initial commit
This commit is contained in:
commit
6d27a8ed3a
17 changed files with 4440 additions and 0 deletions
332
Sources/VulkanRenderer/VulkanRenderer.swift
Normal file
332
Sources/VulkanRenderer/VulkanRenderer.swift
Normal file
|
|
@ -0,0 +1,332 @@
|
|||
/// VulkanRenderer - Vulkan rendering backend implementation
|
||||
/// This is a PLATFORM-SPECIFIC module (Vulkan API)
|
||||
|
||||
import Foundation
|
||||
import RendererAPI
|
||||
|
||||
// Note: In a real implementation, this would import Vulkan C bindings
|
||||
// import CVulkan or similar Swift Vulkan wrapper
|
||||
|
||||
/// Vulkan-based renderer implementation
|
||||
public final class VulkanRenderer: Renderer, @unchecked Sendable {
|
||||
|
||||
private var config: RendererConfig?
|
||||
private var isInitialized: Bool = false
|
||||
|
||||
// Vulkan handles (placeholders - would be actual Vulkan types)
|
||||
private var instance: UnsafeMutableRawPointer?
|
||||
private var device: UnsafeMutableRawPointer?
|
||||
private var physicalDevice: UnsafeMutableRawPointer?
|
||||
private var surface: UnsafeMutableRawPointer?
|
||||
private var swapchain: UnsafeMutableRawPointer?
|
||||
private var commandPool: UnsafeMutableRawPointer?
|
||||
private var graphicsQueue: UnsafeMutableRawPointer?
|
||||
private var presentQueue: UnsafeMutableRawPointer?
|
||||
|
||||
// Resource storage
|
||||
private var meshes: [MeshHandle: VulkanMesh] = [:]
|
||||
private var textures: [TextureHandle: VulkanTexture] = [:]
|
||||
private var materials: [MaterialHandle: VulkanMaterial] = [:]
|
||||
|
||||
private var currentFrameIndex: UInt32 = 0
|
||||
private let maxFramesInFlight: UInt32 = 2
|
||||
|
||||
public init() {
|
||||
print(" 🌋 VulkanRenderer created")
|
||||
}
|
||||
|
||||
// MARK: - Renderer Protocol Implementation
|
||||
|
||||
public func initialize(config: RendererConfig) async throws {
|
||||
print(" → Initializing Vulkan renderer...")
|
||||
self.config = config
|
||||
|
||||
// 1. Create Vulkan Instance
|
||||
try createInstance()
|
||||
|
||||
// 2. Create Surface (from window handle)
|
||||
try createSurface(windowHandle: config.windowHandle)
|
||||
|
||||
// 3. Pick Physical Device (GPU)
|
||||
try pickPhysicalDevice()
|
||||
|
||||
// 4. Create Logical Device
|
||||
try createLogicalDevice()
|
||||
|
||||
// 5. Create Swapchain
|
||||
try createSwapchain(width: config.width, height: config.height, vsync: config.vsyncEnabled)
|
||||
|
||||
// 6. Create Command Pools and Buffers
|
||||
try createCommandResources()
|
||||
|
||||
// 7. Create Render Pass
|
||||
try createRenderPass()
|
||||
|
||||
// 8. Create Framebuffers
|
||||
try createFramebuffers()
|
||||
|
||||
// 9. Create Graphics Pipeline
|
||||
try createGraphicsPipeline()
|
||||
|
||||
// 10. Create Descriptor Sets for materials
|
||||
try createDescriptorResources()
|
||||
|
||||
isInitialized = true
|
||||
print(" ✓ Vulkan renderer initialized")
|
||||
}
|
||||
|
||||
public func beginFrame() throws {
|
||||
guard isInitialized else { throw RendererError.notInitialized }
|
||||
|
||||
// Wait for previous frame to finish
|
||||
// Acquire next swapchain image
|
||||
// Begin command buffer recording
|
||||
}
|
||||
|
||||
public func draw(scene: Scene) throws {
|
||||
guard isInitialized else { throw RendererError.notInitialized }
|
||||
|
||||
// Begin render pass
|
||||
// Set viewport and scissor
|
||||
// Bind pipeline
|
||||
|
||||
// Draw each entity
|
||||
for entity in scene.entities {
|
||||
// Set up push constants / uniform buffers
|
||||
// Bind vertex and index buffers
|
||||
// Draw indexed
|
||||
drawEntity(entity, camera: scene.camera)
|
||||
}
|
||||
|
||||
// End render pass
|
||||
}
|
||||
|
||||
public func endFrame() throws {
|
||||
guard isInitialized else { throw RendererError.notInitialized }
|
||||
|
||||
// End command buffer
|
||||
// Submit to graphics queue
|
||||
// Present to swapchain
|
||||
|
||||
currentFrameIndex = (currentFrameIndex + 1) % maxFramesInFlight
|
||||
}
|
||||
|
||||
public func shutdown() async {
|
||||
print(" → Shutting down Vulkan renderer...")
