.approvedBtn.Click += new System.EventHandler(this.approvedBtn_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(104, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Click after approving";
//
// ApprovalNeededDialog
//
this.AcceptButton = this.approvedBtn;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(149, 60);
this.Controls.Add(this.label1);
this.Controls.Add(this.approvedBtn);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ApprovalNeededDialog";
this.ShowIcon = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Approval Needed";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button approvedBtn;
private System.Windows.Forms.Label label1;
}
}

View file

@ -0,0 +1,18 @@
using System;
using System.Windows.Forms;
namespace LibationWinForms.Dialogs.Login
{
public partial class ApprovalNeededDialog : Form
{
public ApprovalNeededDialog()
{
InitializeComponent();
}
private void approvedBtn_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
}
}
}

View file

@ -37,5 +37,11 @@ namespace LibationWinForms.Login
return (dialog.Email, dialog.Password);
return (null, null);
}
public void ShowApprovalNeeded()
{
using var dialog = new ApprovalNeededDialog();
dialog.ShowDialog();
}
}
}