add ApprovalNeeded page in login
This commit is contained in:
parent
a13b00d520
commit
50843e5102
13 changed files with 203 additions and 373 deletions
|
|
@ -27,6 +27,10 @@
|
|||
<Compile Update="UNTESTED\Dialogs\LibationFilesDialog.Designer.cs">
|
||||
<DependentUpon>LibationFilesDialog.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.cs" />
|
||||
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.Designer.cs">
|
||||
<DependentUpon>ApprovalNeededDialog.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.cs" />
|
||||
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.Designer.cs">
|
||||
<DependentUpon>ScanAccountsDialog.cs</DependentUpon>
|
||||
|
|
|
|||
78
LibationWinForms/UNTESTED/Dialogs/Login/ApprovalNeededDialog.Designer.cs
generated
Normal file
78
LibationWinForms/UNTESTED/Dialogs/Login/ApprovalNeededDialog.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
namespace LibationWinForms.Dialogs.Login
|
||||
{
|
||||
partial class ApprovalNeededDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.approvedBtn = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// approvedBtn
|
||||
//
|
||||
this.approvedBtn.Location = new System.Drawing.Point(15, 25);
|
||||
this.approvedBtn.Name = "approvedBtn";
|
||||
this.approvedBtn.Size = new System.Drawing.Size(79, 23);
|
||||
this.approvedBtn.TabIndex = 1;
|
||||
this.approvedBtn.Text = "Approved";
|
||||
this.approvedBtn.UseVisualStyleBackColor = true;
|
||||
this.approvedBtn.Click += new System.EventHandler(this.approvedBtn_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(104, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Click after approving";
|
||||
//
|
||||
// ApprovalNeededDialog
|
||||
//
|
||||
this.AcceptButton = this.approvedBtn;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(149, 60);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.approvedBtn);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ApprovalNeededDialog";
|
||||
this.ShowIcon = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Approval Needed";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.Button approvedBtn;
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace LibationWinForms.Dialogs.Login
|
||||
{
|
||||
public partial class ApprovalNeededDialog : Form
|
||||
{
|
||||
public ApprovalNeededDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void approvedBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -37,5 +37,11 @@ namespace LibationWinForms.Login
|
|||
return (dialog.Email, dialog.Password);
|
||||
return (null, null);
|
||||
}
|
||||
|
||||
public void ShowApprovalNeeded()
|
||||
{
|
||||
using var dialog = new ApprovalNeededDialog();
|
||||
dialog.ShowDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue