# Reference Projects Summary This directory contains detailed analysis of reference projects for the Stronghold Minecraft server management tool. ## Files 1. **itzg-projects.md** - Core Docker projects by itzg that Stronghold will integrate with: - docker-minecraft-server - docker-mc-proxy - mc-router - docker-rcon-web-admin 2. **server-managers.md** - Existing web-based server management tools: - Crafty (CraftyControl) - Pterodactyl Panel - Fork (ForkGG) - MCSManager - setupmc.com 3. **launchers.md** - Client-side launchers with excellent modpack workflows: - ATLauncher - Prism Launcher 4. **examples/** - Docker Compose example files from itzg repository: - docker-compose-big.yml (Large Biomes world type) - docker-compose-curseforge-atm7.yaml (All The Mods 7 modpack) - docker-compose-curseforge.yml (Basic CurseForge example) - docker-compose-magma.yml (Hybrid mods + plugins) - docker-compose-rconcmd.yml (Advanced RCON commands) - EXAMPLES-ANALYSIS.md (Detailed analysis of each example) ## Key Insights ### Architecture Recommendations - **Keep it simple** (KISS): Docker API directly, no agents/daemons needed initially - **Start without database**: Use file-based configuration, add database later if needed - **Node.js stack**: Could work well (like MCSManager but simpler) - **Single-host focus**: Start with single Docker host, expand later ### Feature Priorities 1. **Server CRUD**: Create, read, update, delete servers 2. **Configuration UI**: User-friendly interface for itzg container environment variables 3. **Console Access**: RCON integration for server management 4. **File Browser**: Access server files (worlds, configs, mods) 5. **Modpack Support**: ATLauncher-like experience for server creation ### Technical Stack Suggestions - **Backend**: Node.js/Express or Python/FastAPI - **Frontend**: React, Vue, or SvelteKit - **Docker**: Direct Docker API integration - **Storage**: File-based configs initially, optional database later - **APIs**: Modrinth, CurseForge for modpack integration ### UI/UX Principles - Take inspiration from Crafty and Fork for clean, intuitive interfaces - Follow ATLauncher's model for modpack installation simplicity - Use setupmc.com as reference for configuration UI patterns - Prioritize common workflows over advanced features ### Implementation Phases **MVP (Phase 1)** - Basic Docker integration - Simple server creation/management - Basic web UI - Console access **V1.0 (Phase 2)** - Full configuration UI - File browser - Modpack installation (basic) - Proxy server support **V1.5+ (Phase 3)** - Modpack browser - Advanced features - Templates/presets - Backup system - mc-router integration ## Notes on Reference Projects ### Most Relevant 1. **itzg/docker-minecraft-server**: Core technology Stronghold will use 2. **itzg examples**: Real-world docker-compose configurations showing patterns and edge cases 3. **setupmc.com**: Shows how to simplify Docker config generation 4. **ATLauncher**: Target UX for modpack installation 5. **Crafty**: Good UI/UX patterns to follow ### Study but Don't Copy 1. **Pterodactyl**: Too complex, but has good separation of concerns 2. **MCSManager**: Good architecture ideas, but agent model overkill for Docker 3. **Fork**: Great UX, but Windows-focused ## Questions to Resolve Based on these references, Stronghold needs to decide: 1. **Tech Stack**: Node.js vs Python vs Go? 2. **Database**: Start with files or include database from start? 3. **Multi-user**: Single-user MVP or multi-user from start? 4. **Deployment**: Single container, docker-compose, or microservices? 5. **Modpack APIs**: Which to support first (Modrinth, CurseForge, both)?