|
||||
|
||||
// Wait for device idle
|
||||
// Destroy all resources in reverse order
|
||||
destroyDescriptorResources()
|
||||
destroyGraphicsPipeline()
|
||||
destroyFramebuffers()
|
||||
destroyRenderPass()
|
||||
destroyCommandResources()
|
||||
destroySwapchain()
|
||||
destroyLogicalDevice()
|
||||
destroySurface()
|
||||
destroyInstance()
|
||||
|
||||
isInitialized = false
|
||||
print(" ✓ Vulkan renderer shutdown complete")
|
||||
}
|
||||
|
||||
public func loadMesh(vertices: [Vertex], indices: [UInt32]) async throws -> MeshHandle {
|
||||
let handle = MeshHandle()
|
||||
|
||||
// Create Vulkan vertex buffer
|
||||
// Create Vulkan index buffer
|
||||
// Upload data to GPU
|
||||
|
||||
let vulkanMesh = VulkanMesh(
|
||||
vertexBuffer: nil,
|
||||
indexBuffer: nil,
|
||||
vertexCount: UInt32(vertices.count),
|
||||
indexCount: UInt32(indices.count)
|
||||
)
|
||||
|
||||
meshes[handle] = vulkanMesh
|
||||
return handle
|
||||
}
|
||||
|
||||
public func loadTexture(data: Data, width: Int, height: Int, format: TextureFormat) async throws -> TextureHandle {
|
||||
let handle = TextureHandle()
|
||||
|
||||
// Create Vulkan image
|
||||
// Create Vulkan image view
|
||||
// Create Vulkan sampler
|
||||
// Upload texture data
|
||||
|
||||
let vulkanTexture = VulkanTexture(
|
||||
image: nil,
|
||||
imageView: nil,
|
||||
sampler: nil,
|
||||
width: width,
|
||||
height: height
|
||||
)
|
||||
|
||||
textures[handle] = vulkanTexture
|
||||
return handle
|
||||
}
|
||||
|
||||
public func createMaterial(albedoTexture: TextureHandle?, normalTexture: TextureHandle?) async throws -> MaterialHandle {
|
||||
let handle = MaterialHandle()
|
||||
|
||||
// Create descriptor set for this material
|
||||
// Bind textures to descriptor set
|
||||
|
||||
let vulkanMaterial = VulkanMaterial(
|
||||
descriptorSet: nil,
|
||||
albedoTexture: albedoTexture,
|
||||
normalTexture: normalTexture
|
||||
)
|
||||
|
||||
materials[handle] = vulkanMaterial
|
||||
return handle
|
||||
}
|
||||
|
||||
public var info: RendererInfo {
|
||||
return RendererInfo(
|
||||
apiName: "Vulkan",
|
||||
apiVersion: "1.3",
|
||||
deviceName: "Vulkan Device (placeholder)",
|
||||
maxTextureSize: 16384
|
||||
)
|
||||
}
|
||||
|
||||
// MARK: - Vulkan-Specific Implementation
|
||||
|
||||
private func createInstance() throws {
|
||||
print(" • Creating Vulkan instance...")
|
||||
// vkCreateInstance(...) with validation layers in debug
|
||||
}
|
||||
|
||||
private func createSurface(windowHandle: UnsafeMutableRawPointer?) throws {
|
||||
print(" • Creating Vulkan surface...")
|
||||
// Platform-specific surface creation:
|
||||
// - Linux: vkCreateXlibSurfaceKHR or vkCreateWaylandSurfaceKHR
|
||||
// - Windows: vkCreateWin32SurfaceKHR
|
||||
}
|
||||
|
||||
private func pickPhysicalDevice() throws {
|
||||
print(" • Selecting physical device...")
|
||||
// vkEnumeratePhysicalDevices
|
||||
// Score devices and pick best one (dedicated GPU preferred)
|
||||
}
|
||||
|
||||
private func createLogicalDevice() throws {
|
||||
print(" • Creating logical device...")
|
||||
// vkCreateDevice with required extensions and features
|
||||
}
|
||||
|
||||
private func createSwapchain(width: Int, height: Int, vsync: Bool) throws {
|
||||
print(" • Creating swapchain (\(width)x\(height))...")
|
||||
// vkCreateSwapchainKHR with appropriate format and present mode
|
||||
}
|
||||
|
||||
private func createCommandResources() throws {
|
||||
print(" • Creating command resources...")
|
||||
// vkCreateCommandPool
|
||||
// vkAllocateCommandBuffers
|
||||
}
|
||||
|
||||
private func createRenderPass() throws {
|
||||
print(" • Creating render pass...")
|
||||
// vkCreateRenderPass with color and depth attachments
|
||||
}
|
||||
|
||||
private func createFramebuffers() throws {
|
||||
print(" • Creating framebuffers...")
|
||||
// vkCreateFramebuffer for each swapchain image
|
||||
}
|
||||
|
||||
private func createGraphicsPipeline() throws {
|
||||
print(" • Creating graphics pipeline...")
|
||||
// Load shaders (SPIR-V)
|
||||
// vkCreateGraphicsPipelines with all state
|
||||
}
|
||||
|
||||
private func createDescriptorResources() throws {
|
||||
print(" • Creating descriptor resources...")
|
||||
// vkCreateDescriptorSetLayout
|
||||
// vkCreateDescriptorPool
|
||||
}
|
||||
|
||||
private func drawEntity(_ entity: Entity, camera: Camera) {
|
||||
// Bind mesh
|
||||
// Bind material
|
||||
// Set push constants (MVP matrix)
|
||||
// vkCmdDrawIndexed
|
||||
}
|
||||
|
||||
// MARK: - Cleanup
|
||||
|
||||
private func destroyDescriptorResources() {
|
||||
// vkDestroyDescriptorPool
|
||||
// vkDestroyDescriptorSetLayout
|
||||
}
|
||||
|
||||
private func destroyGraphicsPipeline() {
|
||||
// vkDestroyPipeline
|
||||
// vkDestroyPipelineLayout
|
||||
}
|
||||
|
||||
private func destroyFramebuffers() {
|
||||
// vkDestroyFramebuffer for each
|
||||
}
|
||||
|
||||
private func destroyRenderPass() {
|
||||
// vkDestroyRenderPass
|
||||
}
|
||||
|
||||
private func destroyCommandResources() {
|
||||
// vkFreeCommandBuffers
|
||||
// vkDestroyCommandPool
|
||||
}
|
||||
|
||||
private func destroySwapchain() {
|
||||
// vkDestroySwapchainKHR
|
||||
}
|
||||
|
||||
private func destroyLogicalDevice() {
|
||||
// vkDestroyDevice
|
||||
}
|
||||
|
||||
private func destroySurface() {
|
||||
// vkDestroySurfaceKHR
|
||||
}
|
||||
|
||||
private func destroyInstance() {
|
||||
// vkDestroyInstance
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Vulkan Resource Types
|
||||
|
||||
private struct VulkanMesh {
|
||||
var vertexBuffer: UnsafeMutableRawPointer?
|
||||
var indexBuffer: UnsafeMutableRawPointer?
|
||||
var vertexCount: UInt32
|
||||
var indexCount: UInt32
|
||||
}
|
||||
|
||||
private struct VulkanTexture {
|
||||
var image: UnsafeMutableRawPointer?
|
||||
var imageView: UnsafeMutableRawPointer?
|
||||
var sampler: UnsafeMutableRawPointer?
|
||||
var width: Int
|
||||
var height: Int
|
||||
}
|
||||
|
||||
private struct VulkanMaterial {
|
||||
var descriptorSet: UnsafeMutableRawPointer?
|
||||
var albedoTexture: TextureHandle?
|
||||
var normalTexture: TextureHandle?
|
||||
}
|
||||
|
||||
// MARK: - Errors
|
||||
|
||||
private enum RendererError: Error {
|
||||
case notInitialized
|
||||
case vulkanError(String)
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